Player Matchup

Awilix
Awilix
Diamond III
 
Awilix
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
Kingvik156
Susano
Diamond V
Level 126
God Stats
15W - 13L
1,740 SR
Queue Stats
178W - 153L
2,206 MMR
Solo
Sol
Sol
Platinum II
Marrodd
Sol
Platinum II
Level 159
God Stats
3W - 2L
1,938 SR
Queue Stats
195W - 172L
2,002 MMR
Solo
Hou Yi
Hou Yi
Masters
trioculate
Hou Yi
Masters
Level 159
God Stats
8W - 8L
1,693 SR
Queue Stats
220W - 200L
2,499 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,674 SR
1,941 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,598 SR
2,153 MMR
Scylla
Scylla
Diamond V
Aberrationism
Scylla
Diamond V
Level 155
God Stats
77W - 55L
1,675 SR
Queue Stats
169W - 154L
1,962 MMR
Solo
Ullr
Ullr
Diamond I
ImRxne
Ullr
Diamond I
Level 128
God Stats
17W - 6L
1,638 SR
Queue Stats
122W - 66L
2,485 MMR
Solo
Terra
Terra
Platinum I
VyperHyper
Terra
Platinum I
Level 108
God Stats
9W - 8L
1,626 SR
Queue Stats
92W - 77L
2,099 MMR
Solo
Anhur
Anhur
Diamond III
Yesnoh
Anhur
Diamond III
Level 127
God Stats
4W - 1L
1,417 SR
Queue Stats
153W - 135L
2,147 MMR
Solo
Ne Zha
Ne Zha
Diamond V
swwageroo
Ne Zha
Diamond V
Level 106
God Stats
26W - 22L
1,633 SR
Queue Stats
155W - 143L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 7 / 3
8,290
461
8,456
18,881
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
 
Ganesha
12
1 / 3 / 2
8,188
455
4,995
15,388
15,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Kingvik156
Susano
13
0 / 8 / 0
7,777
432
5,057
16,652
9,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
12
1 / 6 / 0
7,734
430
8,141
13,793
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
trioculate
Hou Yi
17
3 / 1 / 2
10,051
558
9,228
12,725
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BakasuraChernobogJing WeiAh Muzen Cab

VS

Bans
AtlasMercuryLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
9,443
525
10,130
8,306
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
ImRxne
Ullr
20
16 / 0 / 2
13,044
725
23,133
12,993
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
14
1 / 2 / 11
9,128
507
4,288
15,940
15,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Yesnoh
Anhur
16
1 / 3 / 1
10,129
563
8,953
14,453
5,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
swwageroo
Ne Zha
16
6 / 2 / 11
10,223
568
12,792
18,314
8,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
25
25
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
7
3
0.5
L
Ganesha
 
Ganesha
1
3
2
0.67
W
1
0
7
4.5
W
Ullr
ImRxne
Ullr
16
0
2
17
L
Susano
Kingvik156
Susano
0
8
0
0
L
Sol
1
6
0
0.17
W
Terra
1
2
11
3.25
W
Anhur
Yesnoh
Anhur
1
3
1
0.5
W
Ne Zha
swwageroo
Ne Zha
6
2
11
5.75
L
Hou Yi
trioculate
Hou Yi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,877
Damage
59,296
77,439
Taken
70,006
43,632
Mitigated
39,250
20,801
Healing
25,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,456
2,488
0
3,626
18,881
7,784
0
3,806
15,075
0
62,050
L
Ganesha
 
Ganesha
4,995
143
0
2,546
15,388
15,504
0
5,642
9,746
31,236
0
W
10,130
1,921
0
2,535
8,306
3,727
1,318
3,816
4,490
76,740
0
W
Ullr
ImRxne
Ullr
23,133
11,186
0
3,487
12,993
6,439
135
1,129
11,864
0
121,074
L
Susano
Kingvik156
Susano
5,057
872
0
3,051
16,652
9,985
1,014
0
16,652
0
49,924
L
Sol
8,141
3,391
0
4,576
13,793
4,863
0
4,619
9,174
70,921
0
W
Terra
4,288
826
1,681
4,544
15,940
15,019
0
4,384
11,556
29,633
0
W
Anhur
Yesnoh
Anhur
8,953
6,062
0
7,946
14,453
5,697
47
140
14,313
0
91,142
W
Ne Zha
swwageroo
Ne Zha
12,792
5,164
0
5,310
18,314
8,368
673
4,262
14,052
0
91,237
L
Hou Yi
trioculate
Hou Yi
9,228
5,459
0
7,002
12,725
5,496
72
351
12,374
0
91,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,040
Gold Earned
51,967
524
Minions Killed
591
0
Camps Cleared
0
1,666,852
Distance Traveled
1,760,249
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,290
461
111
6
0
396,212
1
L
Ganesha
8,188
455
28
2
0
328,562
4
W
Scylla
9,443
525
132
7
0
343,370
6
W
Ullr
13,044
725
172
10
0
377,512
10
L
Susano
7,777
432
102
6
0
333,564
3
L
Sol
7,734
430
125
7
0
298,516
2
W
Terra
9,128
507
38
2
0
369,747
7
W
Anhur
10,129
563
137
8
0
301,410
5
W
Ne Zha
10,223
568
112
6
0
368,210
4
L
Hou Yi
10,051
558
158
9
0
309,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role