Player Matchup

Cthulhu
Cthulhu
Alasteirr
Cthulhu
Level 28
God Stats
1W - 1L
1,486 SR
Queue Stats
14W - 17L
1,568 Elo+
Party 2
Poseidon
Poseidon
Johnwick117
Poseidon
Level 127
God Stats
0W - 4L
1,489 SR
Queue Stats
59W - 58L
1,516 Elo+
Party 2
Chiron
Chiron
Rivas53
Chiron
Level 108
God Stats
4W - 3L
1,266 SR
Queue Stats
268W - 247L
1,534 Elo+
Solo
Team Averages
Level 88
1,414 SR
1,540 Elo+

VS

Team Averages
Level 104
1,525 SR
1,620 Elo+
Geb
Geb
AlexPlayy
Geb
Level 108
God Stats
16W - 4L
1,653 SR
Queue Stats
105W - 74L
1,585 Elo+
Party 1
Hou Yi
Hou Yi
S4d0ff
Hou Yi
Level 83
God Stats
3W - 4L
1,469 SR
Queue Stats
26W - 22L
1,565 Elo+
Party 1
Nox
Nox
brunotseki
Nox
Level 121
God Stats
3W - 0L
1,452 SR
Queue Stats
41W - 19L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alasteirr
Cthulhu
10
0 / 4 / 2
6,832
621
4,899
13,336
13,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Johnwick117
Poseidon
12
0 / 4 / 2
7,386
671
9,364
10,462
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Rivas53
Chiron
12
3 / 1 / 0
7,968
724
8,807
7,547
3,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
8,280
753
7,323
11,721
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
S4d0ff
Hou Yi
14
5 / 1 / 3
8,620
784
11,710
8,437
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 5
8,333
758
8,074
7,107
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alasteirr
Cthulhu
0
4
2
0.25
W
0
1
8
4
L
Poseidon
Johnwick117
Poseidon
0
4
2
0.25
L
Chiron
Rivas53
Chiron
3
1
0
3
W
Hou Yi
S4d0ff
Hou Yi
5
1
3
6.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
27,107
31,345
Taken
27,265
21,591
Mitigated
16,614
6,447
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alasteirr
Cthulhu
4,899
716
174
2,400
13,336
13,077
0
5,501
7,835
9,631
0
W
7,323
1,174
0
2,208
11,721
10,218
108
4,765
6,528
15,890
0
L
Poseidon
Johnwick117
Poseidon
9,364
2,248
0
1,400
10,462
4,698
0
6,500
3,962
32,500
0
L
Chiron
Rivas53
Chiron
8,807
3,178
1,215
1,258
7,547
3,816
0
3,882
3,665
0
34,430
W
Hou Yi
S4d0ff
Hou Yi
11,710
6,390
0
2,594
8,437
3,541
640
4,625
3,388
0
28,821
W
8,074
1,185
0
1,450
7,107
2,855
649
3,711
2,996
29,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,186
Gold Earned
25,233
140
Minions Killed
124
6
Camps Cleared
4
646,590
Distance Traveled
653,081
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,832
621
11
1
0
214,280
3
W
Geb
8,280
753
13
1
1
229,990
4
L
Poseidon
7,386
671
49
4
2
207,019
4
L
Chiron
7,968
724
80
7
4
225,291
3
W
Hou Yi
8,620
784
33
3
2
211,089
4
W
Nox
8,333
758
78
7
1
212,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role