Player Matchup

Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Lykkeseth
Geb
Level 117
God Stats
5W - 7L
1,275 SR
Queue Stats
198W - 234L
1,427 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OoByadigeoO
Cu Chulainn
Level 120
God Stats
6W - 10L
1,454 SR
Queue Stats
444W - 477L
1,483 Elo+
Solo
Izanami
Izanami
Svane01
Izanami
Level 66
God Stats
108W - 113L
1,511 SR
Queue Stats
163W - 166L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
sqrrt
Kuzenbo
Level 99
God Stats
5W - 15L
1,225 SR
Queue Stats
116W - 154L
1,424 Elo+
Party 2
Team Averages
Level 102
1,393 SR
1,461 Elo+

VS

Team Averages
Level 131
1,443 SR
1,468 Elo+
Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Asdafarro
Artemis
Level 145
God Stats
2W - 2L
1,378 SR
Queue Stats
153W - 148L
1,469 Elo+
Solo
Athena
Athena
NorDDroN
Athena
Level 109
God Stats
8W - 6L
1,518 SR
Queue Stats
65W - 71L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Risson94
Morgan Le Fay
Level 117
God Stats
19W - 44L
1,378 SR
Queue Stats
304W - 411L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
wioj
Erlang Shen
Level 126
God Stats
5W - 2L
1,444 SR
Queue Stats
139W - 137L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 6 / 0
8,926
425
9,255
15,659
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
7,447
355
7,143
15,070
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
OoByadigeoO
Cu Chulainn
15
2 / 3 / 2
9,145
435
8,050
21,294
15,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Svane01
Izanami
18
1 / 0 / 0
10,725
511
8,941
11,995
4,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
sqrrt
Kuzenbo
13
1 / 5 / 1
8,351
398
12,069
17,765
18,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
6 / 2 / 4
10,765
513
8,945
16,457
9,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Asdafarro
Artemis
16
2 / 1 / 1
9,800
467
13,403
16,233
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
NorDDroN
Athena
15
1 / 0 / 8
9,479
451
5,291
16,451
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Risson94
Morgan Le Fay
16
1 / 1 / 6
9,480
451
10,013
12,544
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
wioj
Erlang Shen
17
7 / 2 / 3
10,958
522
18,266
22,424
11,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
17
17
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
6
0
0.33
W
Nemesis
 
Nemesis
6
2
4
4
W
Artemis
Asdafarro
Artemis
2
1
1
2.5
L
0
3
1
0.17
W
Athena
NorDDroN
Athena
1
0
8
5
L
Cu Chulainn
OoByadigeoO
Cu Chulainn
2
3
2
1
W
Morgan Le Fay
Risson94
Morgan Le Fay
1
1
6
4
L
Izanami
Svane01
Izanami
1
0
0
1
L
Kuzenbo
sqrrt
Kuzenbo
1
5
1
0.3
W
Erlang Shen
wioj
Erlang Shen
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,458
Damage
55,918
81,783
Taken
84,109
58,357
Mitigated
50,982
18,047
Healing
32,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,255
1,954
0
3,881
15,659
6,631
1,286
6,257
9,402
67,720
0
W
Nemesis
 
Nemesis
8,945
2,922
0
2,809
16,457
9,765
0
4,486
11,839
0
105,285
W
Artemis
Asdafarro
Artemis
13,403
6,318
0
10,896
16,233
8,394
1,804
1,111
15,122
0
89,501
L
7,143
1,201
0
2,553
15,070
12,577
0
3,029
12,041
30,497
0
W
Athena
NorDDroN
Athena
5,291
1,565
0
3,945
16,451
15,190
82
5,126
10,433
29,856
0
L
Cu Chulainn
OoByadigeoO
Cu Chulainn
8,050
2,068
0
3,869
21,294
15,580
0
2,747
18,547
0
75,024
W
Morgan Le Fay
Risson94
Morgan Le Fay
10,013
1,343
0
3,161
12,544
6,377
502
6,476
5,997
80,634
0
L
Izanami
Svane01
Izanami
8,941
6,436
0
5,291
11,995
4,948
0
1,496
10,499
0
90,673
L
Kuzenbo
sqrrt
Kuzenbo
12,069
3,899
0
2,453
17,765
18,621
28
1,775
15,990
42,954
0
W
Erlang Shen
wioj
Erlang Shen
18,266
10,331
0
11,781
22,424
11,256
1,482
10,308
11,397
0
73,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,594
Gold Earned
50,482
505
Minions Killed
543
0
Camps Cleared
0
1,804,671
Distance Traveled
1,972,757
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,926
425
114
5
0
329,825
1
W
Nemesis
10,765
513
143
7
0
470,362
5
W
Artemis
9,800
467
126
6
0
298,292
7
L
Geb
7,447
355
36
2
0
328,877
3
W
Athena
9,479
451
41
2
0
394,460
7
L
Cu Chulainn
9,145
435
112
5
0
396,421
0
W
Morgan Le Fay
9,480
451
124
6
0
395,907
5
L
Izanami
10,725
511
170
8
0
385,672
4
L
Kuzenbo
8,351
398
73
3
0
363,876
8
W
Erlang Shen
10,958
522
109
5
0
413,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role