Player Matchup

Charybdis
Charybdis
IJellyI
Charybdis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 97L
1,519 Elo+
Party 1
Ra
Ra
instabeenkillin
Ra
Level 42
God Stats
3W - 3L
1,637 SR
Queue Stats
88W - 119L
1,504 Elo+
Solo
Fenrir
Fenrir
lSyrupl
Fenrir
Level 29
God Stats
3W - 6L
1,557 SR
Queue Stats
24W - 20L
1,437 Elo+
Party 1
Team Averages
Level 62
1,565 SR
1,487 Elo+

VS

Team Averages
Level 99
1,350 SR
1,311 Elo+
Izanami
Izanami
godslayer2111
Izanami
Level 59
God Stats
1W - 0L
1,546 SR
Queue Stats
20W - 21L
1,433 Elo+
Solo
Vulcan
Vulcan
vaurix
Vulcan
Level 94
God Stats
13W - 22L
1,211 SR
Queue Stats
47W - 105L
1,080 Elo+
Solo
Nike
Nike
xXxUrMumxXx
Nike
Level 143
God Stats
3W - 3L
1,293 SR
Queue Stats
14W - 15L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IJellyI
Charybdis
18
6 / 2 / 9
12,792
752
21,416
12,899
5,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 7 / 5
12,322
725
6,835
12,723
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
lSyrupl
Fenrir
15
5 / 3 / 4
11,100
653
11,658
13,508
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
4 / 6 / 4
11,471
675
8,001
14,748
5,351
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
vaurix
Vulcan
17
5 / 3 / 5
12,029
708
12,040
13,503
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 6 / 8
12,355
727
10,680
20,213
16,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
15
Kills
12
12
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
IJellyI
Charybdis
6
2
9
5.25
W
Izanami
4
6
4
1
L
4
7
5
0.93
L
Fenrir
lSyrupl
Fenrir
5
3
4
2.33
W
Vulcan
vaurix
Vulcan
5
3
5
2.5
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,909
Damage
30,721
39,130
Taken
48,464
20,633
Mitigated
27,096
6,391
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
IJellyI
Charybdis
21,416
10,714
0
1,471
12,899
5,929
2,560
2,528
10,371
0
69,201
W
Izanami
8,001
4,815
467
2,175
14,748
5,351
1,993
621
13,835
0
45,719
L
6,835
404
1,367
2,209
12,723
5,359
364
5,531
7,192
38,298
0
L
Fenrir
lSyrupl
Fenrir
11,658
2,737
0
1,344
13,508
9,345
195
4,542
8,966
0
24,257
W
Vulcan
vaurix
Vulcan
12,040
5,738
0
413
13,503
5,730
491
1,243
12,073
47,948
0
W
10,680
1,814
0
1,222
20,213
16,015
169
4,382
15,057
0
37,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
35,855
212
Minions Killed
173
7
Camps Cleared
7
864,141
Distance Traveled
902,950
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,792
752
108
6
1
304,319
0
W
Izanami
11,471
675
65
4
1
265,364
1
L
Ra
12,322
725
81
5
2
260,340
1
L
Fenrir
11,100
653
23
1
4
299,482
3
W
Vulcan
12,029
708
61
4
4
309,974
2
W
Nike
12,355
727
47
3
2
327,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role