Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Eldakane
Poseidon
Level 124
God Stats
11W - 5L
1,646 SR
Queue Stats
271W - 264L
1,483 Elo+
Party 1
Cerberus
Cerberus
coldzombie78
Cerberus
Level 12
God Stats
1W - 2L
1,159 SR
Queue Stats
10W - 10L
1,199 Elo+
Party 2
Ah Puch
Ah Puch
shanksy109
Ah Puch
Level 69
God Stats
1W - 1L
1,335 SR
Queue Stats
19W - 16L
1,516 Elo+
Party 2
Izanami
Izanami
slayphil
Izanami
Level 160
God Stats
173W - 187L
1,520 SR
Queue Stats
374W - 425L
1,467 Elo+
Solo
Team Averages
Level 105
1,432 SR
1,433 Elo+

VS

Team Averages
Level 98
1,625 SR
1,517 Elo+
Ganesha
Ganesha
DUKE1986boom
Ganesha
Level 82
God Stats
3W - 3L
1,642 SR
Queue Stats
68W - 74L
1,552 Elo+
Solo
Ymir
Ymir
Erca4nti
Ymir
Level 47
God Stats
33W - 32L
1,578 SR
Queue Stats
185W - 180L
1,512 Elo+
Party 3
Chang'e
Chang'e
Jerrara
Chang'e
Level 120
God Stats
4W - 4L
1,452 SR
Queue Stats
89W - 107L
1,480 Elo+
Solo
Agni
Agni
chichoterremoto1
Agni
Level 128
God Stats
7W - 6L
1,571 SR
Queue Stats
140W - 134L
1,477 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
onuuur067
Ah Muzen Cab
Level 114
God Stats
2W - 3L
1,884 SR
Queue Stats
251W - 260L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
6 / 3 / 5
11,942
796
15,874
13,400
7,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Eldakane
Poseidon
20
4 / 1 / 7
12,569
838
12,630
10,438
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
coldzombie78
Cerberus
18
2 / 2 / 7
11,011
734
4,702
16,928
15,656
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
shanksy109
Ah Puch
19
2 / 2 / 2
11,837
789
7,471
12,983
9,941
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
slayphil
Izanami
18
3 / 1 / 3
11,328
755
10,883
10,631
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DUKE1986boom
Ganesha
16
0 / 0 / 2
9,814
654
2,193
11,971
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
17
2 / 6 / 5
10,436
696
6,758
19,539
25,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Jerrara
Chang'e
17
0 / 3 / 4
10,075
672
7,587
14,928
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 2
11,133
742
18,550
11,232
5,601
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
onuuur067
Ah Muzen Cab
18
2 / 4 / 5
10,941
729
13,873
17,155
8,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
17
Kills
9
9
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
5
2.83
L
Ganesha
DUKE1986boom
Ganesha
0
0
2
1
W
Poseidon
Eldakane
Poseidon
4
1
7
7.5
L
Ymir
2
6
5
0.75
L
Chang'e
Jerrara
Chang'e
0
3
4
0.67
L
5
4
2
1.5
W
Cerberus
coldzombie78
Cerberus
2
2
7
2.75
L
Ah Muzen Cab
onuuur067
Ah Muzen Cab
2
4
5
1.13
W
Ah Puch
shanksy109
Ah Puch
2
2
2
1.5
W
Izanami
slayphil
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,560
Damage
48,961
64,380
Taken
74,825
43,323
Mitigated
57,877
9,443
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,874
3,517
0
883
13,400
7,229
1,490
4,924
8,476
0
27,490
L
Ganesha
DUKE1986boom
Ganesha
2,193
56
0
2,091
11,971
11,145
0
4,069
7,902
23,312
0
W
Poseidon
Eldakane
Poseidon
12,630
2,385
0
4,590
10,438
5,378
4,447
4,428
6,010
74,582
2,873
L
Ymir
6,758
1,187
0
273
19,539
25,644
17
6,644
12,895
14,423
0
L
Chang'e
Jerrara
Chang'e
7,587
1,001
2,781
4,168
14,928
6,788
0
5,842
9,086
39,620
0
L
18,550
2,674
0
479
11,232
5,601
0
3,125
8,107
58,066
0
W
Cerberus
coldzombie78
Cerberus
4,702
361
0
1,647
16,928
15,656
1,913
10,605
6,323
21,215
0
L
Ah Muzen Cab
onuuur067
Ah Muzen Cab
13,873
6,546
0
4,685
17,155
8,699
0
4,458
12,697
0
53,571
W
Ah Puch
shanksy109
Ah Puch
7,471
388
0
2,323
12,983
9,941
767
9,134
3,849
45,581
0
W
Izanami
slayphil
Izanami
10,883
4,656
0
0
10,631
5,119
2,098
5,997
4,634
0
42,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
52,399
363
Minions Killed
279
0
Camps Cleared
0
1,507,773
Distance Traveled
1,425,243
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,942
796
15
1
0
318,229
4
L
Ganesha
9,814
654
21
1
0
289,528
1
W
Poseidon
12,569
838
139
9
0
305,460
3
L
Ymir
10,436
696
21
1
0
267,091
3
L
Chang'e
10,075
672
68
5
0
290,456
6
L
Agni
11,133
742
93
6
0
262,623
1
W
Cerberus
11,011
734
40
3
0
294,048
1
L
Ah Muzen Cab
10,941
729
76
5
0
315,545
3
W
Ah Puch
11,837
789
100
7
0
298,193
0
W
Izanami
11,328
755
69
5
0
291,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role