Player Matchup

Kukulkan
Kukulkan
Izanagi90_
Kukulkan
Level 108
God Stats
3W - 2L
1,722 SR
Queue Stats
78W - 82L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
JuuzouXX
Baron Samedi
Level 124
God Stats
2W - 1L
1,479 SR
Queue Stats
73W - 76L
1,547 Elo+
Party 3
Khepri
Khepri
Kratos_Is_Real
Khepri
Level 121
God Stats
1W - 1L
1,451 SR
Queue Stats
46W - 60L
1,392 Elo+
Party 1
Eset
Eset
Zynimyn
Eset
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 93L
1,534 Elo+
Party 3
Nox
Nox
divineaxeritta1
Nox
Level 133
God Stats
5W - 6L
1,399 SR
Queue Stats
238W - 240L
1,404 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,456 Elo+

VS

Team Averages
Level 115
1,582 SR
1,476 Elo+
Awilix
Awilix
D4 R33L Y0D4
Awilix
Level 122
God Stats
2W - 2L
1,702 SR
Queue Stats
119W - 115L
1,482 Elo+
Party 2
Khepri
Khepri
Gecko DB
Khepri
Level 106
God Stats
1W - 1L
1,589 SR
Queue Stats
52W - 47L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
OlDirtyDiezel
Baron Samedi
Level 129
God Stats
1W - 2L
1,521 SR
Queue Stats
187W - 199L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
R0nd0h
Ao Kuang
Level 92
God Stats
3W - 5L
1,617 SR
Queue Stats
146W - 158L
1,456 Elo+
Party 2
Ymir
Ymir
otahcobscuro
Ymir
Level 124
God Stats
1W - 1L
1,483 SR
Queue Stats
149W - 136L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Izanagi90_
Kukulkan
20
16 / 3 / 13
16,404
746
43,801
21,489
14,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
JuuzouXX
Baron Samedi
20
8 / 3 / 21
15,162
689
31,584
28,950
21,682
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 1 / 30
14,829
674
7,785
22,643
26,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
Zynimyn
Eset
20
6 / 2 / 22
14,331
651
26,817
18,420
13,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 19
13,365
608
14,660
15,290
8,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
3 / 11 / 3
12,435
565
12,539
28,940
13,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Gecko DB
Khepri
20
6 / 5 / 3
13,725
624
12,163
32,385
75,050
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
OlDirtyDiezel
Baron Samedi
20
2 / 5 / 8
12,219
555
27,832
20,997
13,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
R0nd0h
Ao Kuang
15
1 / 7 / 3
10,362
471
7,191
17,866
8,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 11 / 10
11,603
527
10,542
41,441
58,126
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
39
39
Kills
12
12
Deaths
39
105
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
11
3
0.41
L
Khepri
Gecko DB
Khepri
6
5
3
1.5
W
Kukulkan
Izanagi90_
Kukulkan
16
3
13
7.5
W
Baron Samedi
JuuzouXX
Baron Samedi
8
3
21
6.17
W
3
1
30
18
L
Baron Samedi
OlDirtyDiezel
Baron Samedi
2
5
8
1.2
L
Ao Kuang
R0nd0h
Ao Kuang
1
7
3
0.36
W
Eset
Zynimyn
Eset
6
2
22
8.5
W
6
3
19
5.17
L
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,647
Damage
70,267
106,792
Taken
141,629
83,697
Mitigated
167,854
56,362
Healing
43,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
12,539
5,138
2,636
3,442
28,940
13,598
0
26,247
2,693
0
35,427
L
Khepri
Gecko DB
Khepri
12,163
583
756
5,834
32,385
75,050
0
25,300
7,085
28,435
0
W
Kukulkan
Izanagi90_
Kukulkan
43,801
3,072
2,549
6,430
21,489
14,108
1,304
10,912
10,577
97,352
0
W
Baron Samedi
JuuzouXX
Baron Samedi
31,584
4,042
13,019
12,973
28,950
21,682
3,355
17,720
11,230
56,245
0
W
7,785
22
881
2,546
22,643
26,167
563
6,512
16,131
10,543
0
L
Baron Samedi
OlDirtyDiezel
Baron Samedi
27,832
1,249
10,826
7,579
20,997
13,021
0
18,801
2,196
52,604
0
L
Ao Kuang
R0nd0h
Ao Kuang
7,191
3,093
1,124
4,312
17,866
8,059
0
16,557
1,309
17,308
0
W
Eset
Zynimyn
Eset
26,817
3,592
3,855
6,245
18,420
13,541
1,469
12,892
5,528
51,148
0
W
14,660
672
4,449
3,415
15,290
8,199
2,886
9,692
5,598
29,839
0
L
10,542
1,220
1,266
5,575
41,441
58,126
0
37,742
3,699
28,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,091
Gold Earned
60,344
214
Minions Killed
170
0
Camps Cleared
0
1,886,231
Distance Traveled
1,605,881
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,435
565
52
2
0
370,137
0
L
Khepri
13,725
624
22
1
0
343,322
0
W
Kukulkan
16,404
746
106
5
0
398,400
0
W
Baron Samedi
15,162
689
44
2
0
368,536
0
W
Khepri
14,829
674
2
0
0
390,160
0
L
Baron Samedi
12,219
555
50
2
0
325,458
0
L
Ao Kuang
10,362
471
20
1
0
266,130
0
W
Eset
14,331
651
42
2
0
396,399
0
W
Nox
13,365
608
20
1
0
332,736
7
L
Ymir
11,603
527
26
1
0
300,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role