Player Matchup

Zeus
Zeus
Bandit boy5459
Zeus
Level 28
God Stats
6W - 3L
1,573 SR
Queue Stats
215W - 267L
1,165 Elo+
Party 2
Neith
Neith
Geckoser
Neith
Level 61
God Stats
3W - 6L
1,226 SR
Queue Stats
235W - 280L
1,293 Elo+
Party 2
Geb
Geb
LordofCinder412
Geb
Level 69
God Stats
5W - 7L
1,438 SR
Queue Stats
88W - 142L
1,341 Elo+
Party 2
Tyr
Tyr
Pseudo5453
Tyr
Level 49
God Stats
21W - 21L
1,500 SR
Queue Stats
667W - 786L
1,288 Elo+
Party 2
Ratatoskr
Ratatoskr
Tagmentation
Ratatoskr
Level 60
God Stats
14W - 18L
1,419 SR
Queue Stats
33W - 34L
1,361 Elo+
Party 2
Team Averages
Level 53
1,431 SR
1,289 Elo+

VS

Team Averages
Level 83
1,566 SR
1,379 Elo+
Raijin
Raijin
LumpyOctopus429
Raijin
Level 121
God Stats
4W - 5L
1,763 SR
Queue Stats
164W - 205L
1,354 Elo+
Party 1
Nemesis
Nemesis
SuppSavior
Nemesis
Level 65
God Stats
8W - 5L
1,565 SR
Queue Stats
94W - 105L
1,364 Elo+
Solo
Yu Huang
Yu Huang
T0X1Cpheetus
Yu Huang
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 29L
1,556 Elo+
Solo
Osiris
Osiris
WackyChan69
Osiris
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 211L
1,344 Elo+
Party 1
Izanami
Izanami
slattshawdy
Izanami
Level 40
God Stats
6W - 2L
1,500 SR
Queue Stats
68W - 87L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,896
445
4,559
12,708
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Geckoser
Neith
14
3 / 10 / 2
8,588
429
13,127
18,355
6,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 4
8,515
426
3,773
18,818
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 0
9,483
474
8,031
20,615
23,250
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Tagmentation
Ratatoskr
13
3 / 6 / 2
8,868
443
13,556
23,039
10,857
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 4
12,059
603
11,717
10,244
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
SuppSavior
Nemesis
19
10 / 2 / 5
11,926
596
13,714
17,961
8,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
T0X1Cpheetus
Yu Huang
13
4 / 2 / 5
9,489
474
5,717
6,142
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
18
5 / 1 / 5
11,335
567
16,999
25,168
28,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
slattshawdy
Izanami
17
5 / 3 / 8
10,650
533
17,624
21,850
9,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
33
33
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Neith
Geckoser
Neith
3
10
2
0.4
L
0
5
4
0.4
W
9
1
4
11
L
1
5
0
0.2
W
Nemesis
SuppSavior
Nemesis
10
2
5
6.25
W
Yu Huang
T0X1Cpheetus
Yu Huang
4
2
5
3.25
L
Ratatoskr
Tagmentation
Ratatoskr
3
6
2
0.67
W
Osiris
5
1
5
7.5
W
Izanami
slattshawdy
Izanami
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
65,771
93,535
Taken
81,365
59,198
Mitigated
54,798
20,656
Healing
30,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,559
964
0
71
12,708
4,644
1,858
4,564
8,144
57,281
0
L
Neith
Geckoser
Neith
13,127
6,388
299
3,809
18,355
6,629
2,644
4,003
14,352
0
61,914
L
3,773
819
0
947
18,818
13,818
469
2,593
16,225
28,242
0
W
11,717
2,002
932
2,511
10,244
5,611
273
1,146
9,098
93,424
7,486
L
8,031
2,484
0
6,728
20,615
23,250
124
2,507
18,108
0
54,791
W
Nemesis
SuppSavior
Nemesis
13,714
7,179
0
2,722
17,961
8,981
0
2,413
15,548
0
118,198
W
Yu Huang
T0X1Cpheetus
Yu Huang
5,717
315
0
640
6,142
2,796
1,827
1,575
4,567
45,744
0
L
Ratatoskr
Tagmentation
Ratatoskr
13,556
6,975
611
8,191
23,039
10,857
2,356
3,130
19,909
311
57,029
W
Osiris
16,999
11,004
0
10,189
25,168
28,162
672
397
24,771
0
83,689
W
Izanami
slattshawdy
Izanami
17,624
12,585
80
13,584
21,850
9,248
3,702
4,006
17,844
0
89,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
55,459
382
Minions Killed
642
0
Camps Cleared
0
1,750,558
Distance Traveled
1,770,422
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,896
445
105
5
0
319,137
0
L
Neith
8,588
429
87
4
0
313,615
1
L
Geb
8,515
426
33
2
0
355,633
0
W
Raijin
12,059
603
152
8
0
371,561
1
L
Tyr
9,483
474
88
4
0
382,192
0
W
Nemesis
11,926
596
157
8
0
449,473
3
W
Yu Huang
9,489
474
70
4
0
244,572
1
L
Ratatoskr
8,868
443
69
3
0
379,981
3
W
Osiris
11,335
567
143
7
0
353,245
0
W
Izanami
10,650
533
120
6
0
351,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role