Player Matchup

Hel
Hel
BloodySkull8315
Hel
Level 8
God Stats
1W - 3L
1,428 SR
Queue Stats
10W - 18L
1,094 Elo+
Party 1
Sun Wukong
Sun Wukong
DEPINEMIC
Sun Wukong
Level 67
God Stats
2W - 2L
1,681 SR
Queue Stats
45W - 52L
1,515 Elo+
Solo
Skadi
Skadi
Mupli
Skadi
Level 46
God Stats
3W - 4L
1,498 SR
Queue Stats
14W - 23L
1,266 Elo+
Party 1
Team Averages
Level 40
1,536 SR
1,292 Elo+

VS

Team Averages
Level 96
1,771 SR
1,670 Elo+
Neith
Neith
DracoX514
Neith
Level 126
God Stats
2W - 3L
1,387 SR
Queue Stats
98W - 115L
1,427 Elo+
Solo
Fenrir
Fenrir
Wutda
Fenrir
Level 35
God Stats
7W - 1L
2,134 SR
Queue Stats
103W - 29L
1,835 Elo+
Party 2
Olorun
Olorun
sweetdaddyusef
Olorun
Level 128
God Stats
9W - 6L
1,791 SR
Queue Stats
695W - 535L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 2
4,161
694
1,064
3,624
1,014
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DEPINEMIC
Sun Wukong
7
1 / 5 / 0
4,332
722
4,162
11,371
5,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
Mupli
Skadi
5
0 / 2 / 2
4,114
686
1,218
3,578
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DracoX514
Neith
9
4 / 2 / 6
5,754
959
5,832
5,313
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Wutda
Fenrir
9
4 / 0 / 6
5,770
962
3,684
5,748
4,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 1 / 7
5,644
941
6,381
4,717
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
1
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Sun Wukong
DEPINEMIC
Sun Wukong
1
5
0
0.2
W
Neith
DracoX514
Neith
4
2
6
3.5
L
Skadi
Mupli
Skadi
0
2
2
0.5
W
Fenrir
Wutda
Fenrir
4
0
6
7
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,444
Damage
15,897
18,573
Taken
15,778
7,809
Mitigated
8,095
1,569
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,064
306
0
71
3,624
1,014
0
1,059
2,565
3,336
0
L
Sun Wukong
DEPINEMIC
Sun Wukong
4,162
259
0
1,035
11,371
5,429
0
3,771
7,600
0
9,036
W
Neith
DracoX514
Neith
5,832
2,671
0
741
5,313
1,788
1,141
231
5,082
0
19,247
L
Skadi
Mupli
Skadi
1,218
272
62
401
3,578
1,366
0
1,551
2,027
0
2,615
W
Fenrir
Wutda
Fenrir
3,684
1,253
0
1,030
5,748
4,371
264
605
5,143
0
8,055
W
6,381
4,303
624
2,205
4,717
1,936
995
464
4,253
19,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,607
Gold Earned
17,168
14
Minions Killed
63
0
Camps Cleared
4
208,979
Distance Traveled
297,790
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,161
694
6
1
0
47,820
0
L
Sun Wukong
4,332
722
7
1
0
114,942
4
W
Neith
5,754
959
29
5
3
96,654
0
L
Skadi
4,114
686
1
0
0
46,217
0
W
Fenrir
5,770
962
9
2
1
109,451
0
W
Olorun
5,644
941
25
4
0
91,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role