Player Matchup

Sylvanus
Sylvanus
BIG FROGMAN4437
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 79L
1,259 Elo+
Party 1
Skadi
Skadi
KN Villian
Skadi
Level 61
God Stats
12W - 12L
1,462 SR
Queue Stats
131W - 188L
1,304 Elo+
Solo
Cliodhna
Cliodhna
STRIKERX33
Cliodhna
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,175 Elo+
Party 1
Anubis
Anubis
Topramenkneesha
Anubis
Level 106
God Stats
2W - 4L
1,439 SR
Queue Stats
42W - 34L
1,337 Elo+
Solo
Fenrir
Fenrir
XxOMEGAxRAVENxX
Fenrir
Level 64
God Stats
0W - 5L
1,194 SR
Queue Stats
50W - 70L
1,274 Elo+
Party 1
Team Averages
Level 63
1,419 SR
1,270 Elo+

VS

Team Averages
Level 68
1,480 SR
1,412 Elo+
Bastet
Bastet
Dxya
Bastet
Level 47
God Stats
211W - 161L
1,612 SR
Queue Stats
485W - 417L
1,515 Elo+
Solo
Rama
Rama
GaryTheLK
Rama
Level 144
God Stats
8W - 2L
1,500 SR
Queue Stats
125W - 123L
1,445 Elo+
Solo
Artio
Artio
dqrkboy9766
Artio
Level 57
God Stats
4W - 5L
1,412 SR
Queue Stats
70W - 72L
1,333 Elo+
Solo
Nu Wa
Nu Wa
thirstycocroach
Nu Wa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Neith
Neith
witchyonyx
Neith
Level 46
God Stats
46W - 35L
1,377 SR
Queue Stats
83W - 84L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 3 / 3
12,132
1,011
7,713
27,224
41,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
16
0 / 2 / 3
10,421
868
3,257
5,207
2,042
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
STRIKERX33
Cliodhna
16
0 / 5 / 1
10,653
888
4,066
13,286
6,572
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 4 / 2
12,076
1,006
12,664
22,671
13,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 6 / 2
10,973
914
12,169
20,503
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

79

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dxya
Bastet
18
4 / 1 / 14
12,287
1,024
15,181
7,977
3,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
18
7 / 0 / 11
13,242
1,104
23,985
5,023
2,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 13
12,888
1,074
10,250
15,302
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 2 / 12
12,510
1,043
25,359
12,822
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
18
0 / 0 / 16
11,869
989
8,911
5,073
2,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
4
Kills
20
20
Deaths
4
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
3
3
0.83
W
Bastet
Dxya
Bastet
4
1
14
11
W
Rama
7
0
11
12.5
L
Skadi
0
2
3
0.75
L
Cliodhna
STRIKERX33
Cliodhna
0
5
1
0.1
L
2
4
2
0.75
L
1
6
2
0.33
W
4
1
13
10.5
W
5
2
12
5.5
W
Neith
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
83,686
88,891
Taken
46,197
75,001
Mitigated
30,233
10,937
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,713
2,278
471
2,459
27,224
41,921
0
12,345
14,879
28,236
0
W
Bastet
Dxya
Bastet
15,181
4,089
0
1,074
7,977
3,872
0
2,435
5,402
0
22,209
W
Rama
23,985
12,014
0
450
5,023
2,452
0
1,603
3,273
0
51,747
L
Skadi
3,257
1,399
0
0
5,207
2,042
0
1,878
3,329
0
14,923
L
Cliodhna
STRIKERX33
Cliodhna
4,066
880
0
0
13,286
6,572
0
5,473
7,813
0
23,303
L
12,664
102
0
4,783
22,671
13,286
0
8,005
14,666
62,323
0
L
12,169
4,168
0
3,224
20,503
11,180
0
7,908
12,595
0
22,439
W
10,250
1,235
3,923
5,738
15,302
16,201
0
7,923
7,187
27,211
0
W
25,359
10,956
202
2,520
12,822
4,908
0
6,477
5,567
43,128
0
W
Neith
8,911
3,455
0
1,235
5,073
2,800
0
1,939
3,023
0
38,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,255
Gold Earned
62,796
258
Minions Killed
252
6
Camps Cleared
6
808,446
Distance Traveled
1,149,317
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,132
1,011
51
4
0
185,244
1
W
Bastet
12,287
1,024
14
1
0
269,408
0
W
Rama
13,242
1,104
70
6
1
205,293
0
L
Skadi
10,421
868
22
2
2
68,855
0
L
Cliodhna
10,653
888
35
3
0
168,280
0
L
Anubis
12,076
1,006
130
11
0
170,331
0
L
Fenrir
10,973
914
20
2
4
215,736
0
W
Artio
12,888
1,074
48
4
3
243,929
1
W
Nu Wa
12,510
1,043
29
2
0
196,127
0
W
Neith
11,869
989
91
8
2
234,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role