Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CaroleBaskin106
Chiron
Level 67
God Stats
6W - 3L
1,465 SR
Queue Stats
80W - 79L
1,346 Elo+
Party 1
Izanami
Izanami
Hiimnate1
Izanami
Level 88
God Stats
5W - 1L
1,524 SR
Queue Stats
62W - 57L
1,390 Elo+
Party 1
Ymir
Ymir
MeeshellObama
Ymir
Level 126
God Stats
4W - 3L
1,314 SR
Queue Stats
250W - 275L
1,369 Elo+
Party 1
Nox
Nox
SgtBroPurpski
Nox
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
146W - 190L
1,395 Elo+
Party 1
Team Averages
Level 96
1,461 SR
1,400 Elo+

VS

Team Averages
Level 93
1,461 SR
1,451 Elo+
Eset
Eset
 
Eset
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DragunPriestess
Ra
Level 160
God Stats
1W - 2L
1,307 SR
Queue Stats
160W - 169L
1,402 Elo+
Solo
Susano
Susano
KuzonGV
Susano
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 167L
1,427 Elo+
Party 2
Camazotz
Camazotz
Littleoakk1265
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Medusa
Medusa
LovesToSploot
Medusa
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
167W - 182L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
11 / 1 / 18
11,809
787
12,151
11,894
5,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 1 / 24
12,124
808
29,191
17,097
8,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Hiimnate1
Izanami
17
4 / 1 / 25
10,732
715
15,184
16,437
7,388
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 2 / 19
10,600
707
11,227
28,421
23,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 1 / 27
11,815
788
16,727
16,204
9,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
2 / 5 / 3
10,112
674
19,763
13,817
7,113
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 2
9,305
620
12,392
21,236
20,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
KuzonGV
Susano
14
1 / 11 / 4
8,658
577
11,990
21,012
9,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Camazotz
14
0 / 11 / 3
8,248
550
6,108
21,244
10,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 3 / 3
10,385
692
21,471
14,764
8,032
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
21
36
Kills
6
6
Deaths
36
113
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
1
18
20
L
Eset
 
Eset
2
5
3
0.7
W
12
1
24
24
L
1
6
2
0.33
W
Izanami
Hiimnate1
Izanami
4
1
25
16.5
L
Susano
KuzonGV
Susano
1
11
4
0.27
L
Camazotz
0
11
3
0.14
L
2
3
3
1.17
W
3
2
19
6.25
W
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,480
Damage
71,724
90,053
Taken
92,073
54,801
Mitigated
55,593
61,706
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,151
916
21,155
6,376
11,894
5,919
1,607
5,247
6,615
25,184
0
L
Eset
 
Eset
19,763
828
971
2,558
13,817
7,113
144
7,529
6,288
39,872
0
W
29,191
11,571
5,931
4,099
17,097
8,583
2,193
6,247
10,712
0
48,191
L
12,392
877
3,353
6,742
21,236
20,424
144
8,583
12,653
24,769
0
W
Izanami
Hiimnate1
Izanami
15,184
9,808
4,189
1,430
16,437
7,388
2,201
6,508
9,820
0
30,703
L
Susano
KuzonGV
Susano
11,990
275
0
1,746
21,012
9,596
418
8,849
12,163
0
14,030
L
Camazotz
6,108
886
751
4,350
21,244
10,428
228
7,759
13,485
0
10,635
L
21,471
7,366
2,205
2,846
14,764
8,032
544
7,385
7,379
0
43,551
W
11,227
175
2,715
10,477
28,421
23,863
266
8,628
19,629
19,079
0
W
16,727
2,236
3,658
1,676
16,204
9,048
1,799
5,525
10,641
42,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,080
Gold Earned
46,708
163
Minions Killed
139
0
Camps Cleared
0
1,367,584
Distance Traveled
1,272,457
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,809
787
19
1
0
284,627
0
L
Eset
10,112
674
42
3
0
286,066
2
W
Chiron
12,124
808
30
2
0
252,323
0
L
Ra
9,305
620
37
2
0
223,610
0
W
Izanami
10,732
715
35
2
0
265,370
1
L
Susano
8,658
577
9
1
0
240,248
0
L
Camazotz
8,248
550
7
0
0
260,832
0
L
Medusa
10,385
692
44
3
0
261,701
0
W
Ymir
10,600
707
12
1
0
267,604
0
W
Nox
11,815
788
67
4
0
297,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role