Player Matchup

Thanatos
Thanatos
BjornSyn
Thanatos
Level 99
God Stats
4W - 4L
1,644 SR
Queue Stats
31W - 33L
1,522 Elo+
Solo
Rama
Rama
DrippyJimmy
Rama
Level 82
God Stats
13W - 10L
1,531 SR
Queue Stats
66W - 67L
1,539 Elo+
Party 1
Thor
Thor
Goatnuckles
Thor
Level 151
God Stats
7W - 5L
1,581 SR
Queue Stats
175W - 134L
1,645 Elo+
Solo
He Bo
He Bo
STANKEN910
He Bo
Level 65
God Stats
25W - 30L
1,493 SR
Queue Stats
264W - 243L
1,557 Elo+
Party 1
Ganesha
Ganesha
puremalachaii
Ganesha
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,633 Elo+
Solo
Team Averages
Level 89
1,550 SR
1,579 Elo+

VS

Team Averages
Level 110
1,659 SR
1,610 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LCGnf
Kumbhakarna
Level 66
God Stats
1W - 1L
1,720 SR
Queue Stats
175W - 144L
1,790 Elo+
Party 2
Raijin
Raijin
MegaTarper
Raijin
Level 48
God Stats
3W - 3L
1,868 SR
Queue Stats
163W - 154L
1,609 Elo+
Solo
Skadi
Skadi
Olympusdeciple
Skadi
Level 160
God Stats
111W - 121L
1,516 SR
Queue Stats
331W - 360L
1,432 Elo+
Solo
Jing Wei
Jing Wei
PraiseDatSun97
Jing Wei
Level 149
God Stats
5W - 1L
1,693 SR
Queue Stats
217W - 203L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BjornSyn
Thanatos
9
3 / 2 / 3
5,603
560
5,622
6,696
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 0 / 0
6,708
671
7,227
6,926
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 1
5,934
593
3,485
6,050
2,311
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
9
1 / 1 / 3
5,202
520
1,333
3,797
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
8
0 / 0 / 9
5,662
566
2,992
5,921
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 3 / 1
4,810
481
4,148
5,137
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
LCGnf
Kumbhakarna
7
0 / 3 / 0
4,398
440
1,403
7,346
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
MegaTarper
Raijin
11
1 / 1 / 0
5,580
558
1,777
5,581
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 0
4,413
441
1,800
7,389
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
7
0 / 2 / 0
4,427
443
3,311
7,334
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
2
3
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
1
0.17
W
Thanatos
BjornSyn
Thanatos
3
2
3
2.25
W
6
0
0
6
W
3
0
1
3.5
L
Kumbhakarna
LCGnf
Kumbhakarna
0
3
0
0
L
Raijin
MegaTarper
Raijin
1
1
0
1
L
1
4
0
0.25
L
Jing Wei
0
2
0
0
W
He Bo
1
1
3
2.5
W
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,659
Damage
12,439
29,390
Taken
32,787
12,327
Mitigated
10,572
15,019
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,148
1,708
0
1,068
5,137
1,896
0
905
4,230
29,094
0
W
Thanatos
BjornSyn
Thanatos
5,622
1,485
0
6,058
6,696
2,811
0
1,153
5,515
0
28,552
W
7,227
6,517
0
4,106
6,926
2,230
62
1,153
5,773
0
48,065
W
3,485
627
0
1,661
6,050
2,311
646
2,929
3,121
0
37,974
L
Kumbhakarna
LCGnf
Kumbhakarna
1,403
245
0
1,267
7,346
3,474
0
890
6,456
9,950
0
L
Raijin
MegaTarper
Raijin
1,777
76
0
847
5,581
1,696
41
796
4,733
38,680
0
L
1,800
964
0
694
7,389
1,685
0
997
6,342
0
18,133
L
Jing Wei
3,311
2,481
0
3,156
7,334
1,821
0
593
6,701
0
30,056
W
He Bo
1,333
107
0
1,625
3,797
1,160
231
696
3,007
34,925
0
W
Ganesha
2,992
445
0
1,569
5,921
3,815
0
1,165
4,646
15,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
23,628
287
Minions Killed
222
0
Camps Cleared
0
956,222
Distance Traveled
815,385
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,810
481
49
5
0
182,581
3
W
Thanatos
5,603
560
54
5
0
221,801
1
W
Rama
6,708
671
92
9
0
177,474
2
W
Thor
5,934
593
77
8
0
192,343
1
L
Kumbhakarna
4,398
440
8
1
0
144,641
1
L
Raijin
5,580
558
71
7
0
161,978
2
L
Skadi
4,413
441
32
3
0
153,337
0
L
Jing Wei
4,427
443
62
6
0
172,848
2
W
He Bo
5,202
520
61
6
0
158,234
0
W
Ganesha
5,662
566
3
0
0
206,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role