Player Matchup

Artemis
Artemis
Brookhydo
Artemis
Level 109
God Stats
9W - 3L
1,682 SR
Queue Stats
90W - 83L
1,568 Elo+
Party 1
Nox
Nox
TonezHD
Nox
Level 81
God Stats
24W - 11L
1,683 SR
Queue Stats
60W - 52L
1,656 Elo+
Party 1
Nike
Nike
maximidor
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 82L
1,572 Elo+
Party 1
Team Averages
Level 92
1,622 SR
1,599 Elo+

VS

Team Averages
Level 88
1,545 SR
1,577 Elo+
Atlas
Atlas
Betteski
Atlas
Level 81
God Stats
21W - 10L
1,711 SR
Queue Stats
49W - 40L
1,564 Elo+
Party 2
Yu Huang
Yu Huang
BlindWayfarer
Yu Huang
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 76L
1,709 Elo+
Party 2
Hou Yi
Hou Yi
Rikoritâ
Hou Yi
Level 28
God Stats
5W - 4L
1,423 SR
Queue Stats
18W - 13L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brookhydo
Artemis
17
8 / 7 / 3
12,515
782
23,827
20,426
8,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
17
2 / 1 / 8
11,043
690
9,658
7,859
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
16
1 / 4 / 7
10,478
655
5,511
16,586
12,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Betteski
Atlas
14
1 / 3 / 11
11,211
701
10,881
22,408
25,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
BlindWayfarer
Yu Huang
15
2 / 4 / 8
10,805
675
16,225
12,776
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Rikoritâ
Hou Yi
16
9 / 4 / 1
11,743
734
13,048
15,925
7,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
11
Kills
12
12
Deaths
11
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
Betteski
Atlas
1
3
11
2.17
L
Yu Huang
BlindWayfarer
Yu Huang
2
4
8
1.5
W
Artemis
Brookhydo
Artemis
8
7
3
1.36
L
Hou Yi
Rikoritâ
Hou Yi
9
4
1
2.38
W
Nox
2
1
8
6
W
Nike
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,996
Damage
40,154
44,871
Taken
51,109
23,955
Mitigated
40,240
4,705
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Betteski
Atlas
10,881
3,862
0
2,160
22,408
25,570
351
4,024
18,112
28,293
0
L
Yu Huang
BlindWayfarer
Yu Huang
16,225
943
0
2,530
12,776
6,736
192
2,035
10,546
54,166
0
W
Artemis
Brookhydo
Artemis
23,827
11,453
0
4,179
20,426
8,025
2,125
12,383
8,043
136
57,312
L
Hou Yi
Rikoritâ
Hou Yi
13,048
5,826
0
3,441
15,925
7,934
786
4,210
11,474
0
39,692
W
Nox
9,658
840
0
0
7,859
3,040
929
5,178
2,681
37,138
0
W
Nike
5,511
349
0
526
16,586
12,890
249
9,943
6,643
0
24,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
33,759
157
Minions Killed
178
6
Camps Cleared
7
858,463
Distance Traveled
819,455
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,211
701
30
2
0
298,376
5
L
Yu Huang
10,805
675
76
5
4
278,846
2
W
Artemis
12,515
782
56
4
3
245,904
4
L
Hou Yi
11,743
734
72
5
3
242,233
3
W
Nox
11,043
690
60
4
2
313,091
1
W
Nike
10,478
655
41
3
1
299,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role