Player Matchup

Jormungandr
Jormungandr
I_K_KENTE
Jormungandr
Level 118
God Stats
50W - 33L
1,595 SR
Queue Stats
109W - 93L
1,361 Elo+
Solo
Izanami
Izanami
Je_jun_e
Izanami
Level 85
God Stats
6W - 4L
1,473 SR
Queue Stats
221W - 214L
1,429 Elo+
Solo
Arachne
Arachne
LWallace1993
Arachne
Level 88
God Stats
28W - 26L
1,505 SR
Queue Stats
911W - 982L
1,378 Elo+
Solo
Scylla
Scylla
Promethean_Titan
Scylla
Level 45
God Stats
4W - 7L
1,319 SR
Queue Stats
64W - 85L
1,324 Elo+
Solo
Geb
Geb
murillooscar24
Geb
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 384L
1,400 Elo+
Solo
Team Averages
Level 87
1,478 SR
1,379 Elo+

VS

Team Averages
Level 90
1,549 SR
1,357 Elo+
Heimdallr
Heimdallr
Chukwuddi
Heimdallr
Level 87
God Stats
13W - 19L
1,387 SR
Queue Stats
267W - 270L
1,360 Elo+
Solo
Anubis
Anubis
ITKJethro
Anubis
Level 107
God Stats
15W - 10L
1,721 SR
Queue Stats
210W - 208L
1,372 Elo+
Solo
Cu Chulainn
Cu Chulainn
juanpabloramos2
Cu Chulainn
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,314 Elo+
Solo
Sobek
Sobek
justB8482
Sobek
Level 127
God Stats
25W - 31L
1,461 SR
Queue Stats
264W - 281L
1,422 Elo+
Solo
Bastet
Bastet
the1ninjas
Bastet
Level 64
God Stats
2W - 2L
1,675 SR
Queue Stats
57W - 73L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I_K_KENTE
Jormungandr
20
12 / 0 / 12
17,836
575
34,934
18,255
20,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
Je_jun_e
Izanami
20
6 / 4 / 10
14,923
481
45,998
30,905
15,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
LWallace1993
Arachne
20
13 / 3 / 10
16,738
540
27,968
30,387
16,703
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 9 / 8
14,120
455
21,777
21,542
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 4 / 14
13,524
436
12,655
32,467
46,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chukwuddi
Heimdallr
20
2 / 4 / 6
12,784
412
13,375
26,590
11,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
ITKJethro
Anubis
19
5 / 13 / 4
12,758
412
24,108
35,063
18,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
juanpabloramos2
Cu Chulainn
19
2 / 10 / 4
12,505
403
17,055
35,807
37,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sobek
justB8482
Sobek
18
3 / 2 / 5
11,608
374
11,711
49,786
44,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
the1ninjas
Bastet
18
7 / 9 / 3
13,080
422
16,049
34,176
15,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
38
Kills
19
20
Deaths
38
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chukwuddi
Heimdallr
2
4
6
1.25
L
Anubis
ITKJethro
Anubis
5
13
4
0.54
W
Jormungandr
I_K_KENTE
Jormungandr
12
0
12
18
W
Izanami
Je_jun_e
Izanami
6
4
10
2.75
W
Arachne
LWallace1993
Arachne
13
3
10
6
W
6
9
8
1.11
L
Cu Chulainn
juanpabloramos2
Cu Chulainn
2
10
4
0.4
L
Sobek
justB8482
Sobek
3
2
5
2.75
W
1
4
14
2
L
Bastet
the1ninjas
Bastet
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,332
Damage
82,298
133,556
Taken
181,422
107,588
Mitigated
127,670
38,688
Healing
54,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chukwuddi
Heimdallr
13,375
4,415
0
6,994
26,590
11,914
0
10,366
16,224
0
100,282
L
Anubis
ITKJethro
Anubis
24,108
1,245
0
11,512
35,063
18,302
810
19,789
15,274
104,098
0
W
Jormungandr
I_K_KENTE
Jormungandr
34,934
10,705
0
4,212
18,255
20,966
4,602
4,812
13,443
171,068
0
W
Izanami
Je_jun_e
Izanami
45,998
36,312
0
16,449
30,905
15,526
5,391
6,667
24,238
0
178,195
W
Arachne
LWallace1993
Arachne
27,968
23,287
0
7,265
30,387
16,703
3,517
7,519
22,868
0
161,511
W
21,777
2,485
0
4,866
21,542
8,007
918
8,703
12,839
85,354
0
L
Cu Chulainn
juanpabloramos2
Cu Chulainn
17,055
2,897
0
618
35,807
37,713
972
18,102
17,705
0
86,833
L
Sobek
justB8482
Sobek
11,711
1,250
734
22,747
49,786
44,660
0
11,563
38,223
57,485
0
W
12,655
2,093
673
5,223
32,467
46,386
464
8,803
23,664
48,368
0
L
Bastet
the1ninjas
Bastet
16,049
4,933
575
11,675
34,176
15,081
0
9,546
24,630
0
83,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,141
Gold Earned
62,735
788
Minions Killed
577
0
Camps Cleared
0
2,982,791
Distance Traveled
2,495,382
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,784
412
126
4
0
482,216
9
L
Anubis
12,758
412
159
5
0
403,701
6
W
Jormungandr
17,836
575
244
8
0
578,126
2
W
Izanami
14,923
481
220
7
0
590,344
3
W
Arachne
16,738
540
160
5
0
714,943
0
W
Scylla
14,120
455
117
4
0
464,891
0
L
Cu Chulainn
12,505
403
115
4
0
525,971
1
L
Sobek
11,608
374
76
2
0
571,293
7
W
Geb
13,524
436
47
2
0
634,487
0
L
Bastet
13,080
422
101
3
0
512,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role