Player Matchup

Atlas
Atlas
IronBahil
Atlas
Level 129
God Stats
23W - 14L
1,700 SR
Queue Stats
112W - 94L
1,635 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IronFalda
Ah Muzen Cab
Level 129
God Stats
3W - 3L
1,242 SR
Queue Stats
486W - 370L
1,637 Elo+
Party 2
Ah Puch
Ah Puch
IronJackv2
Ah Puch
Level 109
God Stats
17W - 19L
1,514 SR
Queue Stats
234W - 194L
1,619 Elo+
Party 2
Team Averages
Level 122
1,485 SR
1,631 Elo+

VS

Team Averages
Level 73
1,457 SR
1,514 Elo+
Horus
Horus
 
Horus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SadistickSmile
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
prudish
Jormungandr
Level 160
God Stats
6W - 4L
1,372 SR
Queue Stats
101W - 94L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IronBahil
Atlas
15
2 / 2 / 13
11,339
756
11,211
14,483
17,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
IronFalda
Ah Muzen Cab
17
10 / 3 / 7
12,495
833
26,354
17,087
9,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
IronJackv2
Ah Puch
17
7 / 5 / 9
12,135
809
18,091
13,938
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 4 / 5
9,676
645
11,236
25,211
28,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 10 / 4
9,934
662
7,033
15,922
7,016
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
prudish
Jormungandr
17
6 / 5 / 3
11,910
794
19,696
24,400
17,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
10
10
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
5
1.13
W
Atlas
IronBahil
Atlas
2
2
13
4.25
W
Ah Muzen Cab
IronFalda
Ah Muzen Cab
10
3
7
4.5
W
Ah Puch
IronJackv2
Ah Puch
7
5
9
2.3
L
2
10
4
0.4
L
Jormungandr
prudish
Jormungandr
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,656
Damage
37,965
45,508
Taken
65,533
34,795
Mitigated
53,924
15,729
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,236
6,060
2,487
3,600
25,211
28,938
0
10,702
14,509
0
18,171
W
Atlas
IronBahil
Atlas
11,211
3,913
756
2,750
14,483
17,572
70
7,111
7,372
23,904
0
W
Ah Muzen Cab
IronFalda
Ah Muzen Cab
26,354
12,289
0
7,192
17,087
9,913
1,781
10,516
6,571
0
63,763
W
Ah Puch
IronJackv2
Ah Puch
18,091
1,432
0
5,031
13,938
7,310
170
9,279
4,659
50,955
0
L
7,033
604
0
236
15,922
7,016
314
8,936
6,986
29,982
0
L
Jormungandr
prudish
Jormungandr
19,696
7,170
0
0
24,400
17,970
728
9,892
14,508
54,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
31,520
163
Minions Killed
175
8
Camps Cleared
3
828,263
Distance Traveled
779,487
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,676
645
16
1
0
258,227
2
W
Atlas
11,339
756
17
1
2
275,695
0
W
Ah Muzen Cab
12,495
833
69
5
1
286,294
0
W
Ah Puch
12,135
809
77
5
5
266,274
1
L
Scylla
9,934
662
54
4
0
226,323
2
L
Jormungandr
11,910
794
105
7
3
294,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role