Player Matchup

Olorun
Olorun
Afro-SamurEye-
Olorun
Level 126
God Stats
93W - 94L
1,353 SR
Queue Stats
306W - 332L
1,403 Elo+
Solo
Bacchus
Bacchus
BrandoComando27
Bacchus
Level 86
God Stats
2W - 2L
1,617 SR
Queue Stats
333W - 258L
1,537 Elo+
Solo
Tyr
Tyr
HARLEM_TrIcKsTeR
Tyr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,331 Elo+
Solo
Anhur
Anhur
TBergs1683
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,531 Elo+
Solo
Arachne
Arachne
ohbux
Arachne
Level 104
God Stats
0W - 1L
1,330 SR
Queue Stats
21W - 20L
1,481 Elo+
Solo
Team Averages
Level 92
1,460 SR
1,457 Elo+

VS

Team Averages
Level 74
1,521 SR
1,504 Elo+
Nu Wa
Nu Wa
Alfodrr
Nu Wa
Level 47
God Stats
4W - 2L
1,170 SR
Queue Stats
51W - 53L
1,481 Elo+
Party 1
Medusa
Medusa
FaT Beastered
Medusa
Level 49
God Stats
19W - 11L
1,584 SR
Queue Stats
110W - 140L
1,512 Elo+
Party 1
Fenrir
Fenrir
deedawgy
Fenrir
Level 49
God Stats
33W - 43L
1,434 SR
Queue Stats
226W - 267L
1,529 Elo+
Party 1
Loki
Loki
oG x Champion
Loki
Level 139
God Stats
76W - 37L
1,623 SR
Queue Stats
136W - 76L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ooof try again
Tsukuyomi
Level 87
God Stats
1W - 0L
1,793 SR
Queue Stats
4W - 2L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,635
967
11,270
12,714
5,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 5
11,032
1,003
7,582
15,229
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 5 / 1
10,532
957
6,156
21,227
20,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
16
0 / 9 / 3
9,797
891
4,735
18,459
7,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
ohbux
Arachne
16
2 / 10 / 4
10,492
954
12,070
28,302
11,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

123

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alfodrr
Nu Wa
18
7 / 0 / 16
12,403
1,128
23,435
6,174
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 1 / 18
11,014
1,001
9,574
6,044
3,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
deedawgy
Fenrir
17
1 / 3 / 12
10,460
951
9,347
11,466
6,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 0 / 10
14,620
1,329
28,667
12,580
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
ooof try again
Tsukuyomi
17
5 / 3 / 17
11,967
1,088
19,540
11,457
5,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
7
Kills
30
30
Deaths
7
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Nu Wa
Alfodrr
Nu Wa
7
0
16
15
L
1
2
5
1.75
W
0
1
18
9
L
3
5
1
0.7
L
Anhur
0
9
3
0.17
W
Fenrir
deedawgy
Fenrir
1
3
12
2.33
W
17
0
10
22
L
Arachne
ohbux
Arachne
2
10
4
0.4
W
Tsukuyomi
ooof try again
Tsukuyomi
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
90,563
95,931
Taken
47,721
63,229
Mitigated
24,719
10,278
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,270
4,449
757
1,746
12,714
5,454
0
2,861
9,611
57,288
0
W
Nu Wa
Alfodrr
Nu Wa
23,435
7,059
885
1,261
6,174
3,048
0
2,264
3,801
40,549
0
L
7,582
936
0
1,114
15,229
18,499
0
2,752
12,136
15,022
0
W
9,574
2,993
0
182
6,044
3,233
0
3,071
2,935
0
27,658
L
6,156
828
505
2,844
21,227
20,576
0
5,595
15,196
0
23,014
L
Anhur
4,735
1,675
0
258
18,459
7,620
0
4,289
13,928
0
18,206
W
Fenrir
deedawgy
Fenrir
9,347
2,834
0
1,429
11,466
6,656
0
5,431
5,885
0
19,085
W
28,667
14,292
0
1,060
12,580
6,072
0
4,874
7,640
0
53,343
L
Arachne
ohbux
Arachne
12,070
8,810
0
3,054
28,302
11,080
0
6,335
21,625
0
23,867
W
Tsukuyomi
ooof try again
Tsukuyomi
19,540
4,774
0
1,854
11,457
5,710
0
3,212
7,848
0
38,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
60,464
190
Minions Killed
212
3
Camps Cleared
14
964,533
Distance Traveled
1,058,424
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,635
967
93
8
0
178,644
0
W
Nu Wa
12,403
1,128
44
4
2
194,979
2
L
Bacchus
11,032
1,003
11
1
2
195,582
0
W
Medusa
11,014
1,001
48
4
0
216,332
0
L
Tyr
10,532
957
36
3
0
211,229
0
L
Anhur
9,797
891
25
2
0
167,437
0
W
Fenrir
10,460
951
26
2
3
208,632
0
W
Loki
14,620
1,329
41
4
9
225,651
0
L
Arachne
10,492
954
25
2
1
211,641
0
W
Tsukuyomi
11,967
1,088
53
5
0
212,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role