Player Matchup

Kumbhakarna
Kumbhakarna
Platinum II
Born Resolve
Kumbhakarna
Platinum II
Level 160
God Stats
1W - 3L
1,775 SR
Queue Stats
274W - 258L
1,885 MMR
Solo
Nemesis
Nemesis
Masters
DK Ru6X
Nemesis
Masters
Level 155
God Stats
2W - 3L
1,344 SR
Queue Stats
273W - 251L
2,429 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
Elemental Iux
Baba Yaga
Platinum I
Level 160
God Stats
0W - 1L
1,596 SR
Queue Stats
74W - 65L
1,925 MMR
Solo
Chernobog
Chernobog
Diamond III
MightyDastro
Chernobog
Diamond III
Level 160
God Stats
4W - 4L
1,841 SR
Queue Stats
385W - 384L
2,153 MMR
Solo
Da Ji
Da Ji
Masters
fearthebest122
Da Ji
Masters
Level 158
God Stats
157W - 104L
1,685 SR
Queue Stats
202W - 151L
2,867 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,648 SR
2,252 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,557 SR
1,958 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum I
AcedoggSuper
Nox
Platinum I
Level 160
God Stats
5W - 4L
1,502 SR
Queue Stats
582W - 576L
1,956 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Kaoku
Baron Samedi
Platinum II
Level 145
God Stats
1W - 0L
1,525 SR
Queue Stats
27W - 8L
2,200 MMR
Solo
Nu Wa
Nu Wa
Platinum III
gagepwn
Nu Wa
Platinum III
Level 126
God Stats
6W - 3L
1,640 SR
Queue Stats
442W - 434L
1,877 MMR
Solo
Ullr
Ullr
Diamond II
xxx0BAMAxxx
Ullr
Diamond II
Level 159
God Stats
67W - 68L
1,619 SR
Queue Stats
227W - 214L
2,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Born Resolve
Kumbhakarna
13
1 / 3 / 0
7,934
441
4,167
17,264
12,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
DK Ru6X
Nemesis
14
0 / 4 / 1
8,590
477
9,856
18,339
10,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Elemental Iux
Baba Yaga
13
0 / 1 / 2
8,044
447
5,245
6,068
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MightyDastro
Chernobog
15
0 / 3 / 2
9,011
501
5,611
13,652
6,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 3 / 0
9,189
511
9,126
13,492
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasLokiMercuryBastet

VS

Bans
CliodhnaKaliXbalanqueJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
9 / 0 / 3
11,737
652
16,185
15,765
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 7
9,097
505
3,969
12,518
9,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Kaoku
Baron Samedi
17
1 / 0 / 4
10,479
582
10,742
16,214
13,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
gagepwn
Nu Wa
16
1 / 3 / 2
10,203
567
6,352
7,827
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 1 / 0
10,579
588
8,311
8,265
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
14
14
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
0
3
10.5
W
0
2
7
1.75
L
Kumbhakarna
Born Resolve
Kumbhakarna
1
3
0
0.33
L
Nemesis
DK Ru6X
Nemesis
0
4
1
0.13
L
Baba Yaga
Elemental Iux
Baba Yaga
0
1
2
1
W
Baron Samedi
Kaoku
Baron Samedi
1
0
4
3
L
Chernobog
MightyDastro
Chernobog
0
3
2
0.33
L
5
3
0
1.67
W
Nu Wa
gagepwn
Nu Wa
1
3
2
0.67
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,005
Damage
45,559
68,815
Taken
60,589
38,336
Mitigated
38,587
21,791
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,185
10,353
0
5,859
15,765
8,332
972
2,516
13,249
0
107,044
W
3,969
1,055
2,034
2,925
12,518
9,725
170
2,879
9,639
21,486
0
L
Kumbhakarna
Born Resolve
Kumbhakarna
4,167
697
2,448
2,595
17,264
12,529
0
7,491
8,802
27,249
0
L
Nemesis
DK Ru6X
Nemesis
9,856
3,577
0
6,178
18,339
10,377
0
6,092
10,901
0
76,094
L
Baba Yaga
Elemental Iux
Baba Yaga
5,245
455
0
1,117
6,068
2,568
0
1,849
3,729
79,651
0
W
Baron Samedi
Kaoku
Baron Samedi
10,742
1,917
12
7,898
16,214
13,472
530
2,509
13,705
76,834
0
L
Chernobog
MightyDastro
Chernobog
5,611
3,313
0
4,997
13,652
6,182
0
2,812
10,350
0
78,161
L
9,126
2,560
0
4,456
13,492
6,680
0
2,819
10,493
0
73,838
W
Nu Wa
gagepwn
Nu Wa
6,352
1,064
0
2,581
7,827
3,107
332
2,752
5,075
96,235
0
W
8,311
2,728
0
973
8,265
3,951
206
492
7,773
0
102,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
52,095
568
Minions Killed
641
0
Camps Cleared
0
1,578,834
Distance Traveled
1,801,115
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,737
652
171
10
0
473,027
3
W
Nox
9,097
505
28
2
0
351,528
6
L
Kumbhakarna
7,934
441
38
2
0
306,733
6
L
Nemesis
8,590
477
120
7
0
321,358
0
L
Baba Yaga
8,044
447
129
7
0
247,484
4
W
Baron Samedi
10,479
582
128
7
0
309,916
0
L
Chernobog
9,011
501
144
8
0
326,477
5
L
Da Ji
9,189
511
137
8
0
376,782
2
W
Nu Wa
10,203
567
158
9
0
318,098
8
W
Ullr
10,579
588
156
9
0
348,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role