Player Matchup

King Arthur
King Arthur
Boza Spartan
King Arthur
Level 90
God Stats
0W - 1L
1,750 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
D493l
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DARIpiqi
Cliodhna
Level 119
God Stats
103W - 65L
1,656 SR
Queue Stats
401W - 369L
1,508 Elo+
Party 3
Yu Huang
Yu Huang
Hdsew
Yu Huang
Level 105
God Stats
21W - 23L
1,447 SR
Queue Stats
306W - 292L
1,508 Elo+
Party 3
Hou Yi
Hou Yi
detersolia
Hou Yi
Level 44
God Stats
10W - 10L
1,597 SR
Queue Stats
110W - 89L
1,525 Elo+
Party 3
Team Averages
Level 77
1,590 SR
1,508 Elo+

VS

Team Averages
Level 84
1,451 SR
1,505 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
Akainuzaru
Anubis
Level 128
God Stats
3W - 0L
1,248 SR
Queue Stats
28W - 25L
1,503 Elo+
Party 1
Apollo
Apollo
Carolina335
Apollo
Level 44
God Stats
4W - 4L
1,321 SR
Queue Stats
34W - 39L
1,434 Elo+
Party 4
Amaterasu
Amaterasu
PinguinoMalvagio
Amaterasu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
multiplug999
Tsukuyomi
Level 87
God Stats
2W - 0L
1,686 SR
Queue Stats
34W - 36L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boza Spartan
King Arthur
11
0 / 3 / 1
6,459
431
3,998
9,919
8,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
D493l
Cthulhu
9
0 / 5 / 1
6,122
408
5,307
12,401
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
DARIpiqi
Cliodhna
13
2 / 4 / 3
7,615
508
9,664
11,744
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Hdsew
Yu Huang
15
3 / 1 / 2
8,696
580
6,958
7,937
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
detersolia
Hou Yi
13
1 / 2 / 1
7,452
497
6,719
11,785
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 0 / 6
8,612
574
6,959
12,643
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Akainuzaru
Anubis
13
4 / 3 / 1
8,175
545
7,429
9,254
4,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
0 / 1 / 6
8,022
535
11,064
12,631
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
14
4 / 0 / 2
8,905
594
6,785
12,419
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
multiplug999
Tsukuyomi
13
4 / 4 / 3
8,377
558
4,410
14,072
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
15
15
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
6
6
W
Anubis
Akainuzaru
Anubis
4
3
1
1.5
L
King Arthur
Boza Spartan
King Arthur
0
3
1
0.17
W
Apollo
0
1
6
3
L
Cthulhu
D493l
Cthulhu
0
5
1
0.1
L
Cliodhna
DARIpiqi
Cliodhna
2
4
3
0.88
L
Yu Huang
Hdsew
Yu Huang
3
1
2
4
W
Amaterasu
4
0
2
5
L
Hou Yi
detersolia
Hou Yi
1
2
1
0.75
W
Tsukuyomi
multiplug999
Tsukuyomi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
36,647
53,786
Taken
61,019
28,782
Mitigated
37,675
10,859
Healing
33,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,959
2,348
1,812
6,687
12,643
13,823
0
3,115
9,528
31,185
0
W
Anubis
Akainuzaru
Anubis
7,429
390
0
4,169
9,254
4,771
0
3,721
5,533
62,069
0
L
King Arthur
Boza Spartan
King Arthur
3,998
1,031
0
385
9,919
8,267
364
592
9,327
0
35,410
W
Apollo
11,064
9,090
0
8,444
12,631
5,612
1,128
2,970
9,661
0
62,583
L
Cthulhu
D493l
Cthulhu
5,307
468
0
1,120
12,401
9,044
0
3,968
8,433
13,652
0
L
Cliodhna
DARIpiqi
Cliodhna
9,664
1,248
0
5,170
11,744
4,321
0
4,094
7,650
0
62,078
L
Yu Huang
Hdsew
Yu Huang
6,958
366
0
250
7,937
2,989
0
3,200
4,737
74,983
0
W
Amaterasu
6,785
3,572
0
7,687
12,419
8,115
0
1,188
11,231
0
68,924
L
Hou Yi
detersolia
Hou Yi
6,719
3,383
0
3,934
11,785
4,161
0
2,534
9,251
0
64,510
W
Tsukuyomi
multiplug999
Tsukuyomi
4,410
759
0
4,970
14,072
5,354
0
2,186
11,886
0
51,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
42,091
426
Minions Killed
459
0
Camps Cleared
0
1,463,062
Distance Traveled
1,425,971
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,612
574
41
3
0
290,537
5
W
Anubis
8,175
545
97
6
0
265,811
6
L
King Arthur
6,459
431
60
4
0
294,655
2
W
Apollo
8,022
535
104
7
0
237,784
7
L
Cthulhu
6,122
408
16
1
0
276,885
4
L
Cliodhna
7,615
508
94
6
0
358,842
4
L
Yu Huang
8,696
580
152
10
0
291,749
3
W
Amaterasu
8,905
594
114
8
0
302,335
1
L
Hou Yi
7,452
497
104
7
0
240,931
0
W
Tsukuyomi
8,377
558
103
7
0
329,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role