Player Matchup

Hun Batz
Hun Batz
FarmerSorhaug
Hun Batz
Level 97
God Stats
6W - 4L
1,497 SR
Queue Stats
137W - 128L
1,556 Elo+
Solo
Mulan
Mulan
Fierybiscuit672
Mulan
Level 106
God Stats
1W - 0L
1,593 SR
Queue Stats
9W - 8L
1,404 Elo+
Solo
Zeus
Zeus
Jaacc
Zeus
Level 142
God Stats
1W - 0L
1,578 SR
Queue Stats
63W - 45L
1,624 Elo+
Party 2
Bacchus
Bacchus
Pompoushydra
Bacchus
Level 89
God Stats
2W - 1L
1,614 SR
Queue Stats
24W - 21L
1,534 Elo+
Party 2
Hades
Hades
thejackster10
Hades
Level 124
God Stats
1W - 0L
1,616 SR
Queue Stats
33W - 16L
1,645 Elo+
Solo
Team Averages
Level 112
1,579 SR
1,552 Elo+

VS

Team Averages
Level 116
1,490 SR
1,427 Elo+
Susano
Susano
 
Susano
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AlmostADozen
Vulcan
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 35L
1,281 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Axelrouge
Ah Muzen Cab
Level 67
God Stats
1W - 2L
1,264 SR
Queue Stats
94W - 87L
1,470 Elo+
Solo
Da Ji
Da Ji
BERY44
Da Ji
Level 109
God Stats
2W - 1L
1,686 SR
Queue Stats
47W - 38L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FarmerSorhaug
Hun Batz
20
10 / 6 / 18
13,264
780
26,934
22,497
14,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 4 / 18
13,211
777
12,553
26,966
28,814
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Jaacc
Zeus
19
7 / 7 / 11
12,982
764
18,180
15,898
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
Pompoushydra
Bacchus
18
6 / 4 / 21
12,799
753
8,911
26,939
41,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 4 / 22
13,689
805
19,577
25,981
22,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
6 / 9 / 11
12,655
744
15,619
19,905
10,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
 
Ravana
19
1 / 6 / 18
12,276
722
8,728
25,496
32,025
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
19
4 / 5 / 12
12,263
721
33,387
15,743
8,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Axelrouge
Ah Muzen Cab
20
7 / 4 / 10
13,970
822
14,651
14,214
9,711
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
BERY44
Da Ji
18
7 / 12 / 9
12,236
720
21,810
24,153
13,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
85
36
Kills
25
25
Deaths
36
90
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
9
11
1.28
L
Ravana
 
Ravana
1
6
18
1.67
L
Vulcan
4
5
12
2
L
Ah Muzen Cab
Axelrouge
Ah Muzen Cab
7
4
10
3
L
Da Ji
BERY44
Da Ji
7
12
9
0.96
W
Hun Batz
FarmerSorhaug
Hun Batz
10
6
18
3.17
W
7
4
18
4
W
Zeus
Jaacc
Zeus
7
7
11
1.79
W
Bacchus
Pompoushydra
Bacchus
6
4
21
4.13
W
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,155
Damage
94,195
118,281
Taken
99,511
113,330
Mitigated
74,898
37,833
Healing
24,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
15,619
2,247
2,808
1,469
19,905
10,431
2,518
10,081
9,824
0
30,621
L
Ravana
 
Ravana
8,728
2,023
2,698
6,046
25,496
32,025
453
7,367
18,129
0
23,489
L
Vulcan
33,387
5,630
1,070
2,573
15,743
8,950
1,296
9,465
6,278
49,976
0
L
Ah Muzen Cab
Axelrouge
Ah Muzen Cab
14,651
2,486
0
3,924
14,214
9,711
1,595
8,513
5,701
0
42,742
L
Da Ji
BERY44
Da Ji
21,810
4,346
989
2,552
24,153
13,781
2,736
11,242
12,911
0
31,054
W
Hun Batz
FarmerSorhaug
Hun Batz
26,934
4,924
3,056
2,466
22,497
14,070
2,654
6,408
16,089
0
54,707
W
12,553
1,029
885
3,723
26,966
28,814
752
8,848
18,118
0
33,647
W
Zeus
Jaacc
Zeus
18,180
1,588
1,922
2,055
15,898
6,226
1,833
3,738
12,160
42,252
0
W
Bacchus
Pompoushydra
Bacchus
8,911
843
1,928
3,641
26,939
41,397
614
7,527
19,412
14,857
0
W
19,577
2,701
6,319
11,838
25,981
22,823
2,241
6,866
19,115
49,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,945
Gold Earned
63,400
251
Minions Killed
160
0
Camps Cleared
0
1,538,764
Distance Traveled
1,489,167
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,655
744
37
2
0
276,793
0
L
Ravana
12,276
722
20
1
0
291,869
0
L
Vulcan
12,263
721
42
2
0
345,754
0
L
Ah Muzen Cab
13,970
822
47
3
0
354,475
1
L
Da Ji
12,236
720
14
1
0
220,276
0
W
Hun Batz
13,264
780
49
3
0
312,313
0
W
Mulan
13,211
777
47
3
0
332,117
0
W
Zeus
12,982
764
55
3
0
295,136
0
W
Bacchus
12,799
753
6
0
0
300,513
0
W
Hades
13,689
805
94
6
0
298,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role