Player Matchup

Tyr
Tyr
Khalercues
Tyr
Level 75
God Stats
4W - 5L
1,323 SR
Queue Stats
149W - 126L
1,452 Elo+
Solo
Camazotz
Camazotz
KungFuWinslow
Camazotz
Level 57
God Stats
8W - 13L
1,314 SR
Queue Stats
326W - 391L
1,373 Elo+
Solo
Terra
Terra
MasterGlencour
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Ruby63
He Bo
Level 51
God Stats
1W - 1L
1,705 SR
Queue Stats
55W - 71L
1,406 Elo+
Solo
Danzaburou
Danzaburou
hakeemer
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 52
1,468 SR
1,446 Elo+

VS

Team Averages
Level 67
1,519 SR
1,381 Elo+
Gilgamesh
Gilgamesh
EL-ChoposCousin
Gilgamesh
Level 46
God Stats
3W - 1L
1,520 SR
Queue Stats
128W - 166L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
GuitarDude44
Baron Samedi
Level 88
God Stats
2W - 2L
1,302 SR
Queue Stats
45W - 44L
1,265 Elo+
Party 1
Zeus
Zeus
RagingRaptor365
Zeus
Level 105
God Stats
1W - 1L
1,268 SR
Queue Stats
88W - 78L
1,427 Elo+
Party 1
Bastet
Bastet
SGN-TylerFtw1
Bastet
Level 48
God Stats
6W - 6L
1,820 SR
Queue Stats
338W - 322L
1,442 Elo+
Solo
Skadi
Skadi
SkadiDsntKno271
Skadi
Level 49
God Stats
24W - 10L
1,682 SR
Queue Stats
92W - 106L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 1
8,390
524
8,252
11,600
11,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
KungFuWinslow
Camazotz
11
2 / 3 / 3
7,167
448
7,076
17,483
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 2 / 2
6,689
418
3,342
12,684
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
Ruby63
He Bo
11
0 / 8 / 0
6,272
392
1,179
11,683
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
hakeemer
Danzaburou
12
3 / 3 / 0
7,121
445
10,824
11,961
4,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EL-ChoposCousin
Gilgamesh
12
0 / 5 / 4
6,832
427
4,306
11,707
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
GuitarDude44
Baron Samedi
12
3 / 1 / 8
8,089
506
6,796
11,600
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 1 / 6
8,928
558
17,110
7,331
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 5
7,958
497
5,496
13,117
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 5
8,269
517
9,226
9,726
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
11
Kills
17
17
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EL-ChoposCousin
Gilgamesh
0
5
4
0.4
W
Baron Samedi
GuitarDude44
Baron Samedi
3
1
8
7
L
6
1
1
6.5
L
Camazotz
KungFuWinslow
Camazotz
2
3
3
1.17
L
0
2
2
0.5
W
7
1
6
10
L
He Bo
Ruby63
He Bo
0
8
0
0
W
4
2
5
3.25
W
3
2
5
2.75
L
Danzaburou
hakeemer
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
42,934
65,411
Taken
53,481
39,846
Mitigated
25,314
22,166
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EL-ChoposCousin
Gilgamesh
4,306
746
0
1,450
11,707
5,273
270
0
11,707
0
36,587
W
Baron Samedi
GuitarDude44
Baron Samedi
6,796
897
1,580
4,799
11,600
9,113
116
2,071
9,529
27,348
0
L
8,252
1,142
0
4,454
11,600
11,218
466
1,439
10,161
0
44,149
L
Camazotz
KungFuWinslow
Camazotz
7,076
2,254
0
8,781
17,483
7,017
28
6,366
11,117
0
34,966
L
3,342
723
745
3,295
12,684
12,298
155
4,791
7,893
18,564
0
W
17,110
2,071
0
1,955
7,331
2,561
575
888
6,443
67,718
0
L
He Bo
Ruby63
He Bo
1,179
197
42
1,535
11,683
4,350
0
6,629
5,054
32,472
0
W
5,496
1,861
0
5,054
13,117
4,964
134
215
12,902
0
49,576
W
9,226
3,764
0
3,271
9,726
3,403
1,308
1,347
8,379
0
66,196
L
Danzaburou
hakeemer
Danzaburou
10,824
5,417
0
3,314
11,961
4,963
183
4,681
7,280
0
48,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,639
Gold Earned
40,076
273
Minions Killed
403
0
Camps Cleared
0
1,393,567
Distance Traveled
1,486,920
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,832
427
58
4
0
283,436
2
W
Baron Samedi
8,089
506
48
3
0
289,400
0
L
Tyr
8,390
524
75
5
0
293,105
0
L
Camazotz
7,167
448
58
4
0
314,038
0
L
Terra
6,689
418
16
1
0
311,162
0
W
Zeus
8,928
558
109
7
0
291,821
3
L
He Bo
6,272
392
49
3
0
248,301
1
W
Bastet
7,958
497
81
5
0
337,698
3
W
Skadi
8,269
517
107
7
0
284,565
5
L
Danzaburou
7,121
445
75
5
0
226,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role