Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum V
RoyGamerPro
Tyr
Platinum V
Level 158
God Stats
27W - 14L
1,673 SR
Queue Stats
186W - 173L
1,775 MMR
Solo
Anhur
Anhur
Diamond IV
fixer205
Anhur
Diamond IV
Level 129
God Stats
9W - 6L
1,612 SR
Queue Stats
173W - 168L
2,042 MMR
Solo
Serqet
Serqet
Platinum I
ziamen
Serqet
Platinum I
Level 156
God Stats
4W - 5L
1,522 SR
Queue Stats
115W - 107L
2,072 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Ðrågðñ
Baron Samedi
Platinum IV
Level 127
God Stats
3W - 2L
1,703 SR
Queue Stats
99W - 96L
1,830 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,602 SR
1,844 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,561 SR
2,096 MMR
Chaac
Chaac
Gold IV
C00mSock
Chaac
Gold IV
Level 83
God Stats
0W - 1L
1,513 SR
Queue Stats
9W - 12L
1,639 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
clokkwyze
Ao Kuang
Diamond I
Level 148
God Stats
1W - 2L
1,490 SR
Queue Stats
53W - 32L
2,589 MMR
Solo
Apollo
Apollo
Masters
idobejiggy
Apollo
Masters
Level 101
God Stats
1W - 3L
1,518 SR
Queue Stats
99W - 74L
2,563 MMR
Solo
Merlin
Merlin
Platinum I
itsyaboyshaun
Merlin
Platinum I
Level 160
God Stats
2W - 1L
1,579 SR
Queue Stats
131W - 103L
2,001 MMR
Solo
Bakasura
Bakasura
Platinum III
justapickle
Bakasura
Platinum III
Level 101
God Stats
87W - 57L
1,705 SR
Queue Stats
159W - 161L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
12 / 1 / 11
15,332
639
35,854
23,727
11,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 2 / 9
14,075
586
16,801
25,024
31,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
fixer205
Anhur
20
5 / 3 / 4
14,433
601
14,104
23,347
10,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
ziamen
Serqet
20
10 / 4 / 10
14,564
607
21,704
22,164
11,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Ðrågðñ
Baron Samedi
19
3 / 5 / 15
13,119
547
9,753
24,077
24,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ah Muzen CabKaliMercury

VS

Bans
BellonaJing WeiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C00mSock
Chaac
16
0 / 7 / 5
10,731
447
9,482
31,202
35,457
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
clokkwyze
Ao Kuang
19
5 / 11 / 3
12,324
514
16,792
28,812
11,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
idobejiggy
Apollo
20
4 / 5 / 3
15,057
627
15,072
25,750
10,572
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 4 / 7
11,300
471
12,809
14,239
11,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
justapickle
Bakasura
17
6 / 7 / 2
11,589
483
14,276
30,006
14,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
34
Kills
15
15
Deaths
34
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
1
11
17.5
L
Chaac
C00mSock
Chaac
0
7
5
0.36
W
4
2
9
4.25
L
Ao Kuang
clokkwyze
Ao Kuang
5
11
3
0.59
W
Anhur
fixer205
Anhur
5
3
4
2.33
L
Apollo
idobejiggy
Apollo
4
5
3
1.1
L
0
4
7
0.88
L
Bakasura
justapickle
Bakasura
6
7
2
1
W
Serqet
ziamen
Serqet
10
4
10
3.75
W
Baron Samedi
Ðrågðñ
Baron Samedi
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,216
Damage
68,431
118,339
Taken
130,009
89,442
Mitigated
83,772
53,121
Healing
30,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
35,854
26,267
0
14,088
23,727
11,992
6,450
8,250
14,512
0
187,333
L
Chaac
C00mSock
Chaac
9,482
1,601
0
7,598
31,202
35,457
0
1,771
27,781
0
68,867
W
16,801
2,171
0
9,595
25,024
31,537
0
6,262
17,827
0
114,390
L
Ao Kuang
clokkwyze
Ao Kuang
16,792
3,204
0
4,778
28,812
11,748
0
1,377
26,281
112,675
0
W
Anhur
fixer205
Anhur
14,104
8,587
0
10,912
23,347
10,021
5,604
3,618
19,646
0
124,429
L
Apollo
idobejiggy
Apollo
15,072
9,611
0
10,024
25,750
10,572
5,655
2,432
23,132
0
137,859
L
12,809
327
0
727
14,239
11,405
567
1,774
12,323
93,304
0
L
Bakasura
justapickle
Bakasura
14,276
8,260
0
7,675
30,006
14,590
2,266
2,957
27,049
0
75,560
W
Serqet
ziamen
Serqet
21,704
7,920
0
8,629
22,164
11,789
482
9,277
12,109
0
130,704
W
Baron Samedi
Ðrågðñ
Baron Samedi
9,753
1,418
2,801
7,096
24,077
24,103
270
7,070
15,610
44,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,523
Gold Earned
61,001
810
Minions Killed
764
0
Camps Cleared
0
2,373,996
Distance Traveled
2,287,252
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,332
639
237
10
0
463,302
3
L
Chaac
10,731
447
121
5
0
435,244
2
W
Tyr
14,075
586
176
7
0
527,214
8
L
Ao Kuang
12,324
514
133
6
0
467,391
3
W
Anhur
14,433
601
197
8
0
403,774
6
L
Apollo
15,057
627
213
9
0
437,143
3
L
Merlin
11,300
471
156
7
0
418,977
8
L
Bakasura
11,589
483
141
6
0
528,497
5
W
Serqet
14,564
607
156
7
0
549,351
7
W
Baron Samedi
13,119
547
44
2
0
430,355
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role