Player Matchup

Jing Wei
Jing Wei
DaRealMotion
Jing Wei
Level 87
God Stats
2W - 0L
1,777 SR
Queue Stats
147W - 136L
1,335 Elo+
Solo
Anhur
Anhur
DragonPsychoCDT
Anhur
Level 159
God Stats
4W - 4L
1,595 SR
Queue Stats
1,038W - 1,091L
1,526 Elo+
Party 1
Bellona
Bellona
JohnAllynMyth
Bellona
Level 156
God Stats
19W - 11L
1,686 SR
Queue Stats
1,212W - 1,302L
1,502 Elo+
Party 1
Freya
Freya
Nannoc32
Freya
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
526W - 560L
1,534 Elo+
Party 1
Artio
Artio
plat1num_senpa1
Artio
Level 158
God Stats
5W - 11L
1,656 SR
Queue Stats
160W - 170L
1,529 Elo+
Party 1
Team Averages
Level 143
1,643 SR
1,485 Elo+

VS

Team Averages
Level 109
1,352 SR
1,445 Elo+
Janus
Janus
EL-SHINZE
Janus
Level 146
God Stats
6W - 7L
1,388 SR
Queue Stats
170W - 146L
1,571 Elo+
Solo
Ratatoskr
Ratatoskr
Earl1921
Ratatoskr
Level 67
God Stats
0W - 2L
1,279 SR
Queue Stats
19W - 39L
1,393 Elo+
Party 2
Charybdis
Charybdis
HankTheLankTank
Charybdis
Level 104
God Stats
1W - 4L
1,388 SR
Queue Stats
65W - 73L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jacobdrez
Cu Chulainn
Level 107
God Stats
5W - 7L
1,359 SR
Queue Stats
68W - 94L
1,403 Elo+
Party 2
Ganesha
Ganesha
mantyship66
Ganesha
Level 120
God Stats
1W - 5L
1,348 SR
Queue Stats
85W - 100L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaRealMotion
Jing Wei
16
1 / 5 / 2
10,623
559
10,227
18,052
6,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 1
10,411
548
9,247
13,270
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
16
2 / 0 / 3
10,353
545
10,441
16,012
13,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
Nannoc32
Freya
15
0 / 1 / 1
8,954
471
8,021
14,137
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 6
8,687
457
5,990
19,872
22,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EL-SHINZE
Janus
16
2 / 0 / 1
9,267
488
12,945
9,053
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Earl1921
Ratatoskr
11
0 / 5 / 1
6,904
363
3,495
13,413
5,303
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
HankTheLankTank
Charybdis
16
6 / 3 / 1
10,509
553
17,703
16,380
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
jacobdrez
Cu Chulainn
14
0 / 2 / 0
8,370
441
8,937
14,311
13,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
mantyship66
Ganesha
13
0 / 0 / 6
7,902
416
5,506
13,149
12,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
8
8
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DaRealMotion
Jing Wei
1
5
2
0.4
W
7
0
1
7.5
L
Janus
EL-SHINZE
Janus
2
0
1
2.5
L
Ratatoskr
Earl1921
Ratatoskr
0
5
1
0.1
L
Charybdis
HankTheLankTank
Charybdis
6
3
1
2.17
W
Bellona
2
0
3
3.5
W
Freya
Nannoc32
Freya
0
1
1
0.5
L
Cu Chulainn
jacobdrez
Cu Chulainn
0
2
0
0
L
Ganesha
mantyship66
Ganesha
0
0
6
3
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,926
Damage
48,586
81,343
Taken
66,306
54,069
Mitigated
42,483
42,872
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DaRealMotion
Jing Wei
10,227
8,565
0
7,342
18,052
6,905
1,482
1,700
16,352
0
89,079
W
9,247
3,974
0
7,640
13,270
5,782
612
3,515
9,563
0
82,494
L
Janus
EL-SHINZE
Janus
12,945
1,071
301
2,071
9,053
4,171
0
3,818
5,235
96,912
0
L
Ratatoskr
Earl1921
Ratatoskr
3,495
841
0
3,850
13,413
5,303
0
2,074
11,339
0
40,073
L
Charybdis
HankTheLankTank
Charybdis
17,703
12,307
53
8,780
16,380
6,407
966
1,646
14,734
0
89,158
W
Bellona
10,441
3,309
0
10,364
16,012
13,402
720
1,872
14,140
0
83,017
W
Freya
Nannoc32
Freya
8,021
2,287
0
8,581
14,137
5,960
972
6,777
7,058
89,475
0
L
Cu Chulainn
jacobdrez
Cu Chulainn
8,937
1,310
0
1,470
14,311
13,682
237
359
13,952
10,581
57,664
L
Ganesha
mantyship66
Ganesha
5,506
981
195
3,288
13,149
12,920
0
6,114
7,035
33,139
0
W
5,990
1,146
1,814
7,131
19,872
22,020
0
6,762
12,843
22,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,028
Gold Earned
42,952
609
Minions Killed
517
0
Camps Cleared
0
1,763,055
Distance Traveled
1,729,483
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,623
559
154
8
0
309,325
4
W
Anhur
10,411
548
136
7
0
375,897
3
L
Janus
9,267
488
168
9
0
370,625
4
L
Ratatoskr
6,904
363
68
4
0
351,470
7
L
Charybdis
10,509
553
151
8
0
316,789
3
W
Bellona
10,353
545
153
8
0
385,066
7
W
Freya
8,954
471
146
8
0
323,756
4
L
Cu Chulainn
8,370
441
108
6
0
329,636
2
L
Ganesha
7,902
416
22
1
0
360,963
5
W
Artio
8,687
457
20
1
0
369,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role