Player Matchup

Cthulhu
Cthulhu
DracoEmp
Cthulhu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 37L
1,567 Elo+
Party 2
Olorun
Olorun
Kingmessias00
Olorun
Level 66
God Stats
1W - 0L
1,583 SR
Queue Stats
1W - 3L
1,217 Elo+
Party 3
Jormungandr
Jormungandr
Klemortian
Jormungandr
Level 103
God Stats
2W - 0L
1,705 SR
Queue Stats
60W - 55L
1,519 Elo+
Party 2
Thor
Thor
slimshadykilledu
Thor
Level 43
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 3
Artemis
Artemis
xzeroxslayer
Artemis
Level 22
God Stats
22W - 14L
1,563 SR
Queue Stats
35W - 37L
1,479 Elo+
Party 2
Team Averages
Level 69
1,530 SR
1,408 Elo+

VS

Team Averages
Level 104
1,433 SR
1,354 Elo+
Neith
Neith
A FAT POPTART
Neith
Level 101
God Stats
1W - 4L
1,109 SR
Queue Stats
18W - 36L
1,277 Elo+
Party 1
Geb
Geb
Gucciboidrip
Geb
Level 117
God Stats
2W - 4L
1,476 SR
Queue Stats
22W - 39L
1,337 Elo+
Party 1
Loki
Loki
channelsb
Loki
Level 25
God Stats
1W - 2L
1,766 SR
Queue Stats
5W - 12L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
ooALL MIGHToo
Ao Kuang
Level 146
God Stats
0W - 1L
1,361 SR
Queue Stats
6W - 19L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
victorrewade
Baron Samedi
Level 129
God Stats
0W - 2L
1,454 SR
Queue Stats
20W - 42L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DracoEmp
Cthulhu
18
4 / 0 / 8
11,795
737
22,711
16,521
17,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 2 / 6
12,401
775
12,657
15,568
6,982
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Klemortian
Jormungandr
18
3 / 1 / 6
12,080
755
18,467
17,403
22,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 2 / 7
11,865
742
15,448
16,001
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
xzeroxslayer
Artemis
19
1 / 0 / 2
12,254
766
8,081
9,315
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
10,276
642
9,794
15,196
6,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 0 / 1
10,276
642
15,064
25,511
21,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
0 / 4 / 1
9,805
613
2,620
15,870
6,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
ooALL MIGHToo
Ao Kuang
17
2 / 6 / 0
10,564
660
7,895
17,756
8,457
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
victorrewade
Baron Samedi
19
1 / 2 / 3
11,054
691
16,484
20,433
11,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
5
5
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cthulhu
DracoEmp
Cthulhu
4
0
8
8
L
1
0
1
1.5
W
3
2
6
3
W
Jormungandr
Klemortian
Jormungandr
3
1
6
6
L
Loki
0
4
1
0.13
L
Ao Kuang
ooALL MIGHToo
Ao Kuang
2
6
0
0.33
W
5
2
7
4.25
L
Baron Samedi
victorrewade
Baron Samedi
1
2
3
1.25
W
Artemis
xzeroxslayer
Artemis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,364
Damage
51,857
74,808
Taken
94,766
60,691
Mitigated
54,229
25,153
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,794
2,880
0
1,494
15,196
6,653
0
7,965
6,737
0
38,406
W
Cthulhu
DracoEmp
Cthulhu
22,711
1,846
1,037
3,928
16,521
17,937
635
6,604
9,345
41,410
0
L
15,064
1,182
727
9,370
25,511
21,060
0
16,087
8,612
38,454
0
W
12,657
7,205
5,062
7,367
15,568
6,982
6,926
11,590
3,643
46,585
0
W
Jormungandr
Klemortian
Jormungandr
18,467
4,928
0
1,670
17,403
22,973
429
6,508
10,492
41,921
0
L
Loki
2,620
155
0
996
15,870
6,570
0
7,995
7,243
0
26,971
L
Ao Kuang
ooALL MIGHToo
Ao Kuang
7,895
3,041
0
1,863
17,756
8,457
858
7,473
9,737
28,812
0
W
15,448
1,481
0
3,308
16,001
8,277
628
9,260
5,847
0
31,014
L
Baron Samedi
victorrewade
Baron Samedi
16,484
392
2,459
7,361
20,433
11,489
0
12,305
7,410
51,553
0
W
Artemis
xzeroxslayer
Artemis
8,081
3,271
0
2,781
9,315
4,522
3,178
3,922
5,346
0
59,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,395
Gold Earned
51,975
318
Minions Killed
244
0
Camps Cleared
0
1,653,385
Distance Traveled
1,541,610
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,276
642
48
3
0
303,375
0
W
Cthulhu
11,795
737
47
3
0
371,261
11
L
Geb
10,276
642
35
2
0
341,062
0
W
Olorun
12,401
775
102
6
0
272,967
2
W
Jormungandr
12,080
755
40
3
0
355,691
2
L
Loki
9,805
613
41
3
0
291,878
5
L
Ao Kuang
10,564
660
42
3
0
297,524
0
W
Thor
11,865
742
35
2
0
341,902
0
L
Baron Samedi
11,054
691
78
5
0
307,771
1
W
Artemis
12,254
766
94
6
0
311,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role