Player Matchup

Terra
Terra
INSANE DUCHKID
Terra
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 85L
1,621 Elo+
Party 1
Ares
Ares
MaoS6n8cal
Ares
Level 127
God Stats
1W - 0L
1,362 SR
Queue Stats
53W - 49L
1,277 Elo+
Party 1
He Bo
He Bo
OlDirtyDiezel
He Bo
Level 129
God Stats
6W - 1L
1,716 SR
Queue Stats
187W - 199L
1,457 Elo+
Solo
Hachiman
Hachiman
Wicked Ford
Hachiman
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 131L
1,554 Elo+
Party 1
Anubis
Anubis
dbPapi
Anubis
Level 135
God Stats
6W - 6L
1,320 SR
Queue Stats
261W - 175L
1,555 Elo+
Party 1
Team Averages
Level 141
1,480 SR
1,493 Elo+

VS

Team Averages
Level 113
1,616 SR
1,506 Elo+
Guan Yu
Guan Yu
Balmazer
Guan Yu
Level 114
God Stats
3W - 1L
1,736 SR
Queue Stats
123W - 133L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Bombalela
Cernunnos
Level 49
God Stats
2W - 1L
1,749 SR
Queue Stats
227W - 228L
1,506 Elo+
Solo
Hachiman
Hachiman
Majolner
Hachiman
Level 149
God Stats
1W - 2L
1,410 SR
Queue Stats
45W - 46L
1,522 Elo+
Solo
Amaterasu
Amaterasu
PapaSmurfST
Amaterasu
Level 127
God Stats
2W - 1L
1,702 SR
Queue Stats
166W - 166L
1,489 Elo+
Solo
He Bo
He Bo
itz_VERITAS
He Bo
Level 128
God Stats
3W - 4L
1,482 SR
Queue Stats
274W - 269L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 30
12,729
796
14,863
27,694
43,045
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
9 / 4 / 22
13,042
815
20,110
30,161
45,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
17 / 2 / 14
13,421
839
26,532
13,817
7,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Wicked Ford
Hachiman
19
6 / 2 / 25
11,931
746
20,121
16,185
9,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
dbPapi
Anubis
19
7 / 1 / 24
12,069
754
21,283
14,957
10,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Balmazer
Guan Yu
15
1 / 8 / 6
9,107
569
9,567
30,596
29,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Bombalela
Cernunnos
16
2 / 6 / 7
10,147
634
21,006
16,764
7,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Majolner
Hachiman
19
3 / 8 / 4
10,743
671
17,993
21,645
9,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
PapaSmurfST
Amaterasu
15
1 / 10 / 6
10,149
634
7,842
26,283
21,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 10 / 4
10,921
683
17,201
19,941
8,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
38
42
Kills
11
12
Deaths
42
115
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Balmazer
Guan Yu
1
8
6
0.5
L
Cernunnos
Bombalela
Cernunnos
2
6
7
0.92
W
3
3
30
6
L
Hachiman
Majolner
Hachiman
3
8
4
0.63
W
9
4
22
5
W
17
2
14
12
L
Amaterasu
PapaSmurfST
Amaterasu
1
10
6
0.4
W
Hachiman
Wicked Ford
Hachiman
6
2
25
9.25
W
Anubis
dbPapi
Anubis
7
1
24
19
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,909
Damage
73,609
102,814
Taken
115,229
116,082
Mitigated
75,423
44,054
Healing
28,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Balmazer
Guan Yu
9,567
1,432
5,710
9,618
30,596
29,093
112
22,284
8,312
0
13,085
L
Cernunnos
Bombalela
Cernunnos
21,006
7,497
139
743
16,764
7,029
0
12,432
4,332
0
40,985
W
14,863
2,197
14,525
11,526
27,694
43,045
1,649
6,121
21,573
27,534
0
L
Hachiman
Majolner
Hachiman
17,993
10,320
0
3,489
21,645
9,467
720
15,162
6,483
0
45,683
W
20,110
1,188
1,315
2,706
30,161
45,351
573
5,382
24,779
26,747
0
W
26,532
805
2,337
585
13,817
7,766
1,449
1,872
11,945
45,089
0
L
Amaterasu
PapaSmurfST
Amaterasu
7,842
3,197
2,324
3,268
26,283
21,378
0
18,531
7,752
0
12,958
W
Hachiman
Wicked Ford
Hachiman
20,121
8,832
1,066
1,752
16,185
9,817
3,960
2,396
13,789
0
41,617
W
Anubis
dbPapi
Anubis
21,283
1,041
3,699
4,543
14,957
10,103
1,627
1,430
13,527
51,394
0
L
17,201
1,193
518
3,179
19,941
8,456
0
14,379
5,562
36,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,192
Gold Earned
51,067
167
Minions Killed
144
0
Camps Cleared
0
1,545,441
Distance Traveled
1,265,944
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,107
569
6
0
0
291,034
1
L
Cernunnos
10,147
634
31
2
0
259,583
0
W
Terra
12,729
796
22
1
0
320,023
1
L
Hachiman
10,743
671
59
4
0
236,070
1
W
Ares
13,042
815
7
0
0
326,518
0
W
He Bo
13,421
839
40
3
0
323,743
0
L
Amaterasu
10,149
634
8
1
0
269,541
0
W
Hachiman
11,931
746
43
3
0
278,883
2
W
Anubis
12,069
754
55
3
0
296,274
4
L
He Bo
10,921
683
40
3
0
209,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role