Player Matchup

Scylla
Scylla
Aschie
Scylla
Level 146
God Stats
2W - 0L
1,301 SR
Queue Stats
19W - 17L
1,623 Elo+
Party 1
Xing Tian
Xing Tian
Esk4l
Xing Tian
Level 86
God Stats
2W - 0L
1,741 SR
Queue Stats
104W - 99L
1,548 Elo+
Solo
Ymir
Ymir
FairySomething
Ymir
Level 117
God Stats
11W - 5L
1,531 SR
Queue Stats
268W - 289L
1,404 Elo+
Solo
Cernunnos
Cernunnos
Trantoru
Cernunnos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,576 Elo+
Party 1
Atlas
Atlas
МировойПельмень
Atlas
Level 153
God Stats
2W - 4L
1,083 SR
Queue Stats
187W - 195L
1,514 Elo+
Solo
Team Averages
Level 121
1,431 SR
1,533 Elo+

VS

Team Averages
Level 114
1,372 SR
1,468 Elo+
Anhur
Anhur
LilMarKo17
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 104L
1,389 Elo+
Solo
Bastet
Bastet
Rikkey
Bastet
Level 106
God Stats
0W - 4L
1,130 SR
Queue Stats
84W - 81L
1,492 Elo+
Solo
Medusa
Medusa
UnreaLic
Medusa
Level 139
God Stats
1W - 2L
1,447 SR
Queue Stats
220W - 230L
1,417 Elo+
Solo
Hercules
Hercules
blaisehunter
Hercules
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 178L
1,564 Elo+
Solo
Baba Yaga
Baba Yaga
shutupanddiecp
Baba Yaga
Level 123
God Stats
0W - 2L
1,284 SR
Queue Stats
236W - 256L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aschie
Scylla
20
10 / 3 / 16
15,043
752
22,385
18,796
10,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Esk4l
Xing Tian
20
4 / 2 / 19
13,328
666
15,449
28,035
46,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 3 / 17
12,876
644
13,377
39,527
44,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Trantoru
Cernunnos
20
6 / 7 / 12
13,064
653
20,050
23,870
13,287
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 19
13,123
656
20,738
25,638
35,022
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
4 / 8 / 8
11,474
574
14,341
18,194
9,870
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Rikkey
Bastet
18
4 / 6 / 9
11,568
578
23,745
21,761
18,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
UnreaLic
Medusa
19
3 / 6 / 11
11,805
590
21,114
17,387
10,879
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
blaisehunter
Hercules
18
2 / 6 / 12
11,207
560
18,220
25,829
42,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
shutupanddiecp
Baba Yaga
20
7 / 5 / 11
13,376
669
34,369
21,895
15,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
71
31
Kills
20
21
Deaths
31
83
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aschie
Scylla
10
3
16
6
W
Xing Tian
Esk4l
Xing Tian
4
2
19
6.75
W
5
3
17
4.5
L
Anhur
4
8
8
1
L
Bastet
Rikkey
Bastet
4
6
9
1.42
W
Cernunnos
Trantoru
Cernunnos
6
7
12
1.71
L
Medusa
UnreaLic
Medusa
3
6
11
1.42
L
Hercules
blaisehunter
Hercules
2
6
12
1.33
L
Baba Yaga
shutupanddiecp
Baba Yaga
7
5
11
2.5
W
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,999
Damage
111,789
135,866
Taken
105,066
149,868
Mitigated
96,731
48,826
Healing
34,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aschie
Scylla
22,385
3,172
1,760
5,256
18,796
10,503
1,007
7,018
11,618
55,910
0
W
Xing Tian
Esk4l
Xing Tian
15,449
1,966
2,688
5,829
28,035
46,278
32
4,938
22,782
25,631
0
W
13,377
1,294
3,486
16,338
39,527
44,778
468
7,367
31,679
27,736
0
L
Anhur
14,341
9,350
1,090
2,147
18,194
9,870
0
13,008
5,186
0
28,080
L
Bastet
Rikkey
Bastet
23,745
4,212
2,116
5,464
21,761
18,059
75
11,852
9,909
0
32,399
W
Cernunnos
Trantoru
Cernunnos
20,050
11,392
663
5,437
23,870
13,287
6,016
7,977
15,829
0
43,561
L
Medusa
UnreaLic
Medusa
21,114
9,132
1,526
2,702
17,387
10,879
0
13,929
3,458
0
50,308
L
Hercules
blaisehunter
Hercules
18,220
3,362
1,386
7,710
25,829
42,789
0
16,344
9,485
0
25,015
L
Baba Yaga
shutupanddiecp
Baba Yaga
34,369
1,035
1,389
8,950
21,895
15,134
0
16,816
5,079
59,127
0
W
20,738
6,231
3,296
4,073
25,638
35,022
271
7,069
18,147
38,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,434
Gold Earned
59,430
204
Minions Killed
174
0
Camps Cleared
0
1,753,617
Distance Traveled
1,719,103
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,043
752
68
3
0
380,752
0
W
Xing Tian
13,328
666
9
0
0
402,410
0
W
Ymir
12,876
644
29
1
0
336,722
6
L
Anhur
11,474
574
33
2
0
306,353
0
L
Bastet
11,568
578
20
1
0
389,068
5
W
Cernunnos
13,064
653
66
3
0
314,301
0
L
Medusa
11,805
590
43
2
0
347,087
0
L
Hercules
11,207
560
31
2
0
317,816
1
L
Baba Yaga
13,376
669
47
2
0
358,779
4
W
Atlas
13,123
656
32
2
0
319,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role