Player Matchup

Bastet
Bastet
HDXSPuddyXDH
Bastet
Level 31
God Stats
0W - 1L
1,230 SR
Queue Stats
13W - 19L
1,334 Elo+
Party 1
Guan Yu
Guan Yu
ThulhyBones
Guan Yu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,271 Elo+
Party 1
Athena
Athena
YungxYokai
Athena
Level 58
God Stats
0W - 4L
1,111 SR
Queue Stats
19W - 28L
1,366 Elo+
Party 1
Janus
Janus
ZzYUGOzZ
Janus
Level 141
God Stats
8W - 10L
1,370 SR
Queue Stats
129W - 133L
1,492 Elo+
Solo
Neith
Neith
kotonyak
Neith
Level 83
God Stats
354W - 337L
1,500 SR
Queue Stats
641W - 670L
1,434 Elo+
Solo
Team Averages
Level 69
1,342 SR
1,379 Elo+

VS

Team Averages
Level 97
1,646 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DenchikTk
Mercury
Level 35
God Stats
13W - 11L
1,624 SR
Queue Stats
83W - 87L
1,510 Elo+
Solo
King Arthur
King Arthur
Krueptus
King Arthur
Level 127
God Stats
8W - 7L
1,646 SR
Queue Stats
209W - 220L
1,457 Elo+
Solo
Sol
Sol
MrManuelRuiz
Sol
Level 67
God Stats
6W - 3L
1,961 SR
Queue Stats
181W - 191L
1,455 Elo+
Solo
Ganesha
Ganesha
NoWill2Live
Ganesha
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 72L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
0 / 3 / 5
7,640
402
8,832
16,606
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ThulhyBones
Guan Yu
12
1 / 5 / 2
7,642
402
8,082
18,735
16,303
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
YungxYokai
Athena
11
2 / 6 / 5
7,221
380
7,816
17,247
13,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
ZzYUGOzZ
Janus
13
2 / 6 / 1
8,170
430
11,948
13,752
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kotonyak
Neith
13
3 / 7 / 1
8,858
466
11,046
18,485
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
7 / 1 / 2
11,453
603
11,627
12,844
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DenchikTk
Mercury
16
3 / 3 / 9
10,090
531
9,520
15,094
6,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Krueptus
King Arthur
16
8 / 2 / 4
10,440
549
15,840
18,129
15,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
8 / 2 / 6
10,779
567
18,118
16,685
6,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
NoWill2Live
Ganesha
15
1 / 1 / 19
10,202
537
11,116
17,907
21,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
8
Kills
27
27
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
2
8
W
Mercury
DenchikTk
Mercury
3
3
9
2.5
L
Bastet
0
3
5
0.83
W
King Arthur
Krueptus
King Arthur
8
2
4
5
W
8
2
6
5.5
W
Ganesha
NoWill2Live
Ganesha
1
1
19
10.5
L
Guan Yu
ThulhyBones
Guan Yu
1
5
2
0.4
L
Athena
YungxYokai
Athena
2
6
5
0.75
L
Janus
ZzYUGOzZ
Janus
2
6
1
0.42
L
Neith
kotonyak
Neith
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,724
Damage
66,221
84,825
Taken
80,659
49,427
Mitigated
57,021
17,453
Healing
29,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,627
1,388
2,276
5,501
12,844
6,864
2,879
4,867
7,977
119,580
0
W
Mercury
DenchikTk
Mercury
9,520
6,000
0
1,574
15,094
6,557
0
4,462
10,413
0
76,283
L
Bastet
8,832
2,775
0
4,904
16,606
6,928
199
5,604
11,002
0
44,306
W
King Arthur
Krueptus
King Arthur
15,840
1,444
0
6,241
18,129
15,001
512
3,933
14,001
0
67,488
W
18,118
10,715
0
8,099
16,685
6,872
4,803
1,922
14,613
84,606
0
W
Ganesha
NoWill2Live
Ganesha
11,116
2,379
557
5,742
17,907
21,727
394
4,327
13,259
32,054
0
L
Guan Yu
ThulhyBones
Guan Yu
8,082
1,287
467
2,484
18,735
16,303
392
5,606
13,129
0
39,495
L
Athena
YungxYokai
Athena
7,816
1,758
0
2,632
17,247
13,587
439
11,841
5,406
16,585
0
L
Janus
ZzYUGOzZ
Janus
11,948
494
0
2,454
13,752
4,952
156
5,871
7,881
64,448
0
L
Neith
kotonyak
Neith
11,046
5,929
0
4,512
18,485
7,657
851
11,939
6,546
0
65,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
52,964
352
Minions Killed
586
0
Camps Cleared
0
1,602,907
Distance Traveled
1,807,236
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,453
603
204
11
0
344,368
1
W
Mercury
10,090
531
118
6
0
426,427
0
L
Bastet
7,640
402
72
4
0
376,127
0
W
King Arthur
10,440
549
100
5
0
358,628
3
W
Sol
10,779
567
156
8
0
330,840
4
W
Ganesha
10,202
537
8
0
0
346,973
0
L
Guan Yu
7,642
402
71
4
0
338,328
5
L
Athena
7,221
380
17
1
0
315,972
4
L
Janus
8,170
430
90
5
0
329,488
7
L
Neith
8,858
466
102
5
0
242,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role