Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
PanicAttack445
Chaac
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 79L
1,435 Elo+
Party 2
Bellona
Bellona
Stea1thGuy
Bellona
Level 89
God Stats
1W - 0L
1,714 SR
Queue Stats
71W - 81L
1,510 Elo+
Party 2
Hera
Hera
Tieddemann
Hera
Level 123
God Stats
51W - 36L
1,582 SR
Queue Stats
676W - 655L
1,478 Elo+
Solo
Khepri
Khepri
gph01
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Team Averages
Level 98
1,559 SR
1,485 Elo+

VS

Team Averages
Level 50
1,487 SR
1,440 Elo+
Cu Chulainn
Cu Chulainn
CapitánDragón
Cu Chulainn
Level 109
God Stats
6W - 4L
1,624 SR
Queue Stats
94W - 99L
1,482 Elo+
Solo
Nu Wa
Nu Wa
EmperorAltros
Nu Wa
Level 31
God Stats
5W - 8L
1,313 SR
Queue Stats
23W - 31L
1,392 Elo+
Party 1
Chiron
Chiron
NameChanged138
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,620 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SisterElfriede
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,313 Elo+
Party 1
Da Ji
Da Ji
THEABA
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 6 / 6
8,771
487
8,675
9,781
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 2 / 3
10,735
596
15,858
16,810
8,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Stea1thGuy
Bellona
15
1 / 2 / 8
10,074
560
9,205
14,415
14,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
5 / 1 / 7
9,788
544
9,848
9,358
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
gph01
Khepri
10
2 / 4 / 9
8,129
452
5,788
12,289
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CapitánDragón
Cu Chulainn
15
1 / 2 / 2
9,043
502
8,261
11,572
10,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 6 / 4
8,069
448
10,769
10,738
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 5 / 4
9,986
555
14,202
19,138
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SisterElfriede
Kumbhakarna
10
2 / 6 / 9
8,176
454
4,320
16,953
16,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
THEABA
Da Ji
12
1 / 5 / 7
7,992
444
6,716
17,294
7,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
23
Kills
15
15
Deaths
24
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
6
6
1
L
Cu Chulainn
CapitánDragón
Cu Chulainn
1
2
2
1
L
3
6
4
0.83
L
8
5
4
2
W
12
2
3
6.75
L
Kumbhakarna
SisterElfriede
Kumbhakarna
2
6
9
1.08
W
Bellona
Stea1thGuy
Bellona
1
2
8
2.5
L
Da Ji
THEABA
Da Ji
1
5
7
0.9
W
5
1
7
8.5
W
Khepri
gph01
Khepri
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,374
Damage
44,268
62,653
Taken
75,695
39,071
Mitigated
44,051
14,649
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,675
3,003
0
1,193
9,781
4,080
1,106
2,695
7,086
0
45,011
L
Cu Chulainn
CapitánDragón
Cu Chulainn
8,261
1,328
0
992
11,572
10,689
0
1,321
10,251
185
66,949
L
10,769
2,911
0
821
10,738
2,997
208
2,598
8,140
41,917
0
L
14,202
6,615
736
7,058
19,138
6,672
2,434
5,146
13,973
0
80,789
W
15,858
3,057
0
4,142
16,810
8,477
0
5,306
10,652
0
72,677
L
Kumbhakarna
SisterElfriede
Kumbhakarna
4,320
979
0
3,372
16,953
16,499
128
4,594
12,359
16,515
0
W
Bellona
Stea1thGuy
Bellona
9,205
3,548
0
4,916
14,415
14,218
635
2,325
12,090
0
81,024
L
Da Ji
THEABA
Da Ji
6,716
1,309
0
4,860
17,294
7,194
151
1,977
15,317
0
44,750
W
9,848
2,421
106
2,608
9,358
3,369
976
2,478
6,880
74,452
0
W
Khepri
gph01
Khepri
5,788
1,382
0
1,684
12,289
8,927
190
3,105
9,184
10,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
43,266
413
Minions Killed
419
0
Camps Cleared
0
1,755,414
Distance Traveled
1,671,022
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,771
487
65
4
0
303,925
1
L
Cu Chulainn
9,043
502
151
8
0
363,464
7
L
Nu Wa
8,069
448
50
3
0
330,303
1
L
Chiron
9,986
555
121
7
0
328,648
7
W
Chaac
10,735
596
96
5
0
403,428
1
L
Kumbhakarna
8,176
454
23
1
0
329,894
4
W
Bellona
10,074
560
152
8
0
351,182
8
L
Da Ji
7,992
444
74
4
0
318,713
2
W
Hera
9,788
544
95
5
0
361,083
8
W
Khepri
8,129
452
5
0
0
335,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role