Player Matchup

Ah Puch
Ah Puch
AvoidKami
Ah Puch
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,296 Elo+
Party 2
Neith
Neith
BlackGod101
Neith
Level 138
God Stats
73W - 64L
1,425 SR
Queue Stats
102W - 115L
1,352 Elo+
Solo
Danzaburou
Danzaburou
Blendarr
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 2
Atlas
Atlas
KneedyNeko
Atlas
Level 87
God Stats
11W - 12L
1,371 SR
Queue Stats
149W - 161L
1,363 Elo+
Solo
Set
Set
SushiRamen
Set
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 2
Team Averages
Level 66
1,459 SR
1,330 Elo+

VS

Team Averages
Level 71
1,509 SR
1,401 Elo+
Cernunnos
Cernunnos
Duycartoon
Cernunnos
Level 103
God Stats
195W - 180L
1,508 SR
Queue Stats
384W - 394L
1,405 Elo+
Solo
Loki
Loki
Hreivax925
Loki
Level 109
God Stats
11W - 4L
1,605 SR
Queue Stats
447W - 456L
1,356 Elo+
Solo
Sobek
Sobek
TaylerWard
Sobek
Level 60
God Stats
15W - 11L
1,626 SR
Queue Stats
240W - 263L
1,454 Elo+
Party 1
Merlin
Merlin
tacotakeotaco
Merlin
Level 56
God Stats
2W - 2L
1,307 SR
Queue Stats
205W - 158L
1,504 Elo+
Solo
Shiva
Shiva
vsky3
Shiva
Level 26
God Stats
11W - 13L
1,500 SR
Queue Stats
45W - 61L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AvoidKami
Ah Puch
12
1 / 9 / 4
7,991
400
14,251
17,085
7,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 8 / 3
9,930
497
15,834
16,453
7,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Blendarr
Danzaburou
2
0 / 1 / 0
5,358
268
153
1,688
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
14
1 / 3 / 3
8,361
418
6,247
14,975
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 8 / 2
9,594
480
12,115
22,078
11,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Duycartoon
Cernunnos
19
4 / 0 / 6
11,968
598
14,434
17,477
8,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 4 / 6
11,795
590
13,177
18,772
8,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
15
7 / 0 / 14
10,916
546
8,294
20,138
22,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 7 / 9
8,840
442
9,377
14,003
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
vsky3
Shiva
14
5 / 2 / 14
9,099
455
9,417
20,034
15,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
13
Kills
29
29
Deaths
13
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AvoidKami
Ah Puch
1
9
4
0.33
L
5
8
3
0.81
L
Danzaburou
Blendarr
Danzaburou
0
1
0
0
W
Cernunnos
Duycartoon
Cernunnos
4
0
6
7
W
11
4
6
3.5
L
Atlas
1
3
3
0.83
L
6
8
2
0.88
W
Sobek
7
0
14
14
W
2
7
9
0.93
W
Shiva
vsky3
Shiva
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
54,699
72,279
Taken
90,424
41,777
Mitigated
61,473
14,070
Healing
34,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AvoidKami
Ah Puch
14,251
1,180
0
2,220
17,085
7,648
0
8,950
8,135
57,483
0
L
15,834
6,925
0
2,963
16,453
7,573
1,302
1,452
15,001
0
75,633
L
Danzaburou
Blendarr
Danzaburou
153
153
0
270
1,688
463
0
986
702
0
1,413
W
Cernunnos
Duycartoon
Cernunnos
14,434
6,664
0
11,365
17,477
8,954
4,588
3,176
14,301
0
120,357
W
13,177
4,510
0
5,311
18,772
8,643
2,058
1,860
16,912
0
116,884
L
Atlas
6,247
2,460
0
1,278
14,975
14,332
0
2,333
12,642
28,009
0
L
12,115
6,386
0
7,339
22,078
11,761
0
3,950
18,128
0
52,507
W
Sobek
8,294
919
3,879
8,002
20,138
22,391
506
5,859
14,279
39,056
0
W
9,377
1,173
69
1,984
14,003
6,151
43
5,402
8,601
48,306
0
W
Shiva
vsky3
Shiva
9,417
1,814
555
3,697
20,034
15,334
0
4,201
15,833
0
32,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,234
Gold Earned
52,618
283
Minions Killed
545
0
Camps Cleared
0
1,378,322
Distance Traveled
1,770,350
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,991
400
76
4
0
305,692
3
L
Neith
9,930
497
101
5
0
261,314
6
L
Danzaburou
5,358
268
1
0
0
52,595
0
W
Cernunnos
11,968
598
202
10
0
334,354
1
W
Loki
11,795
590
181
9
0
396,165
0
L
Atlas
8,361
418
26
1
0
391,725
6
L
Set
9,594
480
79
4
0
366,996
3
W
Sobek
10,916
546
45
2
0
360,625
2
W
Merlin
8,840
442
78
4
0
302,889
3
W
Shiva
9,099
455
39
2
0
376,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role