Player Matchup

Vamana
Vamana
 
Vamana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
DarknessVic
Artio
Level 106
God Stats
2W - 1L
1,696 SR
Queue Stats
256W - 230L
1,573 Elo+
Party 1
Hera
Hera
FasterRocket459
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,478 Elo+
Solo
Cthulhu
Cthulhu
MinatoUchija
Cthulhu
Level 111
God Stats
3W - 1L
1,397 SR
Queue Stats
116W - 85L
1,561 Elo+
Party 1
Team Averages
Level 102
1,519 SR
1,522 Elo+

VS

Team Averages
Level 81
1,561 SR
1,539 Elo+
Set
Set
Dionne
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,446 Elo+
Solo
Eset
Eset
Sitishe
Eset
Level 119
God Stats
3W - 4L
1,547 SR
Queue Stats
271W - 290L
1,476 Elo+
Solo
Vamana
Vamana
SmiteMaster23467
Vamana
Level 102
God Stats
2W - 2L
1,760 SR
Queue Stats
148W - 126L
1,597 Elo+
Party 3
Atlas
Atlas
pabculerocky72
Atlas
Level 56
God Stats
0W - 4L
1,500 SR
Queue Stats
212W - 226L
1,542 Elo+
Solo
Neith
Neith
vIPxra_
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
5 / 3 / 9
11,643
728
12,961
18,269
12,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
 
Heimdallr
17
5 / 3 / 7
10,985
687
12,221
14,412
9,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 3 / 9
10,317
645
7,158
31,295
32,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 0 / 12
11,321
708
13,890
7,415
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
MinatoUchija
Cthulhu
19
4 / 2 / 12
12,206
763
19,467
19,943
26,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dionne
Set
14
0 / 4 / 8
8,285
518
5,567
12,996
7,858
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
Sitishe
Eset
15
2 / 6 / 4
8,915
557
13,326
13,485
8,350
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 3
10,077
630
19,205
19,212
19,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 0 / 9
8,942
559
7,774
9,662
10,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
vIPxra_
Neith
17
4 / 4 / 5
9,879
617
16,079
14,093
9,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
19
Kills
10
11
Deaths
19
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
3
9
3.17
W
Heimdallr
 
Heimdallr
5
3
7
2.83
W
2
3
9
2.17
L
Set
Dionne
Set
0
4
8
1
W
3
0
12
9
W
Cthulhu
MinatoUchija
Cthulhu
4
2
12
5
L
Eset
Sitishe
Eset
2
6
4
0.67
L
4
5
3
1.1
L
0
0
9
4.5
L
Neith
vIPxra_
Neith
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,697
Damage
61,951
91,334
Taken
69,448
84,337
Mitigated
54,927
45,591
Healing
24,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,961
5,450
3,497
6,845
18,269
12,449
2,585
3,493
14,776
0
35,110
W
Heimdallr
 
Heimdallr
12,221
5,998
1,235
1,336
14,412
9,432
3,659
4,985
9,427
0
32,193
W
7,158
874
6,277
14,543
31,295
32,081
0
6,829
24,466
14,127
0
L
Set
Dionne
Set
5,567
1,650
1,012
3,460
12,996
7,858
0
8,365
4,631
0
9,610
W
13,890
1,482
2,036
1,957
7,415
4,325
1,502
2,073
5,342
31,032
0
W
Cthulhu
MinatoUchija
Cthulhu
19,467
368
3,806
4,059
19,943
26,050
330
3,720
16,223
37,119
0
L
Eset
Sitishe
Eset
13,326
793
982
3,181
13,485
8,350
0
8,403
5,082
23,385
0
L
19,205
9,298
1,123
6,263
19,212
19,020
0
8,965
10,247
0
33,255
L
7,774
1,651
1,471
3,110
9,662
10,280
0
6,309
3,353
26,087
0
L
Neith
vIPxra_
Neith
16,079
4,617
0
4,061
14,093
9,419
0
8,473
5,620
0
36,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,472
Gold Earned
46,098
177
Minions Killed
146
0
Camps Cleared
0
1,525,268
Distance Traveled
1,304,009
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,643
728
42
3
0
318,876
5
W
Heimdallr
10,985
687
34
2
0
275,076
0
W
Artio
10,317
645
15
1
0
296,715
1
L
Set
8,285
518
8
1
0
279,391
0
W
Hera
11,321
708
45
3
0
340,736
0
W
Cthulhu
12,206
763
41
3
0
293,865
0
L
Eset
8,915
557
27
2
0
239,195
1
L
Vamana
10,077
630
35
2
0
275,943
2
L
Atlas
8,942
559
28
2
0
273,891
2
L
Neith
9,879
617
48
3
0
235,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role