Player Matchup

Baron Samedi
Baron Samedi
Aerius AG
Baron Samedi
Level 115
God Stats
16W - 10L
1,535 SR
Queue Stats
542W - 531L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dennis1299
Morgan Le Fay
Level 102
God Stats
4W - 9L
1,088 SR
Queue Stats
268W - 311L
1,318 Elo+
Solo
Nemesis
Nemesis
Nap0o-9ii
Nemesis
Level 67
God Stats
7W - 9L
1,322 SR
Queue Stats
61W - 66L
1,273 Elo+
Solo
Cernunnos
Cernunnos
RD_osiemnasce_PL
Cernunnos
Level 49
God Stats
8W - 7L
1,451 SR
Queue Stats
46W - 53L
1,352 Elo+
Party 2
Vamana
Vamana
kenolekk
Vamana
Level 22
God Stats
6W - 2L
1,602 SR
Queue Stats
16W - 21L
1,330 Elo+
Party 2
Team Averages
Level 71
1,400 SR
1,336 Elo+

VS

Team Averages
Level 67
1,502 SR
1,270 Elo+
Danzaburou
Danzaburou
DavesSmallhand
Danzaburou
Level 39
God Stats
1W - 3L
1,403 SR
Queue Stats
24W - 39L
1,302 Elo+
Party 1
Nu Wa
Nu Wa
DiamondBecca
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,080 Elo+
Party 1
Fafnir
Fafnir
Hurtado-08______
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 104L
1,313 Elo+
Solo
Shiva
Shiva
Neyo-05
Shiva
Level 68
God Stats
2W - 5L
1,462 SR
Queue Stats
68W - 105L
1,330 Elo+
Solo
Arachne
Arachne
max62680-72300
Arachne
Level 129
God Stats
8W - 3L
1,644 SR
Queue Stats
255W - 305L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aerius AG
Baron Samedi
15
4 / 0 / 2
9,442
590
5,526
7,688
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Dennis1299
Morgan Le Fay
13
2 / 2 / 4
8,148
509
10,332
9,865
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Nap0o-9ii
Nemesis
13
5 / 2 / 3
8,765
548
6,700
9,777
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
12
4 / 3 / 0
8,133
508
7,781
10,405
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
kenolekk
Vamana
11
0 / 5 / 3
6,487
405
3,896
11,233
5,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DavesSmallhand
Danzaburou
12
2 / 5 / 3
7,286
455
6,637
11,444
4,359
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 3 / 0
7,149
447
2,511
6,514
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 6
6,766
423
3,091
9,623
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Neyo-05
Shiva
11
1 / 3 / 0
7,173
448
3,535
10,672
7,502
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 2 / 1
8,838
552
12,256
16,078
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
15
Kills
12
12
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aerius AG
Baron Samedi
4
0
2
5
L
Danzaburou
DavesSmallhand
Danzaburou
2
5
3
0.7
W
Morgan Le Fay
Dennis1299
Morgan Le Fay
2
2
4
2
L
1
3
0
0.33
L
1
2
6
2
W
Nemesis
Nap0o-9ii
Nemesis
5
2
3
3.25
L
Shiva
Neyo-05
Shiva
1
3
0
0.33
W
Cernunnos
4
3
0
1.33
W
Vamana
kenolekk
Vamana
0
5
3
0.3
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
28,030
48,968
Taken
54,331
23,979
Mitigated
31,905
16,791
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aerius AG
Baron Samedi
5,526
260
0
3,331
7,688
4,348
159
290
7,310
60,954
0
L
Danzaburou
DavesSmallhand
Danzaburou
6,637
2,976
0
2,075
11,444
4,359
848
2,869
8,278
0
42,653
W
Morgan Le Fay
Dennis1299
Morgan Le Fay
10,332
1,854
0
3,939
9,865
4,506
966
1,272
8,421
54,965
0
L
2,511
335
0
279
6,514
2,370
208
4,335
2,179
34,284
0
L
3,091
992
59
1,377
9,623
9,783
0
2,249
7,220
13,567
0
W
Nemesis
Nap0o-9ii
Nemesis
6,700
2,248
0
3,310
9,777
4,647
620
310
9,371
0
51,220
L
Shiva
Neyo-05
Shiva
3,535
650
122
432
10,672
7,502
0
3,932
6,740
0
39,748
W
Cernunnos
7,781
4,132
0
4,051
10,405
4,585
2,210
1,451
8,894
0
52,552
W
Vamana
kenolekk
Vamana
3,896
751
0
2,160
11,233
5,893
622
1,775
9,370
0
24,798
L
12,256
7,961
0
6,569
16,078
7,891
0
2,473
13,517
0
65,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
37,212
429
Minions Killed
305
0
Camps Cleared
0
1,432,175
Distance Traveled
1,313,626
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,442
590
114
7
0
285,907
4
L
Danzaburou
7,286
455
69
4
0
255,124
5
W
Morgan Le Fay
8,148
509
95
6
0
288,946
5
L
Nu Wa
7,149
447
52
3
0
284,952
0
L
Fafnir
6,766
423
15
1
0
172,120
0
W
Nemesis
8,765
548
87
5
0
338,609
2
L
Shiva
7,173
448
70
4
0
255,722
2
W
Cernunnos
8,133
508
102
6
0
237,809
3
W
Vamana
6,487
405
31
2
0
280,904
2
L
Arachne
8,838
552
99
6
0
345,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role