Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Buratilo
Hades
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 33L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Catowski
Baron Samedi
Level 24
God Stats
6W - 4L
1,448 SR
Queue Stats
39W - 39L
1,385 Elo+
Party 1
Charybdis
Charybdis
kalgon1234567
Charybdis
Level 25
God Stats
2W - 2L
1,212 SR
Queue Stats
44W - 42L
1,445 Elo+
Party 1
Set
Set
poseidonn1233
Set
Level 96
God Stats
26W - 37L
1,453 SR
Queue Stats
1,121W - 1,163L
1,474 Elo+
Solo
Team Averages
Level 47
1,423 SR
1,441 Elo+

VS

Team Averages
Level 61
1,493 SR
1,410 Elo+
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
SirChairface
Chiron
Level 77
God Stats
1W - 8L
1,684 SR
Queue Stats
455W - 495L
1,396 Elo+
Party 3
Shiva
Shiva
Troxevasin
Shiva
Level 38
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 17L
1,322 Elo+
Party 2
Serqet
Serqet
totemfear34
Serqet
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 0
6,620
662
4,757
4,695
2,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Buratilo
Hades
10
2 / 1 / 1
5,806
581
4,746
5,809
2,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Catowski
Baron Samedi
8
1 / 0 / 2
5,503
550
3,672
5,832
2,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
kalgon1234567
Charybdis
9
1 / 0 / 2
5,306
531
5,179
4,520
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 2 / 0
5,440
544
2,436
8,204
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 0 / 1
5,794
579
4,585
8,228
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
 
Khepri
6
0 / 2 / 0
4,701
470
2,518
6,890
2,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
6
0 / 1 / 0
4,206
421
2,892
4,596
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
9
0 / 3 / 0
5,085
509
2,581
7,236
2,241
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
6
1 / 3 / 0
4,590
459
1,116
6,513
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
0
4
L
Hades
 
Hades
2
0
1
2.5
L
Khepri
 
Khepri
0
2
0
0
W
Hades
Buratilo
Hades
2
1
1
2.5
W
Baron Samedi
Catowski
Baron Samedi
1
0
2
2
L
Chiron
0
1
0
0
L
Shiva
0
3
0
0
W
Charybdis
kalgon1234567
Charybdis
1
0
2
2
W
1
2
0
0.5
L
Serqet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,790
Damage
13,692
29,060
Taken
33,463
10,275
Mitigated
12,399
14,335
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,757
459
0
3,542
4,695
2,047
816
0
4,569
38,890
0
L
Hades
 
Hades
4,585
1,264
0
4,053
8,228
3,594
0
3,884
4,344
36,862
0
L
Khepri
 
Khepri
2,518
416
1,134
1,252
6,890
2,927
0
2,252
4,638
5,065
0
W
Hades
Buratilo
Hades
4,746
1,072
198
3,323
5,809
2,049
125
2,620
3,189
33,107
0
W
Baron Samedi
Catowski
Baron Samedi
3,672
1,223
1,714
3,073
5,832
2,115
449
1,376
4,456
17,641
0
L
Chiron
2,892
869
523
1,475
4,596
1,609
0
1,698
2,898
0
25,632
L
Shiva
2,581
609
0
978
7,236
2,241
0
4,423
2,813
0
26,263
W
Charybdis
kalgon1234567
Charybdis
5,179
4,016
0
1,235
4,520
1,261
1,045
1,100
3,420
0
28,894
W
2,436
1,429
0
1,250
8,204
2,803
0
2,007
6,119
0
36,628
L
Serqet
1,116
204
0
1,584
6,513
2,028
0
918
5,595
0
14,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
24,376
281
Minions Killed
202
0
Camps Cleared
0
907,602
Distance Traveled
893,452
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,620
662
80
8
0
167,036
1
L
Hades
5,794
579
62
6
0
167,720
4
L
Khepri
4,701
470
4
0
0
181,320
3
W
Hades
5,806
581
61
6
0
199,501
3
W
Baron Samedi
5,503
550
19
2
0
162,125
3
L
Chiron
4,206
421
50
5
0
151,818
2
L
Shiva
5,085
509
51
5
0
192,658
2
W
Charybdis
5,306
531
60
6
0
167,192
0
W
Set
5,440
544
61
6
0
211,748
0
L
Serqet
4,590
459
35
4
0
199,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role