Player Matchup

Khepri
Khepri
Gold III
Charwood
Khepri
Gold III
Level 123
God Stats
5W - 3L
1,721 SR
Queue Stats
502W - 528L
1,519 MMR
Solo
Skadi
Skadi
Gold II
GiraffeTenders
Skadi
Gold II
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 101L
1,569 MMR
Party 2
Fenrir
Fenrir
Silver II
Plisten
Fenrir
Silver II
Level 140
God Stats
4W - 1L
1,561 SR
Queue Stats
30W - 39L
1,514 MMR
Solo
Poseidon
Poseidon
Gold I
T3mperance
Poseidon
Gold I
Level 86
God Stats
6W - 8L
1,508 SR
Queue Stats
263W - 262L
1,700 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Tobbynisms
Tsukuyomi
Gold V
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 60L
1,696 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,558 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,589 SR
1,610 MMR
Ganesha
Ganesha
Gold II
Genetic862
Ganesha
Gold II
Level 121
God Stats
3W - 3L
1,780 SR
Queue Stats
322W - 323L
1,511 MMR
Solo
Vamana
Vamana
Bronze III
Goomzy
Vamana
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Savernus
Morgan Le Fay
Gold I
Level 155
God Stats
9W - 6L
1,645 SR
Queue Stats
403W - 407L
1,627 MMR
Solo
Heimdallr
Heimdallr
Gold I
itsRoger
Heimdallr
Gold I
Level 149
God Stats
5W - 8L
1,657 SR
Queue Stats
88W - 84L
1,719 MMR
Party 1
Nemesis
Nemesis
Platinum V
k3v1nqr
Nemesis
Platinum V
Level 149
God Stats
2W - 4L
1,362 SR
Queue Stats
87W - 82L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Charwood
Khepri
17
3 / 3 / 18
12,549
502
8,004
24,893
35,936
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 5 / 5
13,865
555
20,107
24,520
10,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Plisten
Fenrir
20
5 / 4 / 7
12,782
511
13,235
33,086
18,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
T3mperance
Poseidon
19
10 / 2 / 9
13,406
536
29,117
13,450
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Tobbynisms
Tsukuyomi
20
4 / 3 / 7
13,539
542
26,749
28,420
27,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
RamaBastetShivaBakasura

VS

Bans
ArachneBellonaCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Genetic862
Ganesha
15
1 / 8 / 12
10,981
439
10,427
25,619
26,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Goomzy
Vamana
18
0 / 7 / 3
11,512
460
13,300
29,815
31,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Savernus
Morgan Le Fay
19
6 / 5 / 5
12,695
508
17,999
17,491
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
itsRoger
Heimdallr
18
3 / 7 / 8
12,172
487
22,019
26,888
13,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
k3v1nqr
Nemesis
20
7 / 4 / 7
12,989
520
18,050
22,154
11,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
30
Kills
17
17
Deaths
31
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khepri
Charwood
Khepri
3
3
18
4
L
Ganesha
Genetic862
Ganesha
1
8
12
0.88
W
8
5
5
2.1
L
Vamana
Goomzy
Vamana
0
7
3
0.21
W
Fenrir
Plisten
Fenrir
5
4
7
2.13
L
Morgan Le Fay
Savernus
Morgan Le Fay
6
5
5
1.7
W
Poseidon
T3mperance
Poseidon
10
2
9
7.25
W
Tsukuyomi
Tobbynisms
Tsukuyomi
4
3
7
2.5
L
Heimdallr
itsRoger
Heimdallr
3
7
8
1
L
Nemesis
k3v1nqr
Nemesis
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,212
Damage
81,795
124,369
Taken
121,967
100,703
Mitigated
92,009
40,507
Healing
26,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Charwood
Khepri
8,004
989
0
2,625
24,893
35,936
0
10,764
14,129
24,496
0
L
Ganesha
Genetic862
Ganesha
10,427
922
2,618
2,997
25,619
26,939
0
13,066
12,553
32,783
0
W
20,107
7,163
0
6,134
24,520
10,727
375
4,905
19,615
0
135,467
L
Vamana
Goomzy
Vamana
13,300
5,785
0
6,178
29,815
31,876
0
8,926
20,889
0
95,865
W
Fenrir
Plisten
Fenrir
13,235
2,166
0
19,666
33,086
18,683
0
6,997
26,089
0
135,671
L
Morgan Le Fay
Savernus
Morgan Le Fay
17,999
453
288
3,102
17,491
8,217
182
6,594
10,897
103,519
0
W
Poseidon
T3mperance
Poseidon
29,117
4,651
0
1,424
13,450
7,470
0
6,583
6,867
140,935
0
W
Tsukuyomi
Tobbynisms
Tsukuyomi
26,749
6,493
0
10,658
28,420
27,887
268
4,203
24,217
0
118,773
L
Heimdallr
itsRoger
Heimdallr
22,019
10,579
0
8,840
26,888
13,783
215
4,043
22,845
0
93,501
L
Nemesis
k3v1nqr
Nemesis
18,050
8,207
0
2,595
22,154
11,194
0
4,876
17,278
0
101,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,141
Gold Earned
60,349
703
Minions Killed
600
0
Camps Cleared
0
2,507,968
Distance Traveled
2,359,550
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,549
502
27
1
0
510,548
9
L
Ganesha
10,981
439
16
1
0
478,899
7
W
Skadi
13,865
555
164
7
0
482,107
3
L
Vamana
11,512
460
166
7
0
452,531
3
W
Fenrir
12,782
511
150
6
0
488,552
2
L
Morgan Le Fay
12,695
508
167
7
0
473,380
8
W
Poseidon
13,406
536
182
7
0
502,592
6
W
Tsukuyomi
13,539
542
180
7
0
524,169
5
L
Heimdallr
12,172
487
135
5
0
405,815
5
L
Nemesis
12,989
520
116
5
0
548,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role