Player Matchup

Bacchus
Bacchus
MadEddie
Bacchus
Level 118
God Stats
4W - 3L
1,865 SR
Queue Stats
237W - 299L
1,444 Elo+
Solo
Susano
Susano
Salahlecrack
Susano
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,370 Elo+
Party 2
Anubis
Anubis
senseeycom
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,674 Elo+
Party 2
Team Averages
Level 80
1,622 SR
1,496 Elo+

VS

Team Averages
Level 119
1,636 SR
1,631 Elo+
Danzaburou
Danzaburou
Chief1990
Danzaburou
Level 69
God Stats
12W - 15L
1,485 SR
Queue Stats
78W - 119L
1,409 Elo+
Solo
Freya
Freya
CitadeI
Freya
Level 127
God Stats
5W - 0L
1,707 SR
Queue Stats
320W - 152L
1,700 Elo+
Party 1
Loki
Loki
RFN smith
Loki
Level 160
God Stats
45W - 13L
1,717 SR
Queue Stats
737W - 316L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MadEddie
Bacchus
10
1 / 6 / 1
7,051
641
4,928
13,279
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
11
1 / 3 / 2
7,285
662
5,141
8,419
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
senseeycom
Anubis
11
1 / 6 / 1
7,459
678
2,180
8,862
3,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chief1990
Danzaburou
13
4 / 1 / 7
8,547
777
8,239
6,609
2,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
CitadeI
Freya
14
6 / 0 / 9
9,202
837
9,275
8,427
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
14
5 / 2 / 8
8,661
787
7,656
6,151
3,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
15
15
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chief1990
Danzaburou
4
1
7
7.5
W
Freya
CitadeI
Freya
6
0
9
10.5
L
Bacchus
MadEddie
Bacchus
1
6
1
0.25
W
Loki
5
2
8
4.5
L
Susano
1
3
2
0.67
L
Anubis
senseeycom
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,249
Damage
25,170
30,560
Taken
21,187
18,678
Mitigated
9,243
2,152
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chief1990
Danzaburou
8,239
3,014
0
735
6,609
2,400
1,410
2,777
3,832
0
24,698
W
Freya
CitadeI
Freya
9,275
2,787
0
3,561
8,427
3,810
747
2,926
5,501
23,660
1,936
L
Bacchus
MadEddie
Bacchus
4,928
426
0
695
13,279
11,775
52
3,834
9,445
13,644
0
W
Loki
7,656
3,113
0
638
6,151
3,033
0
1,856
4,295
0
37,028
L
Susano
5,141
857
0
504
8,419
3,285
0
3,067
5,352
0
12,442
L
Anubis
senseeycom
Anubis
2,180
261
0
953
8,862
3,618
0
1,621
7,241
26,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,795
Gold Earned
26,410
91
Minions Killed
142
2
Camps Cleared
10
504,951
Distance Traveled
616,542
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,547
777
38
3
1
180,568
6
W
Freya
9,202
837
48
4
4
215,672
1
L
Bacchus
7,051
641
21
2
0
155,228
3
W
Loki
8,661
787
56
5
5
220,302
4
L
Susano
7,285
662
18
2
2
194,945
4
L
Anubis
7,459
678
52
5
0
154,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role