Player Matchup

Chaac
Chaac
Heting
Chaac
Level 101
God Stats
2W - 4L
1,678 SR
Queue Stats
48W - 63L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
Juaso
Kukulkan
Level 88
God Stats
3W - 2L
1,678 SR
Queue Stats
15W - 22L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
SogiitaGunha7
Danzaburou
Level 71
God Stats
10W - 18L
1,657 SR
Queue Stats
70W - 83L
1,599 Elo+
Party 1
Team Averages
Level 87
1,671 SR
1,499 Elo+

VS

Team Averages
Level 82
1,549 SR
1,654 Elo+
Izanami
Izanami
BabyFaby
Izanami
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,797 Elo+
Party 2
Guan Yu
Guan Yu
Dumb_Hippy_Dude
Guan Yu
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 92L
1,500 Elo+
Party 2
Thoth
Thoth
RumpunchJR
Thoth
Level 149
God Stats
71W - 49L
1,648 SR
Queue Stats
222W - 185L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Heting
Chaac
20
4 / 1 / 13
23,201
611
28,912
42,025
69,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Juaso
Kukulkan
20
4 / 3 / 10
22,675
597
39,888
20,800
6,721
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
SogiitaGunha7
Danzaburou
20
9 / 5 / 6
24,079
634
16,334
38,326
14,307
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyFaby
Izanami
13
0 / 6 / 0
17,288
455
6,094
14,643
6,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 9 / 4
21,445
564
16,336
49,317
49,194
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
20
7 / 2 / 2
27,486
723
57,831
35,413
17,933
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
9
9
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
BabyFaby
Izanami
0
6
0
0
L
2
9
4
0.44
W
Chaac
Heting
Chaac
4
1
13
10.5
W
Kukulkan
Juaso
Kukulkan
4
3
10
3
L
Thoth
7
2
2
4
W
Danzaburou
SogiitaGunha7
Danzaburou
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,134
Damage
80,261
101,151
Taken
99,373
90,900
Mitigated
73,221
24,750
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BabyFaby
Izanami
6,094
2,486
461
1,325
14,643
6,094
0
5,729
8,914
0
26,523
L
16,336
1,251
5,161
9,948
49,317
49,194
572
22,083
24,583
0
37,434
W
Chaac
Heting
Chaac
28,912
5,793
0
8,889
42,025
69,872
599
22,782
19,243
995
107,282
W
Kukulkan
Juaso
Kukulkan
39,888
1,408
0
5,805
20,800
6,721
130
13,664
7,136
148,385
0
L
Thoth
57,831
809
0
2,559
35,413
17,933
2,204
13,432
21,981
221,775
0
W
Danzaburou
SogiitaGunha7
Danzaburou
16,334
5,102
0
10,056
38,326
14,307
2,831
22,815
15,511
0
148,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,955
Gold Earned
66,219
478
Minions Killed
382
20
Camps Cleared
10
2,071,979
Distance Traveled
1,706,956
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,288
455
56
1
0
232,222
2
L
Guan Yu
21,445
564
26
1
0
675,795
0
W
Chaac
23,201
611
107
3
5
746,137
7
W
Kukulkan
22,675
597
184
5
6
636,661
1
L
Thoth
27,486
723
300
8
10
798,939
22
W
Danzaburou
24,079
634
187
5
9
689,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role