Player Matchup

Tsukuyomi
Tsukuyomi
Hurrikoehn22
Tsukuyomi
Level 106
God Stats
22W - 15L
1,630 SR
Queue Stats
517W - 423L
1,729 Elo+
Solo
Baron Samedi
Baron Samedi
Poetdubs
Baron Samedi
Level 136
God Stats
8W - 4L
1,641 SR
Queue Stats
23W - 17L
1,499 Elo+
Solo
Atlas
Atlas
RyanTheLionnn
Atlas
Level 60
God Stats
8W - 5L
1,414 SR
Queue Stats
247W - 255L
1,532 Elo+
Solo
Team Averages
Level 101
1,562 SR
1,587 Elo+

VS

Team Averages
Level 64
1,638 SR
1,469 Elo+
Ares
Ares
BigCakeJake
Ares
Level 33
God Stats
2W - 2L
1,604 SR
Queue Stats
9W - 14L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OBJShmookie
Morgan Le Fay
Level 129
God Stats
4W - 4L
1,550 SR
Queue Stats
137W - 150L
1,553 Elo+
Solo
Nemesis
Nemesis
WWWWWwWWWwWQWW
Nemesis
Level 29
God Stats
1W - 2L
1,760 SR
Queue Stats
9W - 14L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hurrikoehn22
Tsukuyomi
12
5 / 0 / 7
8,029
803
14,921
10,876
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Poetdubs
Baron Samedi
12
3 / 2 / 8
7,725
773
12,017
7,989
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 1 / 7
8,708
871
6,299
9,161
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,872
687
5,521
14,037
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
OBJShmookie
Morgan Le Fay
12
1 / 4 / 1
6,716
672
8,633
9,435
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 7 / 1
6,423
642
4,977
16,085
6,637
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Tsukuyomi
Hurrikoehn22
Tsukuyomi
5
0
7
8.5
L
Morgan Le Fay
OBJShmookie
Morgan Le Fay
1
4
1
0.38
W
Baron Samedi
Poetdubs
Baron Samedi
3
2
8
3.5
W
5
1
7
8.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,237
Damage
19,131
28,026
Taken
39,557
17,758
Mitigated
21,949
13,540
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,521
460
0
3,064
14,037
10,897
0
4,531
8,813
9,738
0
W
Tsukuyomi
Hurrikoehn22
Tsukuyomi
14,921
3,808
0
5,464
10,876
5,888
239
4,731
6,145
0
30,529
L
Morgan Le Fay
OBJShmookie
Morgan Le Fay
8,633
392
0
1,168
9,435
4,415
0
6,294
2,674
28,413
0
W
Baron Samedi
Poetdubs
Baron Samedi
12,017
566
1,758
4,112
7,989
3,993
615
4,616
3,373
25,094
0
W
6,299
3,076
0
2,206
9,161
7,877
60
5,251
3,910
15,727
0
L
4,977
1,569
0
1,940
16,085
6,637
0
6,662
8,754
0
14,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
20,011
101
Minions Killed
81
3
Camps Cleared
5
603,395
Distance Traveled
552,999
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,872
687
10
1
0
197,555
1
W
Tsukuyomi
8,029
803
29
3
2
220,678
1
L
Morgan Le Fay
6,716
672
40
4
1
178,540
0
W
Baron Samedi
7,725
773
49
5
1
193,086
3
W
Atlas
8,708
871
23
2
0
189,631
0
L
Nemesis
6,423
642
31
3
4
176,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role