Player Matchup

Jing Wei
Jing Wei
CasH_9906
Jing Wei
Level 67
God Stats
3W - 4L
1,194 SR
Queue Stats
125W - 136L
1,388 Elo+
Party 1
Osiris
Osiris
CodexZodiac
Osiris
Level 106
God Stats
5W - 4L
1,379 SR
Queue Stats
253W - 285L
1,382 Elo+
Solo
Jormungandr
Jormungandr
DRXM-9906
Jormungandr
Level 68
God Stats
5W - 8L
1,267 SR
Queue Stats
106W - 119L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
ItzDaBabyHoe
Kukulkan
Level 14
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 4L
1,092 Elo+
Party 3
Loki
Loki
Takeover ATX
Loki
Level 120
God Stats
16W - 24L
1,257 SR
Queue Stats
40W - 45L
1,303 Elo+
Party 3
Team Averages
Level 75
1,280 SR
1,310 Elo+

VS

Team Averages
Level 99
1,531 SR
1,343 Elo+
Pele
Pele
CoronaJames
Pele
Level 108
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Zhong Kui
Zhong Kui
Dinkleberg2x
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Skadi
Skadi
MikeMadara
Skadi
Level 24
God Stats
1W - 3L
1,523 SR
Queue Stats
4W - 7L
1,482 Elo+
Party 2
Athena
Athena
UnR3alGamer2045
Athena
Level 115
God Stats
16W - 26L
1,363 SR
Queue Stats
824W - 862L
1,378 Elo+
Solo
Vamana
Vamana
stuntmoore26
Vamana
Level 143
God Stats
4W - 6L
1,565 SR
Queue Stats
398W - 459L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CasH_9906
Jing Wei
17
0 / 2 / 0
10,557
459
4,950
12,356
6,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
18
3 / 3 / 0
11,807
513
17,587
22,177
22,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
DRXM-9906
Jormungandr
17
0 / 1 / 4
10,486
456
7,194
12,513
14,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ItzDaBabyHoe
Kukulkan
18
2 / 2 / 3
11,564
503
14,837
9,317
4,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 0 / 1
13,110
570
16,686
15,034
7,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,817
427
9,298
22,698
9,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Dinkleberg2x
Zhong Kui
17
2 / 3 / 2
10,472
455
9,598
15,105
11,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
17
1 / 1 / 2
10,632
462
10,625
11,834
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 2
8,465
368
1,562
14,854
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
17
2 / 4 / 0
10,542
458
14,292
28,330
28,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
16
Kills
8
8
Deaths
16
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CasH_9906
Jing Wei
0
2
0
0
W
Osiris
3
3
0
1
L
3
7
3
0.64
W
Jormungandr
DRXM-9906
Jormungandr
0
1
4
2
L
Zhong Kui
Dinkleberg2x
Zhong Kui
2
3
2
1
W
Kukulkan
ItzDaBabyHoe
Kukulkan
2
2
3
1.75
L
Skadi
1
1
2
2
W
11
0
1
11.5
L
0
1
2
1
L
Vamana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,254
Damage
45,375
71,397
Taken
92,821
56,370
Mitigated
69,907
21,522
Healing
29,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CasH_9906
Jing Wei
4,950
3,259
0
4,516
12,356
6,579
2,530
942
11,414
0
90,650
W
Osiris
17,587
9,257
0
7,904
22,177
22,740
820
273
21,904
0
99,535
L
9,298
2,587
0
6,541
22,698
9,097
322
4,695
18,003
0
57,107
W
Jormungandr
DRXM-9906
Jormungandr
7,194
2,965
2,583
3,542
12,513
14,871
382
1,431
11,082
83,383
0
L
Zhong Kui
Dinkleberg2x
Zhong Kui
9,598
669
0
6,856
15,105
11,881
404
7,499
7,606
74,443
0
W
Kukulkan
ItzDaBabyHoe
Kukulkan
14,837
1,037
129
2,098
9,317
4,702
2,630
4,383
4,934
107,660
0
L
Skadi
10,625
5,050
0
5,423
11,834
4,842
152
2,817
9,017
0
97,015
W
16,686
7,019
0
750
15,034
7,478
0
4,131
10,903
0
138,596
L
1,562
257
0
2,607
14,854
15,321
0
3,607
11,247
34,744
0
L
Vamana
14,292
8,667
0
7,656
28,330
28,766
916
3,413
24,917
0
85,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,524
Gold Earned
49,928
796
Minions Killed
526
0
Camps Cleared
0
2,267,253
Distance Traveled
2,020,196
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,557
459
148
6
0
440,102
0
W
Osiris
11,807
513
166
7
0
430,913
2
L
Pele
9,817
427
75
3
0
464,284
3
W
Jormungandr
10,486
456
120
5
0
440,112
1
L
Zhong Kui
10,472
455
125
5
0
449,965
1
W
Kukulkan
11,564
503
167
7
0
437,071
4
L
Skadi
10,632
462
161
7
0
405,028
4
W
Loki
13,110
570
195
8
0
519,055
3
L
Athena
8,465
368
38
2
0
303,923
0
L
Vamana
10,542
458
127
6
0
396,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role