Player Matchup

Hel
Hel
PlayerNr69
Hel
Level 132
God Stats
3W - 7L
1,353 SR
Queue Stats
377W - 402L
1,580 Elo+
Solo
Atlas
Atlas
Yazandj
Atlas
Level 125
God Stats
21W - 20L
1,599 SR
Queue Stats
378W - 333L
1,557 Elo+
Party 2
Da Ji
Da Ji
bluesliter
Da Ji
Level 152
God Stats
9W - 5L
1,806 SR
Queue Stats
443W - 356L
1,588 Elo+
Party 2
Anubis
Anubis
deensquad
Anubis
Level 121
God Stats
2W - 3L
1,606 SR
Queue Stats
83W - 84L
1,519 Elo+
Solo
Charybdis
Charybdis
defi
Charybdis
Level 123
God Stats
2W - 6L
1,500 SR
Queue Stats
95W - 81L
1,574 Elo+
Solo
Team Averages
Level 131
1,573 SR
1,564 Elo+

VS

Team Averages
Level 142
1,658 SR
1,566 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Nathura
Neith
Level 155
God Stats
1W - 0L
1,682 SR
Queue Stats
3W - 1L
1,608 Elo+
Party 1
Xbalanque
Xbalanque
NovArroW
Xbalanque
Level 119
God Stats
2W - 1L
1,884 SR
Queue Stats
120W - 130L
1,577 Elo+
Solo
Ymir
Ymir
cabete
Ymir
Level 156
God Stats
7W - 5L
1,582 SR
Queue Stats
59W - 28L
1,608 Elo+
Party 1
Nike
Nike
googlesmite
Nike
Level 120
God Stats
33W - 23L
1,643 SR
Queue Stats
322W - 307L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,985
499
3,816
8,416
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Yazandj
Atlas
7
0 / 3 / 0
4,548
455
2,135
8,911
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
7
0 / 3 / 0
4,704
470
1,769
9,790
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
deensquad
Anubis
10
0 / 1 / 0
5,941
594
3,473
4,030
2,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
defi
Charybdis
9
0 / 2 / 0
5,161
516
2,797
6,084
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
5 / 0 / 4
6,089
609
10,287
5,679
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Nathura
Neith
10
2 / 0 / 2
5,395
540
6,803
5,526
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
NovArroW
Xbalanque
11
4 / 0 / 1
6,282
628
4,657
5,214
1,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
cabete
Ymir
9
1 / 0 / 9
5,813
581
2,263
5,426
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
5,558
556
1,714
6,521
3,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
12
12
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
4
7
W
Neith
Nathura
Neith
2
0
2
3
W
Xbalanque
NovArroW
Xbalanque
4
0
1
4.5
L
0
3
0
0
L
Atlas
Yazandj
Atlas
0
3
0
0
L
Da Ji
0
3
0
0
W
Ymir
cabete
Ymir
1
0
9
5.5
L
Anubis
deensquad
Anubis
0
1
0
0
L
Charybdis
defi
Charybdis
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,990
Damage
25,724
37,231
Taken
28,366
15,735
Mitigated
13,249
12,280
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,287
1,435
0
2,308
5,679
1,952
0
1,983
3,696
47,407
0
W
Neith
Nathura
Neith
6,803
3,715
0
1,395
5,526
2,041
0
2,043
3,483
0
40,334
W
Xbalanque
NovArroW
Xbalanque
4,657
3,014
0
2,360
5,214
1,818
0
625
4,589
0
49,818
L
3,816
325
627
3,273
8,416
3,262
0
4,353
4,063
34,621
0
L
Atlas
Yazandj
Atlas
2,135
982
0
1,384
8,911
4,630
0
3,094
5,817
13,026
0
L
Da Ji
1,769
383
0
3,300
9,790
3,866
0
3,459
6,331
0
24,726
W
Ymir
cabete
Ymir
2,263
1,066
0
1,818
5,426
4,034
0
1,413
4,013
12,184
0
L
Anubis
deensquad
Anubis
3,473
992
0
2,442
4,030
2,168
204
790
3,240
45,362
0
L
Charybdis
defi
Charybdis
2,797
1,420
0
1,254
6,084
1,809
0
854
5,230
0
34,041
W
1,714
151
0
2,137
6,521
3,404
0
3,360
3,161
0
39,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
29,137
297
Minions Killed
326
0
Camps Cleared
0
888,004
Distance Traveled
955,147
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,089
609
77
8
0
209,480
3
W
Neith
5,395
540
70
7
0
189,416
1
W
Xbalanque
6,282
628
87
9
0
166,689
3
L
Hel
4,985
499
62
6
0
181,238
2
L
Atlas
4,548
455
21
2
0
174,130
1
L
Da Ji
4,704
470
56
6
0
204,447
3
W
Ymir
5,813
581
13
1
0
189,544
5
L
Anubis
5,941
594
89
9
0
159,676
3
L
Charybdis
5,161
516
69
7
0
168,513
4
W
Nike
5,558
556
79
8
0
200,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role