Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Direwolf40312
Chiron
Level 159
God Stats
40W - 32L
1,475 SR
Queue Stats
806W - 871L
1,418 Elo+
Solo
Vamana
Vamana
LittySchmitty
Vamana
Level 57
God Stats
14W - 16L
1,516 SR
Queue Stats
98W - 108L
1,448 Elo+
Solo
Ymir
Ymir
NefariousNewt
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,382 Elo+
Solo
Sol
Sol
TaylerWard
Sol
Level 60
God Stats
3W - 3L
1,421 SR
Queue Stats
240W - 263L
1,454 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,440 Elo+

VS

Team Averages
Level 87
1,439 SR
1,408 Elo+
Bakasura
Bakasura
Kaladin8054
Bakasura
Level 107
God Stats
0W - 5L
1,171 SR
Queue Stats
50W - 54L
1,336 Elo+
Solo
Medusa
Medusa
Spanarchy
Medusa
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,388 Elo+
Solo
Ganesha
Ganesha
UseWardsPlease
Ganesha
Level 91
God Stats
1W - 2L
1,650 SR
Queue Stats
149W - 165L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
adragon20
Amaterasu
Level 46
God Stats
5W - 2L
1,567 SR
Queue Stats
68W - 73L
1,432 Elo+
Solo
Janus
Janus
decent-netting5
Janus
Level 124
God Stats
0W - 2L
1,309 SR
Queue Stats
101W - 126L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
2 / 1 / 2
3,581
716
2,428
3,450
982
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
1 / 0 / 1
3,214
643
2,073
2,000
537
Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,524
705
1,980
2,694
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 2
3,366
673
1,269
2,387
1,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 0
3,663
733
1,621
2,677
798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kaladin8054
Bakasura
2
0 / 1 / 0
2,700
540
574
2,317
554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Spanarchy
Medusa
4
0 / 1 / 0
2,783
557
676
2,507
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
3,131
626
833
2,473
1,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
adragon20
Amaterasu
6
0 / 1 / 0
3,260
652
1,561
4,133
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 3 / 0
3,397
679
1,485
2,676
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
2
3
W
1
0
1
1.5
L
Bakasura
Kaladin8054
Bakasura
0
1
0
0
W
1
0
0
1
W
0
0
2
1
L
Medusa
Spanarchy
Medusa
0
1
0
0
W
2
0
0
2
L
0
1
0
0
L
Amaterasu
adragon20
Amaterasu
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,371
Damage
5,129
13,208
Taken
14,106
4,504
Mitigated
5,190
4,528
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,428
1,013
0
120
3,450
982
0
589
2,801
0
12,240
W
2,073
615
197
753
2,000
537
0
312
1,688
0
14,330
L
Bakasura
Kaladin8054
Bakasura
574
504
0
372
2,317
554
0
173
2,144
0
3,347
W
1,980
909
0
1,293
2,694
1,110
0
0
2,694
0
18,414
W
1,269
722
98
840
2,387
1,077
0
521
1,866
5,575
0
L
Medusa
Spanarchy
Medusa
676
228
0
1,008
2,507
860
0
669
1,838
0
9,070
W
1,621
1,150
0
1,227
2,677
798
0
896
1,771
16,815
0
L
833
268
0
918
2,473
1,353
0
600
1,873
5,011
0
L
Amaterasu
adragon20
Amaterasu
1,561
489
0
1,816
4,133
1,561
0
0
4,133
0
15,717
L
1,485
258
0
155
2,676
862
368
1,448
1,228
15,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,348
Gold Earned
15,271
114
Minions Killed
83
0
Camps Cleared
0
474,545
Distance Traveled
398,635
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,581
716
26
5
0
103,617
0
W
Chiron
3,214
643
25
5
0
86,353
1
L
Bakasura
2,700
540
14
3
0
61,608
1
W
Vamana
3,524
705
25
5
0
86,607
3
W
Ymir
3,366
673
9
2
0
104,888
2
L
Medusa
2,783
557
23
5
0
87,526
1
W
Sol
3,663
733
29
6
0
93,080
1
L
Ganesha
3,131
626
1
0
0
86,196
1
L
Amaterasu
3,260
652
32
6
0
85,210
2
L
Janus
3,397
679
13
3
0
78,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role