Player Matchup

Ares
Ares
Disgrace Nick
Ares
Level 157
God Stats
5W - 2L
1,725 SR
Queue Stats
240W - 194L
1,605 Elo+
Party 1
Freya
Freya
Exxon Theory
Freya
Level 129
God Stats
5W - 0L
1,750 SR
Queue Stats
409W - 368L
1,625 Elo+
Party 1
Ne Zha
Ne Zha
Tedbear4
Ne Zha
Level 139
God Stats
7W - 3L
1,678 SR
Queue Stats
305W - 283L
1,658 Elo+
Party 1
Team Averages
Level 142
1,718 SR
1,629 Elo+

VS

Team Averages
Level 81
1,516 SR
1,464 Elo+
Nike
Nike
PurplePandaButt
Nike
Level 105
God Stats
9W - 4L
1,683 SR
Queue Stats
485W - 475L
1,516 Elo+
Solo
Loki
Loki
SiDeStEp6214
Loki
Level 100
God Stats
96W - 96L
1,524 SR
Queue Stats
101W - 102L
1,508 Elo+
Solo
Sol
Sol
nextlyfe
Sol
Level 39
God Stats
1W - 3L
1,343 SR
Queue Stats
13W - 16L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,241
724
10,098
9,060
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 0 / 5
8,328
833
8,084
7,444
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Tedbear4
Ne Zha
12
4 / 1 / 4
7,399
740
6,055
6,778
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,306
631
4,710
11,375
6,772
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 5 / 1
6,117
612
3,113
7,097
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 1
5,951
595
5,769
9,533
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
7
0
5
9.5
L
1
4
1
0.38
L
1
5
1
0.3
W
Ne Zha
Tedbear4
Ne Zha
4
1
4
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,237
Damage
13,592
23,282
Taken
28,005
15,488
Mitigated
13,313
9,311
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,098
1,368
0
2,220
9,060
7,753
148
2,525
6,535
17,755
0
W
8,084
2,959
0
4,751
7,444
3,843
527
2,192
5,252
26,738
3,108
L
4,710
717
0
2,140
11,375
6,772
0
6,943
3,900
0
14,796
L
3,113
724
0
263
7,097
2,778
0
4,020
2,808
0
12,522
W
Ne Zha
Tedbear4
Ne Zha
6,055
1,466
0
2,340
6,778
3,892
495
839
5,939
0
18,354
L
5,769
1,543
0
2,120
9,533
3,763
0
5,679
3,398
15,941
1,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,968
Gold Earned
18,374
96
Minions Killed
67
6
Camps Cleared
3
572,526
Distance Traveled
525,406
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,241
724
9
1
1
195,737
4
W
Freya
8,328
833
59
6
4
180,106
2
L
Nike
6,306
631
19
2
0
187,023
1
L
Loki
6,117
612
22
2
3
164,744
0
W
Ne Zha
7,399
740
28
3
1
196,683
4
L
Sol
5,951
595
26
3
0
173,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role