Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
ApexElement
Geb
Level 106
God Stats
11W - 18L
1,435 SR
Queue Stats
84W - 87L
1,576 Elo+
Party 2
Bastet
Bastet
HahaBottom
Bastet
Level 47
God Stats
0W - 2L
1,316 SR
Queue Stats
37W - 46L
1,475 Elo+
Solo
Fenrir
Fenrir
YtRy_Smokey_19
Fenrir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
xEtheriousEnDx
Poseidon
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 7L
1,626 Elo+
Party 2
Team Averages
Level 65
1,450 SR
1,535 Elo+

VS

Team Averages
Level 93
1,514 SR
1,611 Elo+
Serqet
Serqet
ImAMo_FoTree
Serqet
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
696W - 195L
1,880 Elo+
Party 1
Discordia
Discordia
Nodena
Discordia
Level 105
God Stats
1W - 0L
1,555 SR
Queue Stats
23W - 20L
1,551 Elo+
Solo
Neith
Neith
PunkyV2
Neith
Level 91
God Stats
14W - 18L
1,478 SR
Queue Stats
56W - 65L
1,407 Elo+
Party 3
Athena
Athena
RaddMuffin
Athena
Level 84
God Stats
22W - 24L
1,538 SR
Queue Stats
42W - 49L
1,410 Elo+
Party 3
Bastet
Bastet
SgtNappa_
Bastet
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
485W - 112L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 1
5,340
534
4,447
3,474
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 1 / 1
4,861
486
1,378
6,083
3,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
HahaBottom
Bastet
8
0 / 5 / 0
4,759
476
2,786
9,517
2,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
4,213
421
1,090
6,620
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
7
1 / 4 / 0
4,763
476
1,771
5,819
1,691
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
6 / 0 / 3
6,266
627
5,410
6,890
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Nodena
Discordia
9
3 / 1 / 0
5,510
551
2,675
3,892
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
PunkyV2
Neith
8
0 / 1 / 0
4,600
460
2,657
4,051
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
RaddMuffin
Athena
8
0 / 0 / 3
5,207
521
1,283
6,667
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
SgtNappa_
Bastet
11
4 / 0 / 3
6,887
689
7,321
4,929
1,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
1
0.5
L
1
1
1
1.5
L
Bastet
HahaBottom
Bastet
0
5
0
0
W
Serqet
6
0
3
7.5
W
Discordia
Nodena
Discordia
3
1
0
3
W
Neith
PunkyV2
Neith
0
1
0
0
W
Athena
RaddMuffin
Athena
0
0
3
1.5
W
Bastet
SgtNappa_
Bastet
4
0
3
5.5
L
0
3
0
0
L
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,472
Damage
19,346
31,513
Taken
26,429
11,333
Mitigated
11,397
7,505
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,447
2,170
0
2,132
3,474
932
1,380
814
2,608
42,567
0
L
1,378
248
150
665
6,083
3,622
0
845
5,206
12,321
0
L
Bastet
HahaBottom
Bastet
2,786
676
0
2,072
9,517
2,895
0
44
9,071
0
23,872
W
Serqet
5,410
1,086
0
3,648
6,890
2,694
0
263
6,627
0
35,724
W
Discordia
Nodena
Discordia
2,675
149
0
740
3,892
1,381
360
1,666
2,226
27,674
0
W
Neith
PunkyV2
Neith
2,657
1,223
261
975
4,051
1,566
0
2,408
1,643
0
28,984
W
Athena
RaddMuffin
Athena
1,283
474
250
2,511
6,667
3,924
221
3,014
3,653
13,783
0
W
Bastet
SgtNappa_
Bastet
7,321
3,149
0
2,048
4,929
1,832
0
245
4,684
0
41,130
L
1,090
174
0
1,798
6,620
2,193
312
224
6,342
0
17,469
L
Poseidon
1,771
291
0
688
5,819
1,691
0
1,615
3,790
15,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
28,470
199
Minions Killed
313
0
Camps Cleared
0
936,487
Distance Traveled
1,043,595
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,340
534
90
9
0
188,240
2
L
Geb
4,861
486
16
2
0
205,155
4
L
Bastet
4,759
476
45
5
0
179,700
1
W
Serqet
6,266
627
95
10
0
229,488
2
W
Discordia
5,510
551
51
5
0
181,505
0
W
Neith
4,600
460
54
5
0
173,559
5
W
Athena
5,207
521
27
3
0
227,886
2
W
Bastet
6,887
689
86
9
0
231,157
0
L
Fenrir
4,213
421
25
3
0
208,186
0
L
Poseidon
4,763
476
23
2
0
155,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role