Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Belzebueb
Poseidon
Level 160
God Stats
12W - 19L
1,285 SR
Queue Stats
949W - 1,029L
1,497 Elo+
Solo
Cthulhu
Cthulhu
DarkGaming63
Cthulhu
Level 113
God Stats
4W - 0L
1,855 SR
Queue Stats
68W - 66L
1,509 Elo+
Solo
Ares
Ares
kikboxser
Ares
Level 129
God Stats
5W - 5L
1,181 SR
Queue Stats
515W - 502L
1,543 Elo+
Solo
Raijin
Raijin
m0zzii
Raijin
Level 158
God Stats
6W - 1L
1,965 SR
Queue Stats
292W - 292L
1,535 Elo+
Solo
Team Averages
Level 118
1,557 SR
1,517 Elo+

VS

Team Averages
Level 120
1,672 SR
1,620 Elo+
Bacchus
Bacchus
DemFailem
Bacchus
Level 147
God Stats
3W - 6L
1,798 SR
Queue Stats
263W - 233L
1,539 Elo+
Party 1
Apollo
Apollo
Proxy5468
Apollo
Level 129
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 6L
1,658 Elo+
Party 1
Terra
Terra
R4chenKr4cher
Terra
Level 144
God Stats
6W - 4L
1,788 SR
Queue Stats
912W - 806L
1,614 Elo+
Solo
Charybdis
Charybdis
TheEditorr
Charybdis
Level 109
God Stats
1W - 2L
1,550 SR
Queue Stats
59W - 37L
1,642 Elo+
Party 1
Nox
Nox
ViViant
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 5 / 20
11,420
714
9,178
22,170
29,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Belzebueb
Poseidon
20
9 / 2 / 11
12,643
790
26,809
12,789
9,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
DarkGaming63
Cthulhu
19
5 / 4 / 15
12,128
758
16,819
26,230
34,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
19
5 / 1 / 14
12,208
763
9,347
18,305
27,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
m0zzii
Raijin
18
5 / 4 / 11
11,370
711
13,574
15,600
10,229
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DemFailem
Bacchus
16
0 / 4 / 9
9,936
621
15,333
21,300
44,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Proxy5468
Apollo
17
3 / 4 / 6
10,064
629
16,207
12,831
6,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 3 / 8
10,202
638
12,487
20,466
31,728
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
TheEditorr
Charybdis
16
6 / 6 / 4
9,786
612
16,382
16,331
8,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nox
15
1 / 8 / 6
8,784
549
8,984
15,045
8,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
47
25
Kills
14
16
Deaths
25
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
5
20
2.2
W
Poseidon
Belzebueb
Poseidon
9
2
11
7.25
W
Cthulhu
DarkGaming63
Cthulhu
5
4
15
3.13
L
Bacchus
DemFailem
Bacchus
0
4
9
1.13
L
Apollo
Proxy5468
Apollo
3
4
6
1.5
L
4
3
8
2.67
L
Charybdis
TheEditorr
Charybdis
6
6
4
1.33
L
Nox
1
8
6
0.5
W
Ares
5
1
14
12
W
Raijin
m0zzii
Raijin
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,727
Damage
69,393
95,094
Taken
85,973
110,957
Mitigated
99,770
38,630
Healing
31,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,178
1,654
12,077
6,780
22,170
29,345
945
10,197
11,973
17,570
0
W
Poseidon
Belzebueb
Poseidon
26,809
3,664
1,420
1,382
12,789
9,473
3,300
5,214
7,575
72,680
0
W
Cthulhu
DarkGaming63
Cthulhu
16,819
371
1,444
6,145
26,230
34,719
345
7,341
18,889
30,048
0
L
Bacchus
DemFailem
Bacchus
15,333
1,129
4,417
4,807
21,300
44,165
0
17,157
4,143
20,717
0
L
Apollo
Proxy5468
Apollo
16,207
6,518
943
1,308
12,831
6,899
78
11,822
1,009
0
42,135
L
12,487
458
9,370
7,546
20,466
31,728
0
17,976
2,490
23,179
0
L
Charybdis
TheEditorr
Charybdis
16,382
5,550
500
2,391
16,331
8,784
0
14,556
1,775
0
29,380
L
Nox
8,984
877
0
404
15,045
8,194
97
14,216
829
19,871
0
W
Ares
9,347
256
1,889
5,006
18,305
27,191
718
6,447
11,858
13,785
0
W
Raijin
m0zzii
Raijin
13,574
1,806
961
1,526
15,600
10,229
1,913
7,605
7,995
32,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,769
Gold Earned
48,772
180
Minions Killed
159
0
Camps Cleared
0
1,496,670
Distance Traveled
1,394,927
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,420
714
21
1
0
286,418
1
W
Poseidon
12,643
790
74
5
0
301,261
4
W
Cthulhu
12,128
758
40
3
0
313,869
4
L
Bacchus
9,936
621
13
1
0
318,919
0
L
Apollo
10,064
629
59
4
0
266,320
2
L
Terra
10,202
638
34
2
0
313,757
0
L
Charybdis
9,786
612
23
1
0
246,365
0
L
Nox
8,784
549
30
2
0
249,566
4
W
Ares
12,208
763
12
1
0
318,372
5
W
Raijin
11,370
711
33
2
0
276,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role