Player Matchup

Da Ji
Da Ji
Edwux121
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
LIETUVIS121
Gilgamesh
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Maxtro212
Heimdallr
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
Skylix36
Baron Samedi
Level 47
God Stats
9W - 2L
1,904 SR
Queue Stats
105W - 104L
1,504 Elo+
Solo
Discordia
Discordia
vladimiras121
Discordia
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,449 Elo+
Party 1
Team Averages
Level 73
1,581 SR
1,513 Elo+

VS

Team Averages
Level 43
1,525 SR
1,451 Elo+
Medusa
Medusa
Hayward94
Medusa
Level 36
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Athena
Athena
Kanä
Athena
Level 41
God Stats
8W - 21L
1,349 SR
Queue Stats
151W - 165L
1,390 Elo+
Solo
Anubis
Anubis
OneSelection
Anubis
Level 10
God Stats
1W - 4L
1,564 SR
Queue Stats
6W - 9L
1,450 Elo+
Party 2
Erlang Shen
Erlang Shen
UnVizcoVendado
Erlang Shen
Level 103
God Stats
2W - 2L
1,714 SR
Queue Stats
65W - 87L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
striker3010
Gilgamesh
Level 27
God Stats
0W - 1L
1,717 SR
Queue Stats
145W - 180L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Edwux121
Da Ji
19
2 / 7 / 13
11,897
496
13,318
23,268
11,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LIETUVIS121
Gilgamesh
20
15 / 7 / 6
14,598
608
29,087
31,435
29,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Maxtro212
Heimdallr
19
5 / 2 / 7
12,846
535
11,768
12,202
6,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Skylix36
Baron Samedi
18
5 / 3 / 8
11,947
498
16,992
19,954
15,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
vladimiras121
Discordia
17
3 / 6 / 6
11,090
462
8,288
14,160
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hayward94
Medusa
13
2 / 7 / 5
8,948
373
5,275
14,532
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Kanä
Athena
18
4 / 2 / 15
12,444
519
10,149
26,677
39,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
18
9 / 5 / 6
11,354
473
14,885
18,501
10,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
UnVizcoVendado
Erlang Shen
20
8 / 4 / 10
12,851
535
24,192
25,845
16,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
striker3010
Gilgamesh
15
0 / 13 / 1
9,527
397
6,146
19,995
8,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
60
30
Kills
23
25
Deaths
31
40
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Edwux121
Da Ji
2
7
13
1.21
L
Medusa
Hayward94
Medusa
2
7
5
0.64
L
Athena
Kanä
Athena
4
2
15
5.75
W
Gilgamesh
LIETUVIS121
Gilgamesh
15
7
6
2.57
W
Heimdallr
Maxtro212
Heimdallr
5
2
7
4.25
L
Anubis
9
5
6
2.4
W
Baron Samedi
Skylix36
Baron Samedi
5
3
8
3
L
Erlang Shen
UnVizcoVendado
Erlang Shen
8
4
10
3.25
L
Gilgamesh
striker3010
Gilgamesh
0
13
1
0.04
W
Discordia
vladimiras121
Discordia
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,453
Damage
60,647
101,019
Taken
105,550
67,821
Mitigated
81,584
31,391
Healing
27,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Edwux121
Da Ji
13,318
3,709
0
6,540
23,268
11,568
514
3,959
19,309
0
96,494
L
Medusa
Hayward94
Medusa
5,275
3,052
0
1,439
14,532
5,891
949
5,665
8,867
0
28,596
L
Athena
Kanä
Athena
10,149
2,508
0
6,446
26,677
39,836
170
8,897
17,769
44,206
0
W
Gilgamesh
LIETUVIS121
Gilgamesh
29,087
12,025
0
7,016
31,435
29,052
3,833
7,891
23,544
0
121,648
W
Heimdallr
Maxtro212
Heimdallr
11,768
5,014
0
4,314
12,202
6,272
3,682
2,285
9,917
0
93,754
L
Anubis
14,885
552
371
8,152
18,501
10,983
240
4,938
13,563
86,106
0
W
Baron Samedi
Skylix36
Baron Samedi
16,992
3,851
1,863
10,432
19,954
15,698
310
4,974
14,980
93,334
0
L
Erlang Shen
UnVizcoVendado
Erlang Shen
24,192
15,680
0
8,816
25,845
16,213
483
5,361
20,484
0
144,747
L
Gilgamesh
striker3010
Gilgamesh
6,146
2,523
0
1,804
19,995
8,661
2,420
609
19,386
0
48,166
W
Discordia
vladimiras121
Discordia
8,288
1,412
0
1,226
14,160
5,231
1,903
6,665
7,495
63,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
55,124
619
Minions Killed
459
0
Camps Cleared
0
2,090,796
Distance Traveled
2,185,989
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,897
496
113
5
0
464,653
4
L
Medusa
8,948
373
43
2
0
358,956
0
L
Athena
12,444
519
61
3
0
533,631
0
W
Gilgamesh
14,598
608
161
7
0
408,892
6
W
Heimdallr
12,846
535
146
6
0
422,084
0
L
Anubis
11,354
473
107
4
0
402,487
0
W
Baron Samedi
11,947
498
112
5
0
412,747
4
L
Erlang Shen
12,851
535
174
7
0
483,556
0
L
Gilgamesh
9,527
397
74
3
0
407,359
0
W
Discordia
11,090
462
87
4
0
382,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role