Player Matchup

Ne Zha
Ne Zha
Av Jazz 17
Ne Zha
Level 143
God Stats
4W - 7L
1,655 SR
Queue Stats
177W - 184L
1,533 Elo+
Solo
Merlin
Merlin
Daley1225
Merlin
Level 115
God Stats
1W - 1L
1,339 SR
Queue Stats
334W - 305L
1,489 Elo+
Solo
Ullr
Ullr
SentLMC
Ullr
Level 7
God Stats
3W - 1L
1,734 SR
Queue Stats
13W - 9L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
danielguaje69
Sylvanus
Level 112
God Stats
1W - 1L
1,309 SR
Queue Stats
120W - 104L
1,553 Elo+
Party 1
Yemoja
Yemoja
macarron_NINJA
Yemoja
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 195L
1,525 Elo+
Party 1
Team Averages
Level 96
1,507 SR
1,523 Elo+

VS

Team Averages
Level 52
1,587 SR
1,427 Elo+
Thanatos
Thanatos
AwesomeAgrafos
Thanatos
Level 33
God Stats
2W - 2L
1,683 SR
Queue Stats
77W - 94L
1,418 Elo+
Party 2
Yemoja
Yemoja
Frederieck
Yemoja
Level 3
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 3
Terra
Terra
ImDiogo-X
Terra
Level 83
God Stats
68W - 74L
1,498 SR
Queue Stats
137W - 162L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
Neuroosiis
Hou Yi
Level 38
God Stats
1W - 1L
1,758 SR
Queue Stats
15W - 17L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
lord_p100
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Av Jazz 17
Ne Zha
11
5 / 0 / 0
6,475
648
2,728
7,083
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Daley1225
Merlin
11
1 / 0 / 2
6,181
618
4,374
2,377
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
SentLMC
Ullr
9
0 / 0 / 1
5,111
511
4,188
4,479
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
danielguaje69
Sylvanus
11
0 / 0 / 1
6,344
634
5,441
5,777
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 0 / 2
5,436
544
3,790
5,076
2,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 2 / 0
5,009
501
2,128
9,760
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Frederieck
Yemoja
8
0 / 0 / 0
4,873
487
1,197
5,128
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Terra
ImDiogo-X
Terra
10
0 / 1 / 0
5,026
503
2,917
6,951
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Neuroosiis
Hou Yi
8
0 / 1 / 0
4,853
485
3,152
7,831
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
lord_p100
Baron Samedi
8
0 / 2 / 0
4,817
482
1,545
6,172
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Av Jazz 17
Ne Zha
5
0
0
5
L
Thanatos
0
2
0
0
W
Merlin
Daley1225
Merlin
1
0
2
2
L
Yemoja
Frederieck
Yemoja
0
0
0
0
L
Terra
ImDiogo-X
Terra
0
1
0
0
L
Hou Yi
Neuroosiis
Hou Yi
0
1
0
0
W
Ullr
SentLMC
Ullr
0
0
1
0.5
W
Sylvanus
danielguaje69
Sylvanus
0
0
1
0.5
L
Baron Samedi
lord_p100
Baron Samedi
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
10,939
24,792
Taken
35,842
11,569
Mitigated
16,505
8,187
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Av Jazz 17
Ne Zha
2,728
990
0
981
7,083
2,530
0
181
6,902
0
40,345
L
Thanatos
2,128
512
161
7,056
9,760
3,297
0
2,053
7,707
0
27,757
W
Merlin
Daley1225
Merlin
4,374
189
0
1,000
2,377
830
0
599
1,778
46,051
0
L
Yemoja
Frederieck
Yemoja
1,197
643
1,156
1,221
5,128
2,847
0
1,941
3,187
6,351
0
L
Terra
ImDiogo-X
Terra
2,917
119
241
2,449
6,951
5,324
0
3,459
3,492
30,159
0
L
Hou Yi
Neuroosiis
Hou Yi
3,152
1,269
0
3,894
7,831
2,807
0
2,101
5,730
0
39,896
W
Ullr
SentLMC
Ullr
4,188
2,436
0
322
4,479
1,508
0
723
3,756
0
42,200
W
Sylvanus
danielguaje69
Sylvanus
5,441
1,811
138
2,609
5,777
3,845
63
2,496
2,860
38,524
9,751
L
Baron Samedi
lord_p100
Baron Samedi
1,545
321
170
1,458
6,172
2,230
0
3,348
2,824
27,486
0
W
3,790
266
1,562
1,575
5,076
2,856
29
1,239
3,837
20,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
24,578
355
Minions Killed
251
0
Camps Cleared
0
957,053
Distance Traveled
954,804
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,475
648
77
8
0
230,105
1
L
Thanatos
5,009
501
60
6
0
209,722
0
W
Merlin
6,181
618
81
8
0
188,174
3
L
Yemoja
4,873
487
13
1
0
180,958
0
L
Terra
5,026
503
56
6
0
216,790
2
L
Hou Yi
4,853
485
72
7
0
166,675
1
W
Ullr
5,111
511
67
7
0
177,784
1
W
Sylvanus
6,344
634
87
9
0
159,076
3
L
Baron Samedi
4,817
482
50
5
0
180,659
3
W
Yemoja
5,436
544
43
4
0
201,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role