Player Matchup

Bakasura
Bakasura
HomeyD91
Bakasura
Level 160
God Stats
7W - 6L
1,791 SR
Queue Stats
156W - 168L
1,531 Elo+
Solo
Olorun
Olorun
WAC0
Olorun
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 194L
1,506 Elo+
Solo
Khepri
Khepri
oo IM A B0SS oo
Khepri
Level 155
God Stats
1W - 1L
1,585 SR
Queue Stats
56W - 81L
1,463 Elo+
Solo
Odin
Odin
reactedwhistle7
Odin
Level 65
God Stats
1W - 1L
1,657 SR
Queue Stats
27W - 29L
1,510 Elo+
Solo
Skadi
Skadi
sirprodigy
Skadi
Level 129
God Stats
8W - 5L
1,124 SR
Queue Stats
204W - 235L
1,530 Elo+
Solo
Team Averages
Level 130
1,531 SR
1,508 Elo+

VS

Team Averages
Level 101
1,431 SR
1,542 Elo+
Chang'e
Chang'e
BlackMaNfromNY
Chang'e
Level 74
God Stats
11W - 20L
1,495 SR
Queue Stats
623W - 633L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
CaptainManguuu
Amaterasu
Level 66
God Stats
39W - 30L
1,506 SR
Queue Stats
503W - 581L
1,461 Elo+
Party 1
Medusa
Medusa
ReiofFrost
Medusa
Level 65
God Stats
51W - 34L
1,573 SR
Queue Stats
139W - 129L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
percfever
Kuzenbo
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 279L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
xLips That Grip
Tsukuyomi
Level 156
God Stats
11W - 9L
1,083 SR
Queue Stats
591W - 444L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HomeyD91
Bakasura
20
4 / 8 / 1
14,488
724
9,907
32,290
16,728
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
WAC0
Olorun
20
2 / 8 / 8
13,577
679
21,588
30,512
14,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 3 / 6
12,768
638
8,479
24,358
34,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
2 / 7 / 5
12,375
619
13,136
32,264
38,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
20
5 / 7 / 5
13,695
685
24,513
21,772
9,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 12
14,224
711
16,782
19,589
10,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
CaptainManguuu
Amaterasu
20
2 / 2 / 21
15,008
750
12,577
30,296
25,858
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
ReiofFrost
Medusa
20
5 / 4 / 12
15,008
750
17,368
18,133
9,670
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
percfever
Kuzenbo
20
3 / 3 / 20
15,142
757
12,771
27,857
46,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
xLips That Grip
Tsukuyomi
20
20 / 0 / 12
17,497
875
61,413
21,030
12,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
14
Kills
33
33
Deaths
15
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
W
Amaterasu
CaptainManguuu
Amaterasu
2
2
21
6.25
L
Bakasura
HomeyD91
Bakasura
4
8
1
0.56
W
Medusa
ReiofFrost
Medusa
5
4
12
2.75
L
Olorun
WAC0
Olorun
2
8
8
0.75
L
1
3
6
1.33
W
Kuzenbo
percfever
Kuzenbo
3
3
20
4.33
L
2
7
5
0.64
L
Skadi
5
7
5
1.07
W
Tsukuyomi
xLips That Grip
Tsukuyomi
20
0
12
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,623
Damage
120,911
141,196
Taken
116,905
113,370
Mitigated
105,071
20,780
Healing
36,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,782
2,047
5,597
5,996
19,589
10,778
939
5,605
13,467
63,084
0
W
Amaterasu
CaptainManguuu
Amaterasu
12,577
4,792
3,753
10,848
30,296
25,858
1,484
8,038
21,410
5,644
33,532
L
Bakasura
HomeyD91
Bakasura
9,907
5,867
0
6,703
32,290
16,728
1,239
7,206
25,008
0
57,726
W
Medusa
ReiofFrost
Medusa
17,368
7,412
0
6,190
18,133
9,670
4,126
4,100
13,431
0
75,313
L
Olorun
WAC0
Olorun
21,588
10,291
2,443
4,870
30,512
14,102
793
7,609
22,648
69,093
0
L
8,479
530
0
2,336
24,358
34,803
0
5,418
18,690
25,591
0
W
Kuzenbo
percfever
Kuzenbo
12,771
4,041
0
2,165
27,857
46,312
451
7,419
18,749
37,373
0
L
13,136
2,128
0
1,337
32,264
38,710
0
5,685
26,318
0
37,465
L
Skadi
24,513
13,627
0
3,091
21,772
9,027
1,162
4,337
17,435
0
60,878
W
Tsukuyomi
xLips That Grip
Tsukuyomi
61,413
16,278
0
1,625
21,030
12,453
670
4,905
15,460
0
117,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,903
Gold Earned
76,879
385
Minions Killed
362
0
Camps Cleared
0
1,709,361
Distance Traveled
2,058,637
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,224
711
90
5
0
364,994
0
W
Amaterasu
15,008
750
39
2
0
459,710
0
L
Bakasura
14,488
724
139
7
0
369,225
0
W
Medusa
15,008
750
75
4
0
299,896
2
L
Olorun
13,577
679
97
5
0
342,995
2
L
Khepri
12,768
638
28
1
0
382,010
1
W
Kuzenbo
15,142
757
46
2
0
427,270
3
L
Odin
12,375
619
55
3
0
340,896
2
L
Skadi
13,695
685
66
3
0
274,235
1
W
Tsukuyomi
17,497
875
112
6
0
506,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role