Player Matchup

Hercules
Hercules
JuanMayweather
Hercules
Level 89
God Stats
9W - 5L
1,614 SR
Queue Stats
26W - 20L
1,517 Elo+
Party 1
Ra
Ra
LveSick
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
Maria_03_00
Nu Wa
Level 84
God Stats
14W - 12L
1,725 SR
Queue Stats
83W - 90L
1,591 Elo+
Party 1
Anhur
Anhur
byfran0925
Anhur
Level 98
God Stats
7W - 4L
1,534 SR
Queue Stats
65W - 47L
1,587 Elo+
Party 1
Ao Kuang
Ao Kuang
lopas09
Ao Kuang
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 84L
1,549 Elo+
Party 1
Team Averages
Level 77
1,575 SR
1,505 Elo+

VS

Team Averages
Level 44
1,379 SR
1,346 Elo+
Cabrakan
Cabrakan
Ancsis
Cabrakan
Level 45
God Stats
1W - 4L
1,459 SR
Queue Stats
81W - 108L
1,374 Elo+
Party 2
Charybdis
Charybdis
HeinousBondarik
Charybdis
Level 60
God Stats
0W - 2L
1,265 SR
Queue Stats
171W - 239L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
Kimi47
Nu Wa
Level 9
God Stats
12W - 13L
1,500 SR
Queue Stats
92W - 114L
1,331 Elo+
Party 3
Odin
Odin
Nutiftw
Odin
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 95L
1,331 Elo+
Party 3
Gilgamesh
Gilgamesh
Pakati00
Gilgamesh
Level 43
God Stats
1W - 6L
1,171 SR
Queue Stats
89W - 124L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 1 / 6
5,477
548
4,027
6,495
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 2
6,091
609
907
3,370
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
6 / 1 / 4
6,375
638
5,130
5,087
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
10
6 / 0 / 2
6,258
626
6,743
7,448
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
lopas09
Ao Kuang
9
4 / 1 / 4
5,803
580
4,629
8,532
2,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ancsis
Cabrakan
7
0 / 3 / 1
4,625
463
3,364
8,273
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
HeinousBondarik
Charybdis
8
0 / 3 / 1
4,651
465
1,718
5,805
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Kimi47
Nu Wa
9
2 / 4 / 1
5,088
509
6,032
6,954
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Nutiftw
Odin
9
0 / 2 / 0
5,068
507
762
6,437
2,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Pakati00
Gilgamesh
8
1 / 5 / 1
4,861
486
4,097
8,245
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
3
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ancsis
Cabrakan
0
3
1
0.17
L
Charybdis
HeinousBondarik
Charybdis
0
3
1
0.17
W
Hercules
1
1
6
4
L
Nu Wa
Kimi47
Nu Wa
2
4
1
0.63
W
0
0
2
1
W
6
1
4
8
L
Odin
Nutiftw
Odin
0
2
0
0
L
Gilgamesh
Pakati00
Gilgamesh
1
5
1
0.3
W
Anhur
6
0
2
7
W
Ao Kuang
lopas09
Ao Kuang
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
15,973
30,932
Taken
35,714
12,251
Mitigated
15,291
10,497
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ancsis
Cabrakan
3,364
490
106
1,659
8,273
5,004
0
1,908
6,365
11,903
0
L
Charybdis
HeinousBondarik
Charybdis
1,718
825
0
1,026
5,805
1,033
0
507
5,298
0
28,000
W
Hercules
4,027
1,687
0
2,285
6,495
4,086
0
2,211
4,284
0
11,654
L
Nu Wa
Kimi47
Nu Wa
6,032
1,397
0
1,300
6,954
2,917
0
3,895
3,059
30,920
0
W
907
158
8
1,057
3,370
1,190
0
433
2,937
44,423
0
W
5,130
1,172
0
653
5,087
1,754
0
2,314
2,773
39,571
0
L
Odin
Nutiftw
Odin
762
237
0
460
6,437
2,516
0
2,341
4,096
0
28,488
L
Gilgamesh
Pakati00
Gilgamesh
4,097
1,623
0
1,312
8,245
3,821
0
2,015
6,230
0
31,697
W
Anhur
6,743
4,323
0
3,350
7,448
2,327
0
1,757
5,691
0
36,929
W
Ao Kuang
lopas09
Ao Kuang
4,629
1,670
0
3,144
8,532
2,894
0
2,681
5,851
32,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
24,293
287
Minions Killed
243
0
Camps Cleared
0
933,595
Distance Traveled
902,107
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,625
463
22
2
0
180,517
1
L
Charybdis
4,651
465
54
5
0
172,808
2
W
Hercules
5,477
548
11
1
0
203,446
0
L
Nu Wa
5,088
509
50
5
0
168,004
1
W
Ra
6,091
609
98
10
0
175,101
3
W
Nu Wa
6,375
638
63
6
0
181,437
0
L
Odin
5,068
507
66
7
0
180,685
1
L
Gilgamesh
4,861
486
51
5
0
200,093
0
W
Anhur
6,258
626
61
6
0
164,718
0
W
Ao Kuang
5,803
580
54
5
0
208,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role