Player Matchup

Mercury
Mercury
Blo0dEagle12
Mercury
Level 85
God Stats
0W - 1L
1,344 SR
Queue Stats
3W - 4L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
Dreamsie
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 77L
1,679 Elo+
Party 1
Persephone
Persephone
Dyleric
Persephone
Level 144
God Stats
4W - 6L
1,620 SR
Queue Stats
103W - 123L
1,508 Elo+
Solo
Danzaburou
Danzaburou
PyriEsquite
Danzaburou
Level 69
God Stats
0W - 1L
1,751 SR
Queue Stats
8W - 22L
1,198 Elo+
Party 1
Charybdis
Charybdis
UtopiaZ
Charybdis
Level 26
God Stats
1W - 3L
1,243 SR
Queue Stats
12W - 17L
1,105 Elo+
Party 1
Team Averages
Level 68
1,492 SR
1,397 Elo+

VS

Team Averages
Level 68
1,596 SR
1,444 Elo+
Sobek
Sobek
FallThe Cheech
Sobek
Level 61
God Stats
40W - 26L
1,632 SR
Queue Stats
119W - 139L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
GetSchwiftyAYEE
Baron Samedi
Level 29
God Stats
30W - 15L
1,583 SR
Queue Stats
75W - 82L
1,441 Elo+
Party 2
Medusa
Medusa
GrundleGopher
Medusa
Level 47
God Stats
117W - 90L
1,529 SR
Queue Stats
162W - 174L
1,464 Elo+
Party 2
Neith
Neith
Hukin Painter
Neith
Level 67
God Stats
65W - 43L
1,648 SR
Queue Stats
490W - 523L
1,497 Elo+
Solo
Amaterasu
Amaterasu
S0CIALlSM
Amaterasu
Level 136
God Stats
8W - 6L
1,586 SR
Queue Stats
263W - 292L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blo0dEagle12
Mercury
17
1 / 9 / 3
11,016
918
8,901
27,702
33,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
Dreamsie
Kuzenbo
16
0 / 9 / 2
10,177
848
6,007
20,678
17,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Dyleric
Persephone
17
2 / 7 / 4
12,448
1,037
13,527
16,426
7,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
PyriEsquite
Danzaburou
17
5 / 4 / 2
12,466
1,039
19,056
17,504
9,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
UtopiaZ
Charybdis
17
1 / 7 / 4
11,301
942
17,115
21,907
10,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

44

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 25
12,440
1,037
10,886
19,225
22,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
GetSchwiftyAYEE
Baron Samedi
20
8 / 1 / 24
13,359
1,113
24,372
8,490
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
17 / 3 / 13
15,194
1,266
35,701
15,868
8,771
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 1 / 19
12,367
1,031
16,675
9,484
4,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
S0CIALlSM
Amaterasu
19
2 / 1 / 24
13,030
1,086
11,194
18,816
19,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
141
9
Kills
36
36
Deaths
9
15
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Mercury
Blo0dEagle12
Mercury
1
9
3
0.28
L
Kuzenbo
Dreamsie
Kuzenbo
0
9
2
0.11
L
Persephone
Dyleric
Persephone
2
7
4
0.57
W
6
3
25
6.17
W
Baron Samedi
GetSchwiftyAYEE
Baron Samedi
8
1
24
20
W
17
3
13
7.83
W
3
1
19
12.5
L
Danzaburou
PyriEsquite
Danzaburou
5
4
2
1.5
W
Amaterasu
S0CIALlSM
Amaterasu
2
1
24
14
L
Charybdis
UtopiaZ
Charybdis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,606
Damage
98,828
104,217
Taken
71,883
78,268
Mitigated
59,994
8,939
Healing
29,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Blo0dEagle12
Mercury
8,901
3,768
87
920
27,702
33,276
0
7,913
19,789
0
12,377
L
Kuzenbo
Dreamsie
Kuzenbo
6,007
1,898
0
151
20,678
17,399
0
6,458
14,220
12,700
0
L
Persephone
Dyleric
Persephone
13,527
497
337
1,103
16,426
7,616
0
5,686
10,733
57,322
0
W
10,886
1,286
329
5,294
19,225
22,118
0
3,220
15,732
17,627
0
W
Baron Samedi
GetSchwiftyAYEE
Baron Samedi
24,372
1,760
7,421
3,053
8,490
5,222
0
3,119
5,209
50,116
0
W
35,701
27,060
0
3,485
15,868
8,771
0
4,929
10,842
0
60,912
W
16,675
13,980
0
3,279
9,484
4,721
0
3,610
5,761
0
30,596
L
Danzaburou
PyriEsquite
Danzaburou
19,056
9,657
0
4,191
17,504
9,563
0
5,397
12,107
0
31,741
W
Amaterasu
S0CIALlSM
Amaterasu
11,194
4,212
970
6,031
18,816
19,162
0
4,656
13,931
0
31,643
L
Charybdis
UtopiaZ
Charybdis
17,115
8,925
0
2,150
21,907
10,414
0
9,803
12,104
0
31,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,408
Gold Earned
66,390
178
Minions Killed
225
5
Camps Cleared
9
1,046,585
Distance Traveled
1,061,587
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,016
918
8
1
0
231,701
0
L
Kuzenbo
10,177
848
7
1
0
210,217
0
L
Persephone
12,448
1,037
101
8
0
202,562
0
W
Sobek
12,440
1,037
6
1
0
219,800
0
W
Baron Samedi
13,359
1,113
62
5
3
233,397
5
W
Medusa
15,194
1,266
79
7
1
200,872
0
W
Neith
12,367
1,031
41
3
2
144,867
0
L
Danzaburou
12,466
1,039
24
2
3
194,848
0
W
Amaterasu
13,030
1,086
37
3
3
262,651
0
L
Charybdis
11,301
942
38
3
2
207,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role