Player Matchup

Da Ji
Da Ji
Alexnoid_710
Da Ji
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,555 Elo+
Party 2
Artio
Artio
GrabMyBiscuit
Artio
Level 125
God Stats
4W - 5L
1,700 SR
Queue Stats
662W - 636L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
Qaang-360
Jormungandr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 108L
1,584 Elo+
Party 2
Artemis
Artemis
XmanElite39
Artemis
Level 108
God Stats
9W - 10L
1,621 SR
Queue Stats
644W - 623L
1,502 Elo+
Party 1
Shiva
Shiva
racer1940
Shiva
Level 149
God Stats
0W - 1L
1,576 SR
Queue Stats
121W - 114L
1,583 Elo+
Party 2
Team Averages
Level 125
1,579 SR
1,545 Elo+

VS

Team Averages
Level 115
1,415 SR
1,597 Elo+
Shiva
Shiva
Afoggygoose
Shiva
Level 154
God Stats
1W - 0L
1,217 SR
Queue Stats
62W - 51L
1,582 Elo+
Party 4
Agni
Agni
JesterD17
Agni
Level 156
God Stats
2W - 2L
1,456 SR
Queue Stats
95W - 97L
1,536 Elo+
Party 4
Nox
Nox
MoCrunchy
Nox
Level 160
God Stats
1W - 0L
1,314 SR
Queue Stats
32W - 17L
1,682 Elo+
Party 3
Janus
Janus
RidejaMa
Janus
Level 38
God Stats
1W - 0L
1,603 SR
Queue Stats
14W - 7L
1,623 Elo+
Party 3
Vamana
Vamana
mijikid
Vamana
Level 69
God Stats
1W - 0L
1,486 SR
Queue Stats
14W - 11L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
7,432
743
3,559
9,656
4,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 6
7,225
723
4,199
12,219
11,876
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Qaang-360
Jormungandr
16
5 / 2 / 5
9,246
925
11,161
12,630
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
XmanElite39
Artemis
12
1 / 5 / 6
6,984
698
8,637
10,225
4,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
racer1940
Shiva
12
1 / 5 / 6
6,784
678
6,350
11,880
8,512
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 16
7,978
798
10,543
11,097
11,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
14
6 / 4 / 11
8,445
845
10,521
7,358
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 17
8,265
827
10,196
6,170
2,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus
RidejaMa
Janus
15
3 / 1 / 11
8,175
818
9,443
6,175
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
mijikid
Vamana
15
5 / 1 / 15
8,149
815
10,726
10,744
10,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
11
Kills
22
22
Deaths
11
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
5
4
16
3.25
L
3
6
4
0.83
L
1
4
6
1
W
Agni
6
4
11
2.88
W
3
1
17
11.5
L
Jormungandr
Qaang-360
Jormungandr
5
2
5
3.75
W
Janus
RidejaMa
Janus
3
1
11
8.5
L
Artemis
XmanElite39
Artemis
1
5
6
0.8
W
Vamana
mijikid
Vamana
5
1
15
12.5
L
Shiva
racer1940
Shiva
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
51,429
56,610
Taken
41,544
46,980
Mitigated
30,133
10,876
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,543
787
1,480
1,446
11,097
11,193
96
3,432
7,665
0
17,719
L
3,559
477
0
42
9,656
4,268
0
5,076
4,480
0
9,573
L
4,199
495
1,673
2,744
12,219
11,876
0
5,807
6,230
9,034
0
W
Agni
10,521
822
1,068
306
7,358
2,843
494
2,639
4,719
16,398
0
W
10,196
1,039
2,086
1,504
6,170
2,917
86
2,605
3,565
20,200
0
L
Jormungandr
Qaang-360
Jormungandr
11,161
1,973
0
1,005
12,630
17,705
0
7,407
5,094
24,312
0
W
Janus
RidejaMa
Janus
9,443
1,266
1,340
1,215
6,175
2,438
0
2,059
4,116
21,478
0
L
Artemis
XmanElite39
Artemis
8,637
2,209
2,898
1,906
10,225
4,619
0
5,096
4,964
0
17,129
W
Vamana
mijikid
Vamana
10,726
5,292
1,937
2,936
10,744
10,742
0
4,625
6,119
0
17,260
L
Shiva
racer1940
Shiva
6,350
747
194
414
11,880
8,512
0
6,022
5,682
0
14,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
41,012
90
Minions Killed
97
0
Camps Cleared
0
826,383
Distance Traveled
961,451
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,978
798
16
2
0
186,383
0
L
Da Ji
7,432
743
18
2
0
138,819
0
L
Artio
7,225
723
11
1
0
166,667
1
W
Agni
8,445
845
11
1
0
185,827
3
W
Nox
8,265
827
30
3
0
178,649
0
L
Jormungandr
9,246
925
34
3
0
189,632
0
W
Janus
8,175
818
28
3
0
192,836
0
L
Artemis
6,984
698
18
2
0
162,955
0
W
Vamana
8,149
815
12
1
0
217,756
0
L
Shiva
6,784
678
9
1
0
168,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role