Player Matchup

Nox
Nox
BlueArrow19
Nox
Level 27
God Stats
1W - 3L
1,112 SR
Queue Stats
55W - 69L
1,403 Elo+
Solo
Charybdis
Charybdis
BoeJonson
Charybdis
Level 115
God Stats
6W - 3L
1,797 SR
Queue Stats
534W - 534L
1,482 Elo+
Solo
Yemoja
Yemoja
Haiyane77
Yemoja
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 196L
1,504 Elo+
Solo
Chaac
Chaac
Me12332
Chaac
Level 110
God Stats
4W - 0L
1,687 SR
Queue Stats
214W - 204L
1,512 Elo+
Solo
Ah Puch
Ah Puch
МировойПельмень
Ah Puch
Level 153
God Stats
2W - 2L
1,320 SR
Queue Stats
187W - 195L
1,504 Elo+
Solo
Team Averages
Level 106
1,483 SR
1,481 Elo+

VS

Team Averages
Level 81
1,471 SR
1,482 Elo+
Heimdallr
Heimdallr
Blaiddyd
Heimdallr
Level 29
God Stats
2W - 2L
1,638 SR
Queue Stats
129W - 121L
1,505 Elo+
Party 2
Sobek
Sobek
UnreaLic
Sobek
Level 139
God Stats
4W - 4L
1,628 SR
Queue Stats
220W - 230L
1,426 Elo+
Solo
Odin
Odin
YamiKuroi
Odin
Level 116
God Stats
1W - 3L
1,378 SR
Queue Stats
118W - 116L
1,519 Elo+
Party 2
Zeus
Zeus
l ProToZ
Zeus
Level 92
God Stats
1W - 2L
1,211 SR
Queue Stats
50W - 48L
1,450 Elo+
Party 1
Yemoja
Yemoja
skyplayeur1658
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 18
11,536
721
11,251
12,920
7,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
BoeJonson
Charybdis
20
12 / 2 / 9
12,878
805
22,053
17,900
10,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Haiyane77
Yemoja
17
1 / 1 / 17
11,515
720
5,832
18,173
18,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Me12332
Chaac
20
5 / 3 / 21
12,192
762
22,146
34,384
41,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 3 / 14
11,553
722
26,624
13,824
7,987
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blaiddyd
Heimdallr
17
3 / 8 / 4
10,147
634
10,416
21,404
11,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
UnreaLic
Sobek
15
2 / 7 / 5
10,206
638
8,561
25,168
25,206
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
19
2 / 5 / 8
11,104
694
9,371
20,559
23,787
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
19
3 / 5 / 6
11,036
690
28,102
12,766
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 7
11,921
745
14,323
22,218
24,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
28
Kills
13
13
Deaths
29
79
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blaiddyd
Heimdallr
3
8
4
0.63
W
4
4
18
3.25
W
Charybdis
BoeJonson
Charybdis
12
2
9
8.25
W
Yemoja
Haiyane77
Yemoja
1
1
17
9.5
W
Chaac
Me12332
Chaac
5
3
21
5.17
L
Sobek
UnreaLic
Sobek
2
7
5
0.64
L
Odin
2
5
8
1.2
L
Zeus
3
5
6
1.2
L
3
4
7
1.63
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,906
Damage
70,773
97,201
Taken
102,115
86,664
Mitigated
91,341
52,410
Healing
34,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blaiddyd
Heimdallr
10,416
3,000
1,544
975
21,404
11,616
1,976
10,478
10,926
0
25,360
W
11,251
1,213
2,545
1,128
12,920
7,833
1,832
8,569
4,351
27,444
0
W
Charybdis
BoeJonson
Charybdis
22,053
11,957
1,021
5,557
17,900
10,478
4,081
9,349
8,551
0
50,262
W
Yemoja
Haiyane77
Yemoja
5,832
1,147
13,246
6,244
18,173
18,713
919
12,003
6,170
15,098
0
W
Chaac
Me12332
Chaac
22,146
3,596
2,464
15,099
34,384
41,653
21
12,991
21,393
0
39,612
L
Sobek
UnreaLic
Sobek
8,561
375
6,567
6,085
25,168
25,206
0
8,097
17,071
11,622
0
L
Odin
9,371
673
1,319
2,029
20,559
23,787
326
6,917
13,642
0
22,973
L
Zeus
28,102
1,209
2,453
893
12,766
6,563
60
6,507
6,259
48,777
0
L
14,323
1,230
7,853
4,733
22,218
24,169
217
11,708
10,510
30,230
0
W
26,624
1,415
2,782
2,324
13,824
7,987
864
8,074
5,750
43,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,674
Gold Earned
54,414
179
Minions Killed
140
0
Camps Cleared
0
1,502,885
Distance Traveled
1,353,191
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,147
634
35
2
0
251,874
0
W
Nox
11,536
721
37
2
0
287,993
1
W
Charybdis
12,878
805
58
4
0
265,024
2
W
Yemoja
11,515
720
18
1
0
260,511
0
W
Chaac
12,192
762
32
2
0
413,792
0
L
Sobek
10,206
638
5
0
0
255,610
0
L
Odin
11,104
694
28
2
0
284,909
2
L
Zeus
11,036
690
48
3
0
257,875
0
L
Yemoja
11,921
745
24
2
0
302,923
0
W
Ah Puch
11,553
722
34
2
0
275,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role