Player Matchup

Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
Anexcy
Amaterasu
Platinum II
Level 109
God Stats
8W - 7L
1,696 SR
Queue Stats
160W - 145L
1,728 MMR
Solo
Tiamat
Tiamat
Platinum II
Raptors60
Tiamat
Platinum II
Level 121
God Stats
1W - 0L
1,295 SR
Queue Stats
161W - 141L
1,770 MMR
Party 2
Cerberus
Cerberus
Platinum V
Sublime69
Cerberus
Platinum V
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 134L
1,678 MMR
Party 2
Nemesis
Nemesis
Platinum I
xfirefrog_
Nemesis
Platinum I
Level 147
God Stats
17W - 8L
1,691 SR
Queue Stats
230W - 223L
1,895 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,536 SR
1,714 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,595 SR
1,718 MMR
Aphrodite
Aphrodite
Platinum I
BambiGrlNickie
Aphrodite
Platinum I
Level 160
God Stats
275W - 264L
1,742 SR
Queue Stats
286W - 286L
1,860 MMR
Party 3
Artemis
Artemis
Gold II
BlackHawk1143
Artemis
Gold II
Level 121
God Stats
7W - 7L
1,597 SR
Queue Stats
164W - 169L
1,709 MMR
Solo
Da Ji
Da Ji
Platinum V
CritikalFk
Da Ji
Platinum V
Level 159
God Stats
340W - 242L
1,640 SR
Queue Stats
512W - 510L
1,593 MMR
Party 3
Bacchus
Bacchus
Gold II
HallOfVaIhalla
Bacchus
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,698 MMR
Solo
Hades
Hades
Platinum V
LightWolf05
Hades
Platinum V
Level 154
God Stats
0W - 3L
1,496 SR
Queue Stats
406W - 410L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 4 / 9
14,881
551
18,105
17,474
7,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Anexcy
Amaterasu
20
3 / 3 / 7
14,512
537
14,948
33,911
41,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Raptors60
Tiamat
20
8 / 2 / 10
14,766
547
19,386
20,122
12,489
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Sublime69
Cerberus
18
2 / 1 / 20
13,661
506
11,514
25,640
35,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
xfirefrog_
Nemesis
20
8 / 2 / 10
15,060
558
24,050
28,943
14,810
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
JormungandrJing WeiBastet

VS

Bans
SusanoMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BambiGrlNickie
Aphrodite
18
0 / 5 / 3
11,390
422
16,822
21,144
12,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
19
1 / 8 / 4
12,085
448
14,700
23,698
13,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
18
4 / 8 / 4
11,927
442
19,272
26,986
15,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 4
11,115
412
10,962
26,513
45,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 2 / 1
12,531
464
17,088
23,559
12,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
25
Kills
12
12
Deaths
26
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
4
9
2.13
W
Amaterasu
Anexcy
Amaterasu
3
3
7
2.17
L
Aphrodite
BambiGrlNickie
Aphrodite
0
5
3
0.3
L
Artemis
1
8
4
0.38
L
Da Ji
4
8
4
0.75
L
3
3
4
1.67
L
4
2
1
2.25
W
Tiamat
Raptors60
Tiamat
8
2
10
6.5
W
Cerberus
Sublime69
Cerberus
2
1
20
12
W
Nemesis
xfirefrog_
Nemesis
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,003
Damage
78,844
126,090
Taken
121,900
111,433
Mitigated
99,159
44,458
Healing
45,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,105
8,050
0
3,732
17,474
7,480
10,478
4,887
12,524
0
160,055
W
Amaterasu
Anexcy
Amaterasu
14,948
6,537
0
14,494
33,911
41,472
974
12,189
21,505
0
103,060
L
Aphrodite
BambiGrlNickie
Aphrodite
16,822
1,146
5,974
10,415
21,144
12,694
888
7,212
13,540
110,127
0
L
Artemis
14,700
4,474
0
7,716
23,698
13,063
1,878
2,788
20,845
0
110,151
L
Da Ji
19,272
5,301
0
5,101
26,986
15,317
186
6,240
20,535
0
107,326
L
10,962
1,489
0
2,951
26,513
45,723
288
10,328
15,871
43,526
0
L
17,088
3,004
4
12,874
23,559
12,362
804
3,380
20,044
95,070
0
W
Tiamat
Raptors60
Tiamat
19,386
2,829
283
6,118
20,122
12,489
1,260
9,815
10,056
115,319
0
W
Cerberus
Sublime69
Cerberus
11,514
1,207
0
7,362
25,640
35,182
471
8,899
16,427
35,490
0
W
Nemesis
xfirefrog_
Nemesis
24,050
14,101
0
12,469
28,943
14,810
1,790
10,459
18,167
0
148,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,880
Gold Earned
59,048
762
Minions Killed
648
0
Camps Cleared
0
2,687,919
Distance Traveled
2,422,305
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,881
551
188
7
0
490,381
10
W
Amaterasu
14,512
537
160
6
0
536,911
8
L
Aphrodite
11,390
422
199
7
0
505,449
3
L
Artemis
12,085
448
137
5
0
408,873
7
L
Da Ji
11,927
442
127
5
0
540,046
2
L
Bacchus
11,115
412
52
2
0
523,732
5
L
Hades
12,531
464
133
5
0
444,205
1
W
Tiamat
14,766
547
184
7
0
515,639
6
W
Cerberus
13,661
506
49
2
0
528,366
7
W
Nemesis
15,060
558
181
7
0
616,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role