Player Matchup

Thoth
Thoth
 
Thoth
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CheeseNyurOP
Gilgamesh
Level 18
God Stats
20W - 3L
1,966 SR
Queue Stats
20W - 4L
1,982 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OutlawedWalrus
Ah Muzen Cab
Level 120
God Stats
5W - 3L
1,674 SR
Queue Stats
426W - 158L
1,817 Elo+
Party 2
Fenrir
Fenrir
amki
Fenrir
Level 104
God Stats
13W - 6L
1,515 SR
Queue Stats
277W - 244L
1,509 Elo+
Party 1
Atlas
Atlas
lsmabeast
Atlas
Level 120
God Stats
26W - 11L
1,830 SR
Queue Stats
286W - 88L
1,822 Elo+
Party 2
Team Averages
Level 89
1,697 SR
1,726 Elo+

VS

Team Averages
Level 52
1,455 SR
1,498 Elo+
Ymir
Ymir
Apx Oblivion
Ymir
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,516 Elo+
Solo
Merlin
Merlin
RomieBrooks529
Merlin
Level 88
God Stats
1W - 3L
1,309 SR
Queue Stats
324W - 312L
1,518 Elo+
Solo
Xbalanque
Xbalanque
ThAt_DaMn_Zay11
Xbalanque
Level 44
God Stats
33W - 24L
1,500 SR
Queue Stats
385W - 419L
1,467 Elo+
Solo
Serqet
Serqet
ZeroSlaps
Serqet
Level 49
God Stats
2W - 2L
1,302 SR
Queue Stats
120W - 104L
1,577 Elo+
Solo
King Arthur
King Arthur
lrishbrit
King Arthur
Level 35
God Stats
1W - 1L
1,666 SR
Queue Stats
31W - 48L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 2 / 7
13,271
510
8,167
14,204
8,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
CheeseNyurOP
Gilgamesh
19
3 / 1 / 16
13,059
502
18,617
25,134
30,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
OutlawedWalrus
Ah Muzen Cab
20
9 / 1 / 5
15,273
587
22,291
16,345
8,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Fenrir
amki
Fenrir
20
4 / 2 / 8
13,251
510
5,723
22,252
12,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
lsmabeast
Atlas
20
5 / 4 / 4
14,066
541
22,839
24,497
25,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
9,616
370
6,842
25,926
24,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 4 / 3
12,863
495
19,093
16,616
7,182
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ThAt_DaMn_Zay11
Xbalanque
16
0 / 1 / 0
9,378
361
6,023
9,572
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
ZeroSlaps
Serqet
20
5 / 8 / 3
13,005
500
15,937
25,482
12,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
lrishbrit
King Arthur
18
1 / 5 / 3
11,860
456
17,452
26,795
30,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
26
Kills
10
10
Deaths
26
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
7
4.25
L
1
8
2
0.25
W
Gilgamesh
CheeseNyurOP
Gilgamesh
3
1
16
11
W
Ah Muzen Cab
OutlawedWalrus
Ah Muzen Cab
9
1
5
11.5
L
3
4
3
1.13
L
Xbalanque
ThAt_DaMn_Zay11
Xbalanque
0
1
0
0
L
Serqet
ZeroSlaps
Serqet
5
8
3
0.81
W
Fenrir
amki
Fenrir
4
2
8
4
L
King Arthur
lrishbrit
King Arthur
1
5
3
0.5
W
Atlas
lsmabeast
Atlas
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,637
Damage
65,347
102,432
Taken
104,391
84,919
Mitigated
77,327
25,250
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,167
570
0
2,372
14,204
8,883
1,550
6,940
6,962
93,631
0
L
6,842
2,210
168
3,074
25,926
24,644
0
6,282
19,644
44,195
0
W
Gilgamesh
CheeseNyurOP
Gilgamesh
18,617
5,196
3,667
4,433
25,134
30,098
423
8,996
15,275
3,108
58,167
W
Ah Muzen Cab
OutlawedWalrus
Ah Muzen Cab
22,291
9,430
0
6,589
16,345
8,253
9,097
3,201
12,857
0
188,826
L
19,093
1,585
54
3,426
16,616
7,182
0
4,023
12,593
138,900
0
L
Xbalanque
ThAt_DaMn_Zay11
Xbalanque
6,023
3,867
0
3,633
9,572
3,154
0
0
9,572
0
60,140
L
Serqet
ZeroSlaps
Serqet
15,937
5,657
0
7,446
25,482
12,315
870
4,701
20,781
0
98,635
W
Fenrir
amki
Fenrir
5,723
1,321
0
5,810
22,252
12,295
0
4,082
17,745
0
122,486
L
King Arthur
lrishbrit
King Arthur
17,452
1,464
0
3,066
26,795
30,032
0
17,357
9,438
0
92,426
W
Atlas
lsmabeast
Atlas
22,839
8,402
0
2,379
24,497
25,390
1,031
2,456
20,764
123,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,920
Gold Earned
56,722
825
Minions Killed
704
0
Camps Cleared
0
2,516,271
Distance Traveled
2,161,033
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,271
510
157
6
0
493,356
5
L
Ymir
9,616
370
80
3
0
407,994
2
W
Gilgamesh
13,059
502
60
2
0
509,717
5
W
Ah Muzen Cab
15,273
587
258
10
0
511,970
1
L
Merlin
12,863
495
215
8
0
432,649
1
L
Xbalanque
9,378
361
113
4
0
372,972
7
L
Serqet
13,005
500
146
6
0
504,978
0
W
Fenrir
13,251
510
168
6
0
540,116
1
L
King Arthur
11,860
456
150
6
0
442,440
1
W
Atlas
14,066
541
182
7
0
461,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role