Player Matchup

Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DangerousMonk7
Sylvanus
Level 114
God Stats
5W - 10L
1,357 SR
Queue Stats
70W - 88L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
FinessingEmFKD
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 221L
1,364 Elo+
Party 1
Erlang Shen
Erlang Shen
Thedirtykilt
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 83L
1,449 Elo+
Party 1
Apollo
Apollo
YoungSavageFKD
Apollo
Level 54
God Stats
5W - 2L
1,391 SR
Queue Stats
67W - 68L
1,350 Elo+
Party 1
Team Averages
Level 96
1,450 SR
1,413 Elo+

VS

Team Averages
Level 104
1,505 SR
1,515 Elo+
Pele
Pele
HoneyDew-Me-
Pele
Level 127
God Stats
20W - 20L
1,548 SR
Queue Stats
330W - 302L
1,525 Elo+
Solo
Ra
Ra
Kratos_aczn
Ra
Level 69
God Stats
1W - 2L
1,536 SR
Queue Stats
386W - 383L
1,477 Elo+
Solo
Persephone
Persephone
MarbleJunction
Persephone
Level 142
God Stats
5W - 4L
1,576 SR
Queue Stats
257W - 247L
1,511 Elo+
Solo
Artemis
Artemis
OmgBac0nn
Artemis
Level 82
God Stats
4W - 11L
1,354 SR
Queue Stats
401W - 402L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
Philthy_Taco420
Cu Chulainn
Level 101
God Stats
16W - 15L
1,511 SR
Queue Stats
319W - 324L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
8 / 2 / 4
10,420
548
14,497
14,844
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
14
2 / 3 / 8
8,345
439
6,654
14,339
12,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 1 / 8
9,425
496
13,169
13,354
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Thedirtykilt
Erlang Shen
18
1 / 0 / 1
10,556
556
12,220
18,239
15,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 2
9,661
508
5,537
16,191
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,638
455
7,890
15,644
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 2 / 4
9,382
494
8,128
15,952
11,614
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
MarbleJunction
Persephone
13
1 / 5 / 2
8,402
442
13,782
12,606
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
OmgBac0nn
Artemis
16
2 / 5 / 1
9,798
516
10,082
16,179
5,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Philthy_Taco420
Cu Chulainn
16
0 / 1 / 0
9,219
485
10,321
18,700
18,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
10
10
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
2
4
5
W
Sylvanus
2
3
8
2
W
4
1
8
8
L
4
4
1
1.13
L
3
2
4
2.5
L
Persephone
MarbleJunction
Persephone
1
5
2
0.4
L
Artemis
OmgBac0nn
Artemis
2
5
1
0.5
L
Cu Chulainn
Philthy_Taco420
Cu Chulainn
0
1
0
0
W
Erlang Shen
Thedirtykilt
Erlang Shen
1
0
1
1.5
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,077
Damage
50,203
76,967
Taken
79,081
47,397
Mitigated
46,384
33,733
Healing
21,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,497
5,507
0
5,728
14,844
6,371
120
4,692
10,152
0
84,243
W
Sylvanus
6,654
2,103
2,342
3,914
14,339
12,962
243
7,097
7,242
36,142
10,074
W
13,169
3,388
0
5,331
13,354
5,279
73
9,502
3,852
74,429
0
L
7,890
854
0
1,662
15,644
7,127
0
3,891
11,753
0
73,024
L
8,128
1,257
366
6,798
15,952
11,614
74
6,617
9,335
83,777
0
L
Persephone
MarbleJunction
Persephone
13,782
821
145
1,413
12,606
3,480
523
4,940
7,661
58,777
0
L
Artemis
OmgBac0nn
Artemis
10,082
6,494
0
6,764
16,179
5,508
469
2,597
13,582
0
81,331
L
Cu Chulainn
Philthy_Taco420
Cu Chulainn
10,321
2,188
0
4,164
18,700
18,655
344
1,216
17,484
9,630
68,565
W
Erlang Shen
Thedirtykilt
Erlang Shen
12,220
6,225
0
12,064
18,239
15,759
0
1,708
16,531
0
95,125
W
5,537
2,956
0
4,354
16,191
7,026
2,448
548
15,643
517
70,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,407
Gold Earned
45,439
587
Minions Killed
585
0
Camps Cleared
0
1,783,009
Distance Traveled
1,630,831
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,420
548
120
6
0
428,944
0
W
Sylvanus
8,345
439
64
3
0
317,883
2
W
Nu Wa
9,425
496
111
6
0
356,060
2
L
Pele
8,638
455
110
6
0
361,922
6
L
Ra
9,382
494
141
7
0
312,919
0
L
Persephone
8,402
442
77
4
0
325,832
6
L
Artemis
9,798
516
115
6
0
317,045
0
L
Cu Chulainn
9,219
485
142
7
0
313,113
7
W
Erlang Shen
10,556
556
169
9
0
378,718
2
W
Apollo
9,661
508
123
6
0
301,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role